1353 Blocking Doors

PS: The previous chapter was wrong, [Heroic Charge] is the designated area, and [Helmet Dragon Collision] is the designated type, the previous text has been modified, thank you Xia Tiao for the reminder.

It's a pity that "Evine Guyin" lacks experience and lacks experience, as a hero-level NPC, its AI is still not low, and it chose to move to the left, and the timing of the displacement is also good.

Although it is possible to turn a corner, it has to correct the direction little by little, and there is no way to make a 90-degree turn, that is to say, it has to make a big arc to pursue, but after such a big circle, the limit charge distance of 50 yards has also arrived early, so the charge has already ended before it has reached "Ivein Guyin".

However, Yun Xiaohan's purpose was not to charge directly to the target, it was more in line with his desire to force "Ivine Gain" to dodge and hinder his progress.

At the end of the charge, Yun Xiaohan stopped not far from the right front of "Evine Gyin", just on its way to the south gate of the Urn City.

And just as Yun Xiao was making a big arc, the others were not idle, and the "Beinth" to his right stopped and moved closer to the position after the flash of "Evine Guyin".

However, the reinforcements of "Beint" did not go well, and as soon as he turned around, the giant Kodomon rushed over, although it did not collide head-on, but only grazed his body, but the huge impact still made him take three steps back.

To be honest, before the giant Kodomon rushed past "Beinte", Yun Xiaohan was a little worried, lest "Beinte" forcibly interrupt the giant Kodomon's charge.

Fortunately, "Beinth" was bent on escaping, and occasionally distracted his attention was also on "Iven Gain", and did not pay attention to the charge of the giant Kodomon for the first time.

And by the time "Beinte" stood firm after retreating, Garibaldi had already charged and entangled with him.

Garibaldi is fighting so aggressively now, on the one hand, it is because of the instructions given to them by Yun Xiaohan before, asking them to pursue and leave two Northern Hero-level NPCs, and on the other hand, Garibaldi's own judgment.

Under normal circumstances, Garibaldi and "Beint" still suffer in close combat. "Beinte" is a heavy shield battle, wearing plate armor, Garibaldi is a Templar, wearing heavy armor, the two types of armor have a big gap in physical defense, not to mention that "Beinte" is still wearing powerful system equipment, Garibaldi is wearing equipment provided by Yun Xiaohan personally, and the physical defense is even worse.

But that has changed.

Before, "Beinte" had a lot of blood, and there were all kinds of accidental injuries on the side of the giant Kodomon, even if there were allies to help, he could still add blood by himself, and Garibaldi and his blood consumption would definitely not be able to win.

Now that "Beint" has less than one-third of his blood left, and he himself has no intention of fighting, his main purpose has changed from exporting damage to escape and cover, and he can't pose a threat to Garibaldi, who has an extremely healthy amount of blood, so it is natural to go up to fight in close combat.

It's a good thing that "Beinte" can't support it for a while, but it doesn't have much practical significance.

There is no way, you can't control people, and you can't surround people, such an interception is doomed to failure.

Yun Xiaohan's mind is very clear, and it is impossible to stop it completely, so try to hinder it and delay time.

Therefore, he doesn't pursue how much damage he does personally, when he has control skills, he uses it to try his luck, and it is best to control it, and if he doesn't control it, he uses his body advantage to use his body as a wall, and blocks the way forward of "Ivine Guyin" as much as possible, and forces the opponent to bypass.

On the other hand, Garibaldi, as a hero-level NPC, has a much higher success rate of control skills than Yun Xiaohan, but the problem is that his control skills are not as many as Yun Xiaohan, and he can't do the card position, let alone stop people.

Within a few seconds, "Evine Gain" and "Beint" converged, and then entangled with Yun Xiaohan and the others to continue to advance towards the south gate of the Urn City.

At this time, the 10 priest professional players in the rear also caught up, because "Evine Gyin" and "Beinte" had already fled and basically did not fight back, so they didn't need to be healed much, so Yun Xiaohan let these priest players attack "Beinte" limitedly, but the premise was that they must ensure that their blue content is above 90%.

The remaining two giant Kodomons remained in place, attacking each other, and since the damage exporters were only left with each other, the rate of blood loss dropped significantly, and with the previous wave of blood, it would take a long time for them to decide whether they would die or die.

When Yun Xiaohan was still thirty to forty yards away from the north gate of the Urn City, the giant Kodo beast under his control had already arrived at the north gate of the Urn City first.

Giving instructions to the giant Kodomon to adjust its position slightly, then changed its stance from facing the gate from head to side to sideways, and after blocking the gate as much as possible with its body, Yun Xiaohan ordered it to sit and lie on the ground.

The size of the giant Kodomon was already much larger than the city gate, and as soon as it sat down again, the space under its belly disappeared, blocking the city gate solidly.

Blocking the door was thought of by Yun Xiaohan temporarily, which fully reflected his adaptability and ability to use the terrain, which can be said to have brought the residual value of the giant Kodo beast to the extreme.

However, although this blocking of the door can be called a "killer" level response, it does not mean that Yun Xiaohan can sit back and relax, no decision can be perfect, and the seemingly excellent response has also brought at least three hidden dangers.

The first hidden danger is that the giant Kodomon in the sitting and lying state cannot stomp its feet, that is, it cannot inflict trample damage and lose its ability to attack, in other words, the berserk state has become an ornament.

The second hidden danger is related to the sitting and lying state.

Under normal circumstances, the Giant Kodomon is extremely tall and cannot jump directly onto its back, so the process of getting on its back requires the cooperation of the Giant Kodomon, which will actively lower its head and neck or tail to allow summoners and allies to follow it.

If the enemy tries to use its head or tail as a point of strength to jump, the giant Kodomon will shake its head and tail and the enemy will be thrown off.

But now that the giant Kodomon is in a sitting and lying state, its height has dropped a lot, and its jumping ability is strong enough, or it is entirely possible for people with spatial displacement skills to directly carry it.

Although you still have to face the back of the giant Kodomon, as long as the agility attribute is high enough, it is still possible to hold on and not be thrown off immediately, and then you can use the back of the giant Kodomon as a jumping platform to try to jump on the city wall.