Chapter 709: Lai is not leaving the sales list?

"GTA" ranked sixth in daily sales, while "Vice City" was gone.

With the advancement of time, and a number of other competitive works are launched.

Both GTA and Vice City have fallen to the top of the charts.

But the only difference is that Vice City has disappeared from the list, while GTA is still tenaciously in the top 10.

And as time progressed, everyone discovered a strange phenomenon, although "GTA" did not have the dominant performance of the previous period, it still hovered in the top ten, and even occasionally rushed to the third.

This phenomenon makes everyone can't help but talk about it.

"It's not scientific! Is GTA that brave? This sales exploded, right? Still on the best-selling list? ”

"Although "GTA" is really a masterpiece, this sales are a bit too strong!"

"The people of Vice City are gone, and this GTA is still hanging on it, do you mean it?"

"It feels like it's almost the limit, didn't the sales of "GTA" fall to the seventh place a few days ago?"

"Daily sales are out again! It's not surprising that the first sales of "Brave in Another World" of the Japanese company were the first, and "Blood Sacrifice", which was just released some time ago, fell to the third, and that game ran to the second place again! ”

"Damn!? Ran to the second again? Didn't you fall to seventh some time ago? ”

"It shouldn't be! The sales data also does not count the shark card sales of "GTA" kryptonite, how can it be so strong? ”

"The third-party statistics report the latest number of players, although the online rate is very high, but it has not reached the peak!"

Looking at the performance of "GTA", everyone was confused.

Is GTA a a masterpiece?

There is no doubt that it is.

But the key is why "GTA" sold so hot, "GTA" has been dominating the list before, if you can still say that "GTA" dominated the list during the period, there were not many strong competitors in the same period.

As for the launch of "Vice City" later, the result happened to hit the announcement of the online mode of "GTA", and I only enjoyed the first position for two days, and then I was overturned by "GTA", and it can be said that "Vice City" has a problem with the quality of its own game.

After all, after ushering in a good start, the follow-up performance of "Vice City" can only be said to be mediocre.

It's a decent game, but it's not on par with GTA, it's a big extreme compared to his own performance in the first two days of his debut.

But with the recent launch of several games of acceptable quality, GTA's still unwavering sales tell everyone how strong he is.

Let's just stay on this list, what can you do with me!

Although the game can't speak, looking at the sales list, everyone seems to have really heard it.

Especially with one or two new games, GTA's position on the sales list has been pushed down, but after a while, no new games have been released, and after a few days of games that were previously in the center of the heat, you will find that GTA has unconsciously run up.

What's so fun about GTA? All game manufacturers and practitioners are extremely confused, the games of Nebula Games have sold well before, and it is recognized that they are good enough, but there has never been such a strong game as "GTA", what is it about this game that can attract players so much, this is what they want to know.

…………

While major manufacturers are researching GTA, online players are also immersed in the lutos making money.

Compared with the dream memory, Yang Chen set the economic values in "GTA" to make it easier for players to obtain most of the settings in the game.

Instead of being the same as in the dream memory, either krypton gold buys additional shark cards, or chooses to become a bald monster and spend hundreds or thousands of hours to make money, or become a magic warrior and quickly accumulate funds through means such as opening and hanging or card bugs.

The basic content that players don't need to be too liver to obtain, such as the basic weapon of robbery, the skeleton horse, and the necessary apartments, as well as some necessary facilities to start new activities in the future, these players don't need to spend too much time to come step by step.

The real places that allow players to spend money are mainly styling, villas, and the decoration environment for buying equipment, including vehicle modifications.

At the same time, the in-game racing errands and matchups will introduce the concept of a score segment, and of course players will be able to play events with friends or in the current battle.

These are all ways to make players more active in the game.

How to engage players and make them not feel bored, as such antagonistic errand tasks with inherently confrontational attributes, such as team deathmatch, including car racing, the introduction of the so-called rank system, is actually a good practice.

First of all, in terms of the benefits brought by these errands, although Yang Chen will make their gains richer, it will still be different from the robbery gameplay.

In addition to the effect of leisure and entertainment, the main feature of these modes is to show what the player's liver has come out of.

For example, cooler modified sports cars, cooler styling, and even matching radio music.

The second is the scoring system, on the one hand, to give players a fair environment, there will be no novice drivers meet Schumacher and then be unilaterally beaten.

On the other hand, it gives the player a meaning.

This is actually a very important factor, and no matter what the game is, the meaning is very important.

Even players sometimes don't figure it out that he's actually a party of meaning, and this attribute is especially prominent in multiplayer.

In GTA, you can make money in the heist mode, and that money can be used to buy a villa, buy a sports car to modify, and buy facilities to start a more lucrative business.

This is the meaning of the heist mission in GTA, and when you first play the heist mission, the player will definitely enjoy the fun, but soon this fun will take on the so-called meaning after the experience.

Why should I play this mode and what does it bring?

This casual mode of racing is just that, where the focus is on the entertainment at first, and then the benefits of it.

Adding a score system and giving players a clear rank is what it means to players.

There are also a few minor changes, but the main thing is to give the game an easier way for players to show off.

Let all the gameplay match the lively city of Los Santo, then there will be no problems, which Yang Chen understands very well.