Chapter 547: Overwatch is online
Regarding the development of "The Witcher", Yang Chen is still only making preparations, and the official development will wait until "Overwatch" and "The Legend of Zelda: Breath of the Wild" and "Resident Evil 4" that Lin Jiayi is developing is over.
The gap in the middle is very long, and this is actually very suitable for Yang Chen.
Because unlike "Red Dead Redemption", there are records of historical documents, in addition to the main plot and the side lines related to the main plot, Yang Chen needs to be responsible.
Most of the other content, such as stranger missions that make players more immersive, can be completed by the writers' team.
But "The Witcher", a game that relies on the plot to create a huge world view and an open world, has too many things that Yang Chen is responsible for.
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During this period, Overwatch has also been successfully officially opened to players, and the moment the server is unlocked, the number of people online at the same time has exceeded one million.
Of course, this seemingly terrifying beginning, and the numbers, although they made the game industry emotional, but it was not too shocking.
For several years in a row, with a number of hot-selling classic games, Nebula Games can make countless players willing to pay for it just by virtue of its own signboard.
Even if it's just the name of the project, it can pre-sell millions of copies or even higher, not to mention that "Overwatch" is still a free-to-play game, and it has been promoted by Nebula Games, and it has continuously high-cost anime-like game CG.
However, this does not mean that Overwatch has been successful at present, after all, the popularity of a game in the early stage does not mean that it will always be hot.
NetDragon cooperates with Phoenix Games, and now "Dragon and Phoenix Heroes", which still has a bit of a cold taste of corpses, is the most obvious example.
At present, "Overwatch" seems to be extremely popular, and the main reason is that this is a game produced by Nebula Games, and it has been warmed up for a long time in advance, and there is even a special anime-like game CG playback, in addition to that, this game is a free game.
Whether you like this genre or not, as long as you are interested, most players will be willing to download it and experience it.
So if you talk about success now, it's still a little too early, only when you wait for the players who watch the excitement in the early stage, and there are players who affirm the gameplay and mode of the game, and will be converted into daily players, and are willing to invest their own small money in the game, then it can be said that it is successful.
After all, as a free-to-play multiplayer battle online game, the biggest criterion for the success of Overwatch is the retention of players and the flow of profits.
The former is about the potential of the game, and the latter is about the most immediate short-term benefits.
If the player's recharge profit is not very powerful, but the game retention popularity is very high, then you can also find a way to make a profit through the two-dimensional periphery and other places, as long as the traffic is large enough, there is always a way to monetize.
And there are not many players, but the game is highly profitable.
Well, Yang Chen feels that "Overwatch" is estimated to be unattainable.
After all, this game is different from the MMORPG of other manufacturers, and what gems strengthen these conventional krypton systems, and the most krypton place in the game is the appearance of the skin, as well as expressions.
Other games have tens of thousands, hundreds of thousands, and may be like playing in the water, but for Overwatch, it may even take only one-tenth or one percent of the money to collect all the skins.
Like League of Legends, this is a game that requires players to have a large enough base to be profitable.
Whether Overwatch can succeed or not is obviously not a concern for players, but a concern for practitioners in the domestic industry.
The combination of hero skills in FPS and MOBA, this does seem like a novel way to play, but the previous Phoenix Games' Ragnarok is an example of this.
From the perspective of channels, Phoenix Games can be said to have enough capital, and it can be said that "Ragnarok" is not dead on the popularity of the channel, but on the problem of the game itself.
And whether this "Overwatch" can be popular with players or not depends on waiting for specific data to come out.
Unlike other melon eaters who watch the show, NetDragon and Phoenix Games are now in a slightly complicated mood.
"Ragnarok" finished the calf, and then the long-awaited "Dragon and Phoenix Hero" also finished the calf.
This Nebula game has another "Overwatch", and the key is that many elements seem to be connected to them, which makes it even more exciting.
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However, for the average player, they obviously don't pay much attention to this outside of the game.
They paid more attention to what kind of game Overwatch they had been waiting for for a long time.
As a loyal fan of Nebula Games, Chen Xu, who has his in every game, also entered "Overwatch" for the first time.
It's just that this time he didn't start the live broadcast immediately, on the one hand, his popularity has gradually stabilized now, and he doesn't need to rub the games of Nebula Games to increase his popularity.
On the other hand, he's angry!
This game technology is a fight with Mr. Yang, and every time I play Nebula games, I am abused in all kinds of ways!
Then the audience's favorite thing to do is to watch the live broadcast with a blank face, but when he died, he sent a barrage like crazy, and he was elated just like the New Year.
'Haha, Brother Xu is dead! Brother Xu is dead! ''Haha, Brother Xu is dead again!'' Brother Xu is dead again! ’
How terrible it is to watch this barrage!
And this "Overwatch" is obviously another multiplayer game, he has to practice!
Don't say become a god or something, but at least you have to have your own characteristics, right?
For this reason, he also deliberately adjusted the time of the live broadcast to the evening, and then secretly made a trumpet for himself, just to show the technical side during the live broadcast.
Sitting in front of the computer, Chen Xu entered the game.
With the background BGM that has been released for many episodes before "Overwatch", Chen Xu officially entered the game.
The UI interface is very simple, and on the left is a simple start game, training ground, heroes, and supplies.
After registering the name according to the requirements of the system, the system appears two prompts for teaching and entering the single-player story mode.
Chen Xu thought about it and did not directly enter the teaching mode, but directly chose the single-player plot mode.
Although he said that practice is practice, he is really looking forward to the game "Overwatch", and this is not broadcast live, so he can play how he wants.