Chapter 666: This Is the Main Plot!
Unlike Chen Xu, who just went in and directly chose the war mode, there are also many people who choose the story mode.
For example, Rhys who has just a meal ready.
He chose to enter the story mode that looked more like a game plot at the first time, and then when he was ready to get through, he came to write a well-founded game review, using "Battlefield" to blow a wave of "Star Wars" anti-war ideas.
It's just that as soon as he entered the game, the opening scene directly calmed him.
With an opening plot animation, the old man stands in front of a cemetery and salutes the nameless tombstone and begins to reminisce, this flashback mode is actually not very rare in various themes of games and movies.
What really squeezed Rhys was the rest of the game.
A landing battle.
Numerous transport ships on the sea carried the soldiers to the shores of the battle line, and the accompanying commanders told the soldiers what to do, how to survive the landing battle.
The accompanying soldier drew a cross on his chest or kissed the cross he carried with him.
At first, Rhys didn't feel anything, but by the time the ships approached the coast, enemy machine guns and shells were already attacking.
As soon as the hatch was opened, the blood and bullets began, and the soldiers closest to the hatch of the transport ship had already fallen under the enemy's bullet storm almost without any resistance.
The coast was directly dyed blood, and with the physics of "Battlefield", as well as the impact of extremely realistic graphics, Rhys in front of the computer was instantly calmed.
In terms of the visual impact of the picture, in fact, the "Star Wars" he tried before was no worse than "Battlefield".
But it gave him two very different feelings, one of immersion and one of substitution, and it didn't take long for Rhys to understand what that feeling of absence was.
When he was playing Star Wars, he always felt like he was just watching a science fiction movie.
But the "Battlefield" in front of him, this war scene, combined with the realistic game painting style, gives him the feeling that it is a real war.
Especially now that he is using VR equipment, this immersive feeling directly calms him down.
Crying and shivering, the soldiers hid behind the obstacles, not daring to move.
Charging forward, a soldier who was directly ignited by the flames of a cannonball.
Holding his severed hands and covering his stomach where his intestines had flowed out, blowing up his legs, he could only cry out for the soldiers lying on the shore waiting for death.
and the soldier who had just congratulated himself on his helmet for saving his life, but then was pierced through the head by a stray bullet.
This is war, this is landing warfare.
The sound of gunshots, cannons, and roars, combined with the realistic picture of "Battlefield" itself, directly gave Rhys a great shock.
"Is this war? It's cruel! ”
Rhys, who was lying on the ground behind the bunker, did not dare to move.
He just missed his head, and he was hit by a bullet in an instant.
In VR mode, this is so real that even he forgets that this is a game, not a real battlefield.
"Rush forward, rush to the bars and trenches, stop here and we'll all die!"
The rest of the officers shouted orders to the soldiers.
The enemy's machine guns and field artillery are frantically suppressing their firepower, and to stay here and remain motionless is to wait for death.
"Do you want to die? Stay here and wait for death! ”
In the game, an officer pulls Rhys, who is playing the soldier, up and then rushes forward.
And Rees, who had just gotten up, didn't react yet, and the screen turned red in an instant.
He was hit by a machine gun!
Although he chose the normal difficulty of the game, he was strafed by this machine gun and died a tragic death.
"What are you pulling me for? I'll be lying on the ground and I'll be able to go back to my hometown when the war is over! ”
Rhys was dumbfounded, but then he realized that the game didn't seem to be over, and his perspective shifted to that of another ordinary soldier nearby.
While the war was still going on, Rhys subconsciously looked at the place where he had died, only to see the corpse of the soldier he had played before lying on the ground.
Instead of starting the game again after dying, you continue the game directly from the perspective of another creep?
The soldiers who followed him rushed to the dirt slope in front of the fortress under the enemy's artillery fire all the way, and successfully captured the barbed wire and the fortress in front of them with blasters under the guidance of the system.
The sniper attack on the fortress, and the trench warfare behind it, brought a direct refreshing feeling, until the final level successfully completed the task of landing battle.
Here, Rees laments the realistic portrayal of war scenes in "Battlefield" on the one hand, but feels very cool on the other hand.
It's still a game, after all.
However, the next game plot made some changes in Rees's senses.
As a 'game appreciator', he has played a lot of games, and he has also reviewed many games, and has a certain reputation that manufacturers are willing to spend money to promote, or attack competitors, mainly because he does have his own unique opinions, and can also read some of the things in the game.
At the end of the game's landing, players understand the identity of their character: Captain Miller.
Captain Miller, who had just finished the landing, didn't have time to catch his breath, so he received a new assignment from the commander, to assemble a team and go to a small town to garrison, but on the way they had another urgent mission, to go inland to find a paratrooper named Ryan, and then protect him.
Because this soldier named Ryan has died in the war with three of his brothers, and he is the last son in the family.
The content of this part is not emphasized in the game, including the plot cutscenes, which are more about the introduction of the battle situation, as well as Captain Miller and what kind of route they should take when they go to that town, and what difficulties they have.
And what impact will taking that town have on the frontline battle, it can be said that this is a standard game mission.
Like the other hunters in "Monster Hunter", the dirty work is all done by the protagonist group, and everyone else will only shout 6666.
After all, for a game, this is a trade-off that must be made, a game your NPC is very awesome, and any boss can't eat his punch, at first the player feels very cool, but if it keeps going like this, then the player will feel bored.
Any enemy was killed by a punch from his NPC teammates, so what are you doing playing this game by yourself?
Purely to see the plot?
Then it's better to go to the video website cloud to clear the customs.
This mission in Battlefield may seem like an ordinary mainline story introduction to most players, but as a game connoisseur, Rhys is keenly aware of the other part of the story: saving a GI named Ryan.
It's not because the soldier named Ryan in the game has only one word different from him, but he seems to sense some hidden content in the game Nebula Games.
In the eyes of most players, this quest to save Ryan should be just an addition to a side quest or to complete a game achievement.
But based on Rhy's years of experience in games, as well as his experience in digging deep into the plots of various games, he is keenly aware that this plot is not ordinary.
Especially in the later plot, it made him completely affirm his conjecture.
Going to capture the town to support is just a pretense, and the main plot of the game is: save Private Ryan!