Chapter 635: Famous City System
The controversy caused by the adjustment of the level of NPC troops is not destined to last long.
The first is because the adjustment is reasonable and necessary, and the second is because there is a big news in this big update, that is, the famous city system.
The so-called famous city refers to the important cities scattered throughout the country, and in simple terms, the famous city is the location of administrative institutions at all levels, including county seats, county seats, state towns and royal capitals. This time, the only famous cities open to players are county seats, and although the level is low, the number of cities accounts for about ninety percent of the total number of famous cities.
After the update, players can attack and occupy the county seat!
"Player power" doesn't just refer to lord players, but also freelancers! The description and explanation of the city system on the official website is very long, and the key points are as follows:
A. After the update, player territories and free legions that meet the corresponding conditions can wage war against the county seat of the county at any time, without declaring war, paying fees, or worrying about retaliation by the princes. The prerequisites for attacking a famous city are: the player's territory has reached the peak of the city level 3, and the Freikorp legion level has reached level 9 and is fully manned.
B. The famous cities opened this time do not include the state and county offices, nor do they include the counties where historical figures have been stationed for a long time (such as the plain county town when Liu Bei was the commander of the plains), and the player's unauthorized attacks on these famous cities are illegal, and they will be severely punished and ruthlessly attacked by the NPC forces.
C. There is no limit on the number of players attacking the city, and multiple player forces are not allowed to attack at the same time, and the territory of the participating players or the Free Army needs to fight against the defenders in the city alone. After the battle begins, the attacking and defensive forces enter the virtual exclusive battle space until the two sides decide the winner or the time of the war is exhausted, and the maximum duration of a single battle is five game days.
D. The size of the famous city determines the number of troops and city defense facilities, the county is the scale of the first-class capital, the upper limit of the army is 30,000 people, the initial strength is 10,000 people, and the city defense facilities are a number of automatic recovery after the battle. After the player forces occupy the county seat, the standing forces in the city can be readjusted.
E. Attack the famous city and destroy all the defenders in the city to win.
F. After the player forces occupy the famous city, they will have the right to adjust the tax rate of the famous city, control the tax revenue of the famous city, set the size of the garrison of the famous city, etc., and must bear the obligations of building the famous city, ensuring the safety of the famous city, and paying taxes to the high-level famous city on time.
G. The number of famous cities that can be occupied by the player forces is limited, and there is only one famous city that can be occupied by the Free Army; After the lord player occupies a famous city, the number of additional provinces can be reduced, and capturing a county town is equivalent to adding three additional subsidiary provinces.
H. Famous cities occupied by player forces are also not protected by the rules of declaration of war, and the rest of the player forces can fight against the occupied famous cities at any time without declaring war (friendly reminder: this rule only applies to famous cities, if you try to attack the hostile player's main city and affiliated territories in this way, Futu will soon talk to you...... )
I. The troops of the famous city belong to the princes, and the troops of the famous city can only defend the city, and the players who occupy the famous city have no right to transfer.
The explanation of the famous city system makes the player's world boil.
With the opening of the historic city, players can further participate, influence, and even change the course of the game!
However, if you want to fight a famous city, you must first meet the corresponding conditions, only the territory that has reached the peak of the third-level city, and the ninth-level full army are eligible to attack the famous city. The so-called "peak of the third-level city" refers to the completion of the main population limit and buildings of the third-level city, that is, it has the qualification to impact the next stage.
The premise of the second major update is "five hundred third-level cities", but now there is not a single territory that has reached the "peak of third-level cities", and the huge stone city wall project is enough to make many lords want to cry without tears. Yu Buzhi is already considered to be the best among the lords, and the stone city wall is only half completed, not to mention the other territories, and at this stage, no territory has the qualifications to attack the famous city.
The situation of the Free Legion is significantly better, the flow of players is normal, it is not difficult for the clan to be full, the key is whether the clan level is up to standard. At present, there are hundreds of ninth-level legions in the game, all of which are qualified to attack famous cities.
Free players cheered and raised their eyebrows.
It has always been the lord who is more awesome, taking advantage of the opportunity of the low level of free players whose combat power has not yet taken shape, relying on the combat power advantage of the territorial army to advance vigorously, all kinds of crazy dicks to blow up the sky, many free players are very angry, but they are helpless. With the introduction of the Famous City system, the player clan gets the first attack, which makes them overjoyed. If the famous city can be won as soon as possible and firmly occupied, it will not only be able to get involved in the distribution of income and expenditure of the county, but also be of great help to the momentum and future development of the legion.
As can be seen from the description of the system, after the player captures the famous city, he is only the master of the famous city in symbolic consciousness, and he cannot deploy the army of the famous city for his own use, and he must always be on guard against the attacks of other players' forces, so the gain is not big and the trouble is not small. If the harvest of capturing a famous city is only a false name and economic benefits, not many players may be willing to pay a heavy price to smash the famous city.
But there is more to the city than that.
There is a large army that accidentally discovers that occupying a famous city is a prerequisite for upgrading to a tenth-level legion!
This was quickly confirmed by several Legion Commanders, who immediately detonated a nuclear bomb in the player's world.
About half a month ago, the commander of a well-known legion in the country posted on the forum, saying that the donation amount required for the upgrade of the legion was full, but the upgrade button did not become as bright as before, and was still gray and unusable, and the prompt message was "The upgrade conditions have not been met". The legion commander racked his brains and couldn't find what the problem was, so he posted a request for help and provided relevant screenshots and video materials.
This situation has attracted a lot of attention.
Many clan leaders refuted with examples of their clans being normal, suspecting that the other party was hyping up in disguise, showing the strength of the clan in this way to attract more high-end players to join. But then a legion commander came out and said that the same thing had happened to their legion.
There were very few legionnaires who came out to express their support, but all of them were big legions.
Seven or eight large armies spoke out one after another, and the wind on the forum changed abruptly, and no one questioned the hype.
Because the Grand Legion generally cares about the image of the Legion, the possibility of collective hype is basically zero.
Everyone soon found out: all the legions that cannot be upgraded are all ninth-level legions!
There seems to be an invisible gap between the ninth-level legion and the tenth-level legion, and no one knows how to cross it, and how to upgrade the legion to the tenth level has become a subject that all legions are eager to overcome. Especially for those large legions that have reached level 10, the upgrade conditions required under normal conditions have been met, and the system directly gives a "upgrade conditions not met", and does not give a clear prompt, and the legions can only go crazy.
After the update, when a Legion Commander who had reached the peak of the Rank 9 Legion continued to study the upgrade puzzle, he found that the prompt message changed to "Not Occupied City", and the Goldbach conjecture that plagued everyone finally had an answer.
It turns out that you have to occupy a famous city to further increase the clan level!
If the Freikorps are like this, is it any wonder that the player's territory is left alone?
No way!
The level of the territory and the level of the legion are roughly linked, and the tenth-level legion and the first-level capital are exactly the same level (village 3 + town 3 + city 3 + capital 1), since the legion is promoted to the tenth level to occupy the famous city, the territory should be upgraded to the capital city by one level. In addition, upgrading the capital to a level is a leapfrog upgrade, and the territory is once again facing a leapfrog upgrade test, and it seems reasonable to regard the capture of the famous city as the content of the promotion test......
This is indeed the case.
Even if there are no 500 Level 3 cities, the second major update will be opened, and at the latest it will not be more than the time when the territory has reached the level of applying to upgrade to a Level 1 capital.
Why is the development of the territory used as a reference indicator for the opening of the city system, and not the Freikorps?
More on that later......
Famous Cities are a prerequisite for promotion to a Level 1 City or Level 10 Legion!
Everybody is crazy about it!
Everyone quickly realized that the emergence of the famous city system is likely to become a watershed in the strength of players.
Because the number of famous cities is limited.
During the Three Kingdoms period, wars were frequent, the border boundaries often changed, and the counties also increased or decreased, for example, the Hetao area abandoned by the Eastern Han Dynasty court, the former county seat and county governance were already empty cities. It is difficult to say exactly how many counties there are in the country, and some counties only exist in stages, and the total number is about 1100-1300.
This system update is open to the county seat.
If a county seat is a county or state seat at the same time, the player's forces cannot attack, deducting the county seat and the state office, the actual county seat open to players in this update should be about 1000. There are 35,000 player territories, and on average, every 35 territories compete for 1 county, and the competition is fierce.
35:1!
And that's just the number of provinces to counties, not the much larger Freikorps. When those small and medium-sized legions grow up, if they want to continue to improve the level of the legion, they will have to join the brutal battle for the famous city, and the ratio of the number of players fighting for the famous city to the number of famous cities is likely to reach 100:1!
Without a Famous City, you can't continue to upgrade your province or clan.
The number of famous cities is limited, and there are many monks and few porridges, which determines that there are always a few who can continue to move forward.
The famous city is the touchstone to test the players, and only the real strength of the player force can stand out in the competition with many competitors, not forget the original intention, forge ahead, and continue to move forward.
The big waves wash the sand, and the famous city is the wave!
Although the system update is not yet complete, the forums are already buzzing.
Legion players are gearing up and can't wait to make a big splash.
Since no lord players are yet eligible to challenge the city, the Freikorps have a good chance of coming out on top, and as long as they can capture the city, they can defend it heavily in the city. You must know that this major update has raised the level of NPC troops, the county belongs to the princes or the imperial court, and the county defenders are automatically promoted to level 60 heavy infantry soldiers, and the combat power has increased greatly.
If the legion can grab more famous cities first, it is likely to reverse the old pattern of strong lords and weak legions!
The opening of the Famous City system means that the competition between player forces has entered a new stage.
Players who complained about the unfairness of the NPC troop level adjustment scheme not long ago are gradually coming back to their senses at this time: it is very likely that this scheme will be launched in conjunction with the famous city system, because if the strength of the NPC troops is not improved, it will be much easier to capture the famous city, and the owner of the famous city will be limited to endless defensive battles, exhausted.
No matter how you look at it, the city system is the most important content of this update.
Compared with the famous city system, the next few updates are more frivolous.
Article 3, Show Loyalty.
This is what lord players want to see.
Before that, I couldn't see the loyalty of my subordinates, so in some territories where it was difficult to operate, there were sometimes NPC subordinates who resigned or even rebelled due to low loyalty, which made the already anxious lord depressed.
After the update, lieges can see the loyalty of their subordinates (referring to officials, strategists, and generals) in the manual.
There are several levels of loyalty, and the values and corresponding meanings are as follows:
Under 60, dangerous, may leave at any time;
60-70, ordinary, lack of favor with the lord;
70-80, agree, believing that the lord is worth following;
80-90, dependent, highly trusted;
90-95, Respect, worship and conviction of the wisdom of the lord;
95 or above, die-hard, willing to do anything for the lord, even at the cost of his life.
The official information is that as long as the loyalty reaches more than 70 points, there is no need to worry about the other party leaving.
If the loyalty does not reach the safety line, there is no need to be too nervous, the territory will remain operating normally, and there will be no salary cuts, major man-made disasters or a decrease in territory satisfaction, and the loyalty of subordinates will slowly increase. In addition, rewards, raises, promotions, conversations, interactions, and offers are also effective ways to increase loyalty.
Article 4, Topographical features of the territory.
It's still the lord's dish, and the production efficiency of a specific industry is increased by 5%, an innocuous little BUFF.
Article 5, Location Marking Flag.
The benefit of free players, using the location marker flag as a marker, is equivalent to adding a new fast teleportation point in addition to the respawn point. For example, if you place a location marker flag at the leveling point, go back to the city to complete supplies or go to another place for some reason, you can use the teleportation scroll to fly directly to the marked location at any time to save time. With the Location Marker Flag, the boss battle is bound to be more intense, as the dead have the means to return quickly.
Location marker flags cannot be randomly marked on the map and must be set on site.
It is also very simple to change the flag point, just re-mark it, and the rear flag presses the front flag.
The only thing that's a bit of a mess is that the store has added a new location marker flag, and there is no matching teleportation scroll. The boss has a chance to drop the teleportation scroll, and the fish is unwise when he singles out the boar king, and the drop probability is relatively high, and many legion warehouses have stockpiles, and now the stock of teleportation scrolls in the game should be very high. However, it is impossible for the boss to drop to meet the huge teleportation demand, so it is difficult to normalize the use of teleportation scrolls, and it is more suitable for use as a strategic material.
Article 6, a new resurrection scroll has been added.
The same is a perk for freelancers.
With the resurrection scroll, the player has the opportunity to resurrect on the spot, and immediately quit the battle without dying, and the blood value is only 20% after resurrection in situ, which is easy to hang up again, but as long as there are enough resurrection scrolls, as long as the teammates are not dead, there is a chance to turn the tables.
Whether it's PK or boss scramble, resurrection scrolls are very useful. 10