Chapter 331: Let the Player Suffer in Advance (Still Two in One)
MOD Author Incentive Program, all MOD makers who meet the conditions of Nebula games, under the condition of maintaining stable updates, will decide to distribute 10,000 monthly support funds to 40 MOD makers according to the official selection of Nebula Games and player voting, which currently only meets the requirements of "The Elder Scrolls: Skyrim" and "Warcraft".
And especially excellent game mods, the makers of which will have the possibility to get the opportunity to become an independent game of Nebula Games.
There is no widely publicized news released, and most ordinary players don't even know that there is such a thing for a while without media coverage, but even if they do, they will sigh at most, and then there will be no more.
But for the vast majority of game mod makers, this news is tantamount to a bombshell.
The relationship between game mod makers and game manufacturers can be said to be very delicate, and most game manufacturers' views on mods are not supported or opposed.
Belong to what you love.
Some small game manufacturers are very friendly and supportive of mod makers, because their games may not have so much content, and the best way to maintain their vitality and gain more popularity is to rely on mod players in addition to their own continuous updates.
However, it is difficult for the games of these small game manufacturers to attract the attention of mod makers.
After all, compared with excellent triple-A productions, the attraction brought by small games is too small.
However, these large game manufacturers are sometimes reluctant to see their games shine because of mods.
Because the mod is getting better and more perfect, it seems to be a huge enrichment of the life of the game itself, as well as wide publicity.
But for game manufacturers, this is not a good thing, because it means that the expectations of players affected by mods will be higher.
This is not conducive to the sale of sequels to the game, that is, it is commonly known that the previous work is too good, and the sequel cannot be surpassed.
So there will often be such a situation, a triple-A masterpiece has countless mods and players, but the sequel is obviously of good quality, but no one buys it, sales crash to death, and then the whole series is hidden.
There are many examples of this, so some manufacturers will come up with all sorts of excuses to say that their games don't support mods, which they regret.
In fact, they themselves don't want their own games to have these mods.
In this case, for gamers, mods can be said to be the favorite thing, after all, even if some mod features don't suit your heart, you can not add them, which does not affect their gaming experience.
However, for manufacturers, MOD has a direct impact on their direct interests, and in this case, it can be said that it is very open for MOD makers to open up some of the rights of the game, and even launch special MOD production tools.
As for game manufacturers giving money to mod makers, I haven't heard of it at all.
For this operation of Nebula Games, countless mod makers have discussed.
Although the money is not high, for them, this is not just a matter of money, after all, although the follow-up may be due to some special reasons, such as economic problems, give up the update of the mod, but at the beginning of the mod, few mod makers have already made up their minds, he does this mod just to make a profit, all mod makers are because they like a game, and to make mods.
And now this announcement of Nebula Games, what is more important for these mod makers is the recognition of Nebulas Games, the official channel, for their efforts.
Of course, money is also important.
"But it seems that there are restrictions.,There must be no copyright conflicts.,That is, it means that some movies and anime copyright IPs can't be used to do mods."
"Normal, after all, this is also a profit, if you really want to get the incentive quota of Nebula Games, then it's good not to do copyright-related content." ’
Anyway, has anyone noticed what Nebula Games said at the end, especially excellent works, may be developed as independent games! ’
'Just think about it, how good is it to make a game out of mods?' With such an ability, why do mods? Isn't it beautiful to make an indie game directly? ’
'+1,If there really is such a mod,Then the maker can develop an independent game by himself.,After all, wasn't Nebula Games also developed by Mr. Yang when he first made an independent game? ’
'Making it yourself is two completely different concepts from getting an investment in Nebula Games, okay, Nebula Games' technology and resources are not comparable to independent gamers, as for comparing with Mr. Yang? Then why don't you compare yourself with the richest man in the world? ’
Countless mod makers are discussing, and a large number of them are already trying it out.
The appeal of the game itself, the appeal of Nebula Games, coupled with this incentive program, has completely mobilized the interest of mod makers.
For example, Xu Lang began to study the use of the map editor, and he has completed the MOD of "The Elder Scrolls: Skyrim", and there is no version update in the future, at most, it is to fix some of the bugs found and release it.
But "Warcraft" has made him very interested in research, of course, this time he is not going to do the kind of 18X mod.
…………
'Thousands of dollars buy horses, buy people's hearts. ’
Looking at the MOD community that Nebula Games had just launched, in NetDragon's office, Zhang Yida couldn't help but sigh and comment.
Sitting in front of him was a middle-aged man, Ma Lei, CEO of NetDragon.
"Nebula Games, has you made up your mind to take the route of boutiques?" Ma Lei couldn't help but smile and shook his head gently.
Looking at the comments of online players, almost all of them praised and praised, and by the way, they also stepped on the three major ones, but Ma Lei didn't care in the slightest.
There's an old saying that's called? Seeing him raise the Zhu Tower, seeing him feasting guests, seeing his building collapse.
Today's Nebula games are like god-like beings in the minds of players.
But man can make mistakes, and God cannot make mistakes.
Once defeated, players will still be on the side of Nebula Games, but what about two?
And can Nebula Games guarantee his continued success?
Especially with so many well-known IPs under Nebulas Games, what is the fastest and most profitable way for well-known IPs?
There is no doubt that it is a mobile game,
Why the three have been deeply involved in 3A games, you must know that the cost of a 3A game can almost make twenty or thirty skin-changing mobile games, and it is the one with excellent quality, as long as one or two are successful in long-term operation and stable conditions, they can make more money than 3A.
That's because the value brought by 3A is, on the one hand, the improvement of the company's popularity in the game market, and on the other hand, the improvement of IP.
A successful triple-A game IP can be eaten for several years, and even become a cash cow for the company, such as NetDragon's "Sword and Magic", and the profits created by the IP are still among the best today.
By what? It's a mobile game.
And if Nebula Games wants to lay out a mobile game, it's not so simple, even if the other party has released a mobile game product before, and it has caused a lot of movement, but compared with other games, it's a younger brother.
Think about Nebula Games' high-quality golden body, if it is suddenly announced at next year's carnival that "The Elder Scrolls: Skyrim" or "Resident Evil" will be released, this kind of news will definitely be difficult for players to accept.
"Nebula games are not much of a problem, the most important enemy now is Jiasheng, how is the subsequent DLC sales of "Daqin"?" Shi Lei asked Zhang Yida.
"It has exceeded 4 million, which is considered to be the best we have sold in the past two years." Zhang Yida nodded and said.
"Any ideas for a sequel?" Shi Lei said towards Zhang Yida.
With such a popular product, it is logical to launch a sequel.
"I don't have too accurate ideas, but Datang can be said to be a good subject in this era." Zhang Yida said towards Shi Lei.
Shi Lei didn't speak, just nodded.
…………
As for some comments from other companies, such as the Big Three and the industry, Yang Chen is not clear within Nebula Games, and now Yang Chen is dealing with some things about "Assassin's Creed".
For most players, Warcraft, even though it has been on sale for a while and even held a carnival electric competition, is actually a very new game.
Aside from the single-player story mode, RTS's competitive battle mode, even until now, players still haven't played through all races, and various genres and tactics are emerging in an endless stream.
Including major professional teams, they have also set up clubs for Warcraft.
On the other hand, casual players have also invested in custom maps, although the map editor has only been launched for a short time, but there are already players who have created new maps through the several maps that Nebula Games has released before.
Of course, there are no interesting maps so far, and more of a modder is just testing the waters.
And thanks to the casual gameplay of custom maps, there are even many players who have not bought "Warcraft" and have also bought one under their friend's Amway.
In this schedule month when there are no blockbuster releases, "Warcraft" rarely climbed from the tenth or so noun to the first place, even if it was only for two days.
"How's Assassin's Creed ready?" In the video, Yang Chen looked at Lin Jiayi and said.
"The content of the demo version has been completed, and the process is about an hour, and the game-related procedures have also been obtained, including the promotional schedule." Lin Jia nodded and said to Yang Chen.
"There shouldn't be any DLC stories in the follow-up to Assassin's Creed, right?" At the other end of the video, Lin Jiayi leaned back in the chair and stretched.
Through the production of "Assassin's Creed", he actually has some inspiration in his heart, and he already has a rough idea of the next game, of course, before that, he has to take a break and organize those ideas in his mind.
"Of course...... Yes, there is. Yang Chen laughed: "I'll show you the follow-up GDD when I'm done, but it's not a very long process, it tells the story of a master assassin before Ezio." ”
"Well, I know." On the other side of the video, Lin Jiayi shook his head helplessly.
After chatting with Lin Jiayi about the game, Yang Chen hung up the video call, his body collapsed, and then stretched comfortably.
Then holding his chin with one hand, looking at the comments on the Internet, Yang Chen was also thinking about the next game in his heart, after all, "Warcraft" and "Assassin's Creed" are also on the right track, although "Assassin's Creed" has not yet been officially launched, but at present, Nebula Games is not short of funds, and it is reasonable to consider the next game.
"Martial arts?" Recalling the dream memories in his mind, flipping through the official blog and the news in the player community, suddenly Yang Chen looked at a post that was high.
'When will Nebula Games develop a martial arts game?' It feels like a lot of them are Western fantasy and science fiction themes, and there are no fun martial arts games in China. ’
And the comments from the players below are also quite interesting.
"Don't harm the Nebula game, when I hear martial arts, my mind is full of those kryptonite card games. ’
'+1, martial arts or something, forget it, what to do in the foreign market? Just a small game, isn't it looking for death to do martial arts 3A? Do you want to bankrupt Nebula Games? ’
'Is Warcraft not fun, or is BioShock your liver not moving?' Or is "Yu-Gi-Oh" played through? What kind of martial arts do you want, what kind of martial arts do you want? ’
Except for a small number of people, most of the players are expressing the muddy waters of letting Nebula Games not spread such a theme.
After all, except for a few good turn-based RPGs in the early years, martial arts is really niche in China, and it can even be said that it is more niche than horror games.
is more widely known for the kind of krypton card martial arts, and the online game of the rivers and lakes that can breathe.
But looking at the content discussed by online players, a game name appeared in Yang Chen's heart.
Although his subject matter has nothing to do with the background of the story and the dime of martial arts, it tells the story of an island ninja.
But the action elements in the game, as well as the gameplay mode, are very close to the so-called martial arts elements.
Of course, in addition, what makes Yang Chen more interesting is the difficulty design of this game and the concept of map design, compared to its appearance, Yang Chen feels that these things are the main core of this game.
Opening a newly created folder, Yang Chen thought about it and marked a name on the folder "Wolf: Shadow Death II".
But then Yang Chen was a little worried, although this gameplay mode was successful in the world of dream memory, but here a 3A masterpiece such a difficult combat design would not be too rushed.
As for changing the difficulty and becoming more suitable for players, Yang Chen never thought about this, because if it was changed like this, then the core soul of this game would be gone.
After sitting there and thinking for about five minutes, Yang Chen's eyes suddenly lit up.
"It's better to launch two mini-games, so that players can suffer in advance, and also be able to test the market feedback of this type of game." Yang Chen's face showed a rather happy smile, and even he had already thought of the happy expressions on the faces of the players when they saw Nebula Games suddenly launch two free games.
"Digging for Progress", "JUMP KING".
With a very happy smile, Yang Chen reopened a new folder, and then typed the names of the two projects.