Chapter 181: Xingyu Returns to the Blade!
"Player Xingyu, you can choose one of the initial skills of [Starry Sky] independently."
When checking [Starry Sky], the system actually prompted that the item's attributes were incomplete, and then gave a five-line question mark, asking me to choose one of them as one of the initial skills of this weapon.
For such an important matter, naturally I can't make a sloppy decision, so I used the scientific basis and academic "I will choose whoever the little rooster clicks" Dafa, and then clicked OK on the first item without hesitation.
"Congratulations on your successful skill selection, please give the skill a name."
what? Can you name your own skills?
Just what I want! I was a good law-abiding boy when I was a child, and whenever I traveled to famous mountains and rivers, I always had to carve the footprints I had been in some unknown corners.
…… Although sometimes they are caught by the management and bring a lot of financial losses to their parents......
But my intentions are still good, just to prove that this place is a good landscape worthy of the trip.
(Unnamed): Passive skill, [Starry Sky] constantly condenses the power of the starry sky, attributes can grow with the user, based on level 50, with each additional level of 5, you can get some additional attributes.
After reading the name of the skill, I have some ideas, since [Starry Sky] can continue to grow, and constantly condense the power of the stars into the weapon, this meaning can be simplified to "the power of ten thousand stars is attributed to one blade", it just so happens that my name is also very suitable for this weapon, it is better to call it a ...... Let's return to the stars!
"Name, [Star Returning Blade]."
"Naming successfully."
A burst of light flashed, and the [Starry Sky] in his hand was re-plated with a layer of areola-like luster, which made it even more agile.
Starry Sky (Incomplete):
Quality: Artifact
Level: 50
Physical Attack: 4000
Strength: 500
Dexterity: 20
Hit Rate: 20%
Physical Critical Strike Chance: 100%
skill
[Star Returning Blade]: Passive skill, [Starry Sky] constantly condenses the power of the starry sky, attributes can grow with the user, based on level 50, each additional level 5 can obtain additional attribute growth; For every 10 levels, you can get a weapon skill at random.
After looking at the terrible panel, the pitch-black bottom of the lake stirred up my unbridled laughter, and the laughter attracted the attention of many wandering corpses, who slowly walked towards me from the lake.
In the hands of weapons and equipment, a starlight suddenly flashed from the head of the halberd to the tail of the halberd, and he only felt that the power in his hand was heavier by half a point.
Starry Sky (Incomplete):
Quality: Artifact
Rating: 55
Physical Attack: 4400
Strength: 550
Dexterity: 22
Hit Rate: 25%
Physical Critical Strike Chance: 100%
skill
[Star Returning Blade]: Passive skill, [Starry Sky] constantly condenses the power of the starry sky, attributes can grow with the user, based on level 50, every additional level 5, you can get an additional 10% attribute growth; For every 10 levels, you can get a weapon skill at random.
[Silver Moon Slash]: A passive skill, after each skill is released, the next normal attack will generate a group attack, dealing the same amount of damage as the current normal attack to all enemies within 5 yards in front of you.
Name: Xingyu
Class: Gunslinger
Race: Terran
Hidden Profession: Son of Qiankun
Grade: 57
HP:9500
MP:3530
Physical Attack: 13750
Magic Attack: 3285
Physical Defense: 1785
Magical Defense: 1280
Speed: 835 (Base Speed *83.5%)
Hidden Attributes:
Strength: 1524
Stamina: 237
Constitution: 258
Intelligence: 594
Dexterity: 176
Realization: 134
Accuracy Rate: 55%
Physical Critical Strike Chance: 100%
Magic Critical Strike Chance: 5%
……
I lost the towering tree of [Demon Seal], but I gained a large forest.
The first shooter in the national service, someone in my star, the physical attack broke 10,000!
Double defense is less than 2,000 ......
With the addition of the artifact, I was already a little impatient, eager to try, dripping with some sticky mud, and went directly towards the miscellaneous monsters that were gradually approaching me in the distance, [Angry Slash] launched, [Starry Sky] rippled with a slight light, and with just one ordinary attack, it cut a very conspicuous slash light, directly splitting the wandering corpse in front of him and the monster behind it, together with the powder.
Patches of orange crit numbers floated up.
In order to increase the power of my weapon skills more flexibly, I need to reconsider my previous combos, and intersperse a normal attack with a normal attack after the appropriate normal attack skill, which can multiply my output.
Now that my critical strike rate is at full value, the next normal attack after the skill is released is basically equal to the double damage of the area.
Who can withstand this!
The excitement blasted away all my original sleepiness, and I directly buried my head in finding a place where there were many monsters, and concentrated on practicing my skills combos.
"The King" game is actually more difficult than after the open beta, there is still a problem of skill proficiency during the internal test, upgrading skills are not like now, spending gold coins to form directly, how many times do the skills need to be released at that time, accumulate enough experience points, in order to spend gold coins to upgrade, which makes people need to release skills more frequently, and also leads to the average level of gamers is much higher than the public beta player group, which shows why the old players out of the internal test are all good players in the open beta, The understanding of the game is one thing, but more about the proficiency of the game and the fluency of the skills, which are far from being comparable to the open beta players.
There is a diligent path in the book mountain, and the sea of learning is endless, and sweat is always a symbol of strength.
"Angry slash, flat slash, broken army reset rear swing action, flat slash, slash ......"
After a long time of practice, I'm a little more confused, the skills in front are quite smooth, but I don't think it's appropriate to connect any skill behind [Breaking the Army], it's very cumbersome, [Slash], [Thunder], [Serial Thorn], all have very serious starting movements, and they are very fast when used as a separate burst output, but they always can't fit perfectly in combos.
And now most of the [Gunslinger] players have gradually adapted to the characteristics of the class, at least every [Gunslinger] I have seen, their attack methods are three words: smash, slash, split.
Whether it's Overlord and SAMA, the two little [Gunslinger], or a girl like Moon Ling, or something else I've seen on the playing field, every professional player has a huge professional flaw, although every attack is extremely threatening, so that the opponent has to pay attention to the lethality of [Gunman], but the pause after the skill is often fatal.
Isn't this professional disadvantage irreparable? I think my speed stats are definitely the number one in the [Gunslinger] faction, but the speed still can't make up for it, I can only make myself faster, to no avail.
Perhaps, this profession is really set up like this, and I can't change anything with my own delusions......
The status quo of no progress for a long time,I can't help but have a lot of negative thoughts.,But the thoughts are negative.,I still haven't given up the action at hand.,Still pouring skills and flat slashing on those unknown mobs.,It's late at night.,The forest looks extraordinarily dark.,Only my skill glare keeps blooming in the dark.,A little lonely.。
"Angry slash, flat slash, break the army, flat slash ......", "Bell! ”
The loud crash dragged me back from my combo, and the darkness of the light made me not see what was in front of me clearly, and I mistook a big rock as a monster, and the [Starry Sky] hit it, directly chopping the stone, and the shock was a little numb.
I lit a torch from my backpack, stuck it in a crack in the rock, and shouted "Oooo ”
Suddenly, there were small footsteps in all directions, and the hatred of monsters increased at night, and my current light and sound attracted those monsters who were ready to move, squatting here, and saving me from running back and forth.
"After a while, I opened the broken air, and the output of the province was not enough, and I shook my hand again." Saying this to myself, I immediately raised my weapon and prepared to meet the monster that was coming.
"Oh, wait, break the air?"
My mind suddenly woke up a little, and this skill pulled my mind back from a distance.
"There is no action in the release of the void, it can be performed in any situation without receiving external control, and after the release, it will pause the current action at hand, in layman's terms, it is a small shape of the follow-up of the skill."
This is a little trick that I have summed up in the battlefield for a long time, and I shared it with the overlords before, but they were still a little dismissive, saying that it was useless.
But now, I have a new idea.
When those thirty or forty level tigers and leopards pounced, I followed the moves I had expected in my mind: "Angry slash, flat slash, broken army, flat slash, slash!" ”
After jumping high, the spear smashed the evil tiger in front of me, and now at this time, I will force myself to enter the skill action of pulling the weapon back, but I instantly turn on the [Broken Air], and the backswing action of the drawn weapon skips directly, becoming a slight action after the release of the [Broken Sky].
"Flat Cut!"
Finally, after a long period of trying, I got my wish and hit the desired move within the time I expected.
[Furious Slash] - Flat Slash - [Broken Army] - Flat Slash - [Slash] - [Broken Sky] - Flat Slash - [Wind Break] - Flat Slash - [Chain Thorn].
If a set of skills is disassembled and released, it will take me at least seven to eight seconds, but now I can hit all of them in five seconds, [Thunder] because the skill is not fast, but a skill that can continue to cast three sword lights for a period of time, which is good for long-range consumption, and the combo is a little too unharmonious, and [Serial Thorn] is counted as an additional super high normal attack speed for a short time, but the subsequent sluggish action is also obvious, so it can be used as the final finish.
This set of combos looks as if it can only increase the burst for a short time?
Miss by a mile.
After [Dragon Soul Gathering] is turned on, the cooldown of all its own skills is reduced by 40%, and every time you attack and hurt the enemy, you can accumulate 5 energy points, and it takes 100 energy points to accumulate full value, and after the full value, [Dragon Soul Gathering] can burst into huge damage, which is my highest burst skill at present.
However, the disadvantages of this skill are also obvious, after the super high damage and form bonus, it is a short duration, and if you want to successfully release the skill of [Dragon Soul Gathering], you must hit 20 attacks or skills within 10 seconds.
And this skill is not friendly to most [Gunman] players here, the profession itself is not a high-combo profession, and the conditions for triggering the skill are so harsh, which makes this skill can only be used as a state skill to reduce cooldown many times, and it is impossible to cast the seemingly arrogant damage data, except for the chaotic team battles that can be accumulated by gags, and it is even more weak when it is heads-up.
But now I can have a unique combo, because I have a piece of equipment that is perfect for [Dragon Soul Gathering].
【Nanyan Guifeng Necklace】
Quality: Gold
Grade: 45
Strength: 100
Intelligence: 100
Set Attributes (4/4):
HP:3500
MP:1000
All base attributes: 50
skill
[Homecoming]: Passive skill, reduce the cooldown of all skills by 20%.
The cooldown of [Broken Army] is 10 seconds, reduced by 40%, and then reduced by 20%, adding up to a total of 60% of the cooldown, the cooldown time is actually only 4 seconds, and the same is true for [Angry Slash], after turning on [Dragon Soul Gathering], the cooldown is only 2 seconds, and [Slash] is only a little more than 3 seconds.
Then my combo can be planned in this order, [Dragon Soul Gathering] is opened, starting [Angry Slash] - Flat Slash - [Broken Army] - Flat Slash - [Slash] - [Broken Sky] - Flat Slash - [Wind Break] - Flat Slash - [Angry Slash] - Flat Slash - [Broken Army] - Flat Slash - [Slash] - Flat Slash - [Serial Thorn].
A set of combos that takes less than 7 seconds and makes 18 combos.
Finding a leopard that flew in, I directly raised my weapon and tore its fragile fur in mid-air, the skill combo was very smooth, and the last move [Serial Thorn] ended, and when the leopard fell from the sky, there was only a pile of minced meat and rotten hair.
With 3 seconds left, I can replenish three or four normal attacks, which is more than enough to accumulate enough energy against a single target.
But that's not the end, I'm a man with more skills than anyone else.
However, it is not a copied boss skill, because this skill has changed too much and there are too many uncertainties, so I will not consider combos for the time being.
[Crippled] (Action Skill): The next Normal Attack can launch a weakness strike on a single target, causing it to enter a stun state that lasts for 2 seconds, consumes 100 MP, and has a cooldown of 20 seconds.
This skill is only occasionally interspersed when I fight monsters.,Because the actual use is not obvious.,You don't need to control it in seconds.,There's not much output that can be controlled.,Originally, I was going to look at it as an auxiliary skill.。
But a monster farming,I accidentally found that the computer system of this skill has an activity space.,It means that the next attack comes with a stun state.,But in fact,When my weapon normal attack successfully hits the enemy,All the attached skill effects will be output at the first time.,But at this time, the weapon didn't walk through the enemy's body.,But go to half or more of the position.。
At this time, if I activate the [Cripple] skill instantly, the attack that I never finished will directly trigger the stun effect.
Before having [Starry Sky], this discovery was identified by myself as chicken ribs, early dizziness and intermediate vertigo, and there is no difference, and it is too much to eat operation and reflexes.
But now it's different, when a flat slash comes into contact with the enemy, the attack effect brought by [Silver Moon Slash] is triggered, if I re-attach the [Crippling] effect to this ordinary attack during this period, it is equivalent to another skill infusion, and the stun is directly triggered in this attack, so it will also trigger the skill effect of [Silver Moon Slash] together, a normal attack, directly trigger two [Silver Moon Slash] and a stun effect, without increasing any combo time, but out of thin air two more skill calculations.
[Dragon Soul Gathering] is on, start [Furious Slash] - Flat Slash - [Broken Army] - Flat Slash - [Slam Slash] - [Broken Sky] - Flat Slash - [Wind Break] - Flat Slash - [Crippled] - [Angry Slash] - Flat Slash - [Broken Army] - Flat Slash - [Fierce Slash] - Flat Slash - [Serial Stab].
It takes 7 seconds, the number of combos, 20.
“8。”
After the combo, I silently counted the numbers, and with a roar, it exploded directly, and the energy accumulated by [Dragon Soul Gathering] blasted all the surrounding trees into slag.
31625+27500+41250+27500+55000+27500+52250+27500+27500+27500+31625+27500+41250+27500+55000+27500+31625+27500+27500*5+61875=814000
Without taking into account any bonus damage bonuses, strength boosts, and skill bonus damage boosts, I can deal more than 800,000 output to a target with zero physical defense in 8 seconds, which may not be so idealistic in actual combat, but it is enough to illustrate an indisputable fact.
Under the terrifying bonus of [Starry Sky], the output ability of the entire national server, I definitely dare to call anyone! The only pity is that I am a little reluctant to [Seal the Demon Duel], perhaps in order to weaken my personal strength, so that I am not so far ahead of the average player's level of combat power, the system used such a setting to strip my skills.
I always feel that it has been forcibly weakened.
Walking out of the forest, it was already more than 3 o'clock in the middle of the night, and I looked up at the stars in the sky with some indescribable emotion.
Perhaps, I used to rely too much on the benefits brought to me by the word "harm", to put it bluntly, without the [Deceptive Soul Bowl] and [Demon Sealing Decision], I am no different from those ordinary people in the sea of people, with clumsy moves and ordinary reactions.
After losing the [Demon Sealing Decision], I became more enlightened and more aware of how I should lay the foundation for my future development.
Stretch and yawn, the system prompts that my fatigue level is close to 80%, and suggests that I go offline to rest, a long all-night has made me familiar with staying up late, but today I am too focused and nervous, and I have experienced a lot of surprises, and I am a little tired when I relax.
Rest off the line and fight again tomorrow.