Chapter 224: Nebula Game's 'Conspiracy'!
Waiting a long time?
Of course, it's been a long time!
Listening to the last words of the BIG BOSS, Zhou Kai couldn't help but roll his eyes.
Just about to turn off the video, Zhou Kai suddenly found that there was a 2P in this video?
More than one promotional trailer?
But only one and a half minutes?
Looking at the time of the video, Zhou Kai, who had just experienced a 9-minute trailer, was a little dissatisfied, but he still quickly opened the video.
UNLIKE THE PREVIOUS LONG-SHOT TRAILER, THIS IS A FAST-PACED VIDEO THAT FEATURES THE BIG BOSS FROM THE PREVIOUS LONG-SHOT TRAILER AND A FEMALE SNIPER WHO WEARS VERY LITTLE CLOTHES WITHOUT SAYING A WORD.
The fast-paced editing switch, as well as the cool confrontation, Zhou Kai was addicted to watching.
Looking at the promotional video of the game, Zhou Kai couldn't help but get excited.
It's definitely a big production!
And this is not the so-called CG animation,Because at the beginning, the UI interface of the game was clearly released.,That is to say, all this will be the actual screen of the game.,This plot cutscene is completely a real-time calculation of the picture!
I didn't play the game, and I didn't have any other information, so Zhou Kai didn't have much feeling about the plot and story in the game.
But the visual experience brought by this trailer made him feel as if he had opened the door to a new world.
The first is the long shot of the game's storytelling.
At present, most games use clip-style short shots to narrate, such as scene switching brought about by lens transitions, with special effects or something, although it feels awesome, but it's more just a showoff.
And the 9-minute long shot of the trailer of Metal Gear Solid makes him feel as if he is watching a movie, and the delicate picture quality in the game makes him feel even more shocked.
Although he still has no idea what the plot is, there is no doubt that this promotional trailer has made him more interested.
And the appearance of the fast-paced short shots of the battle scene in the second minute and a half made him completely ignited.
I have never seen such a game trailer, Zhou Kai sighed in his heart.
Most game trailers use the kind of one-and-a-half-minute short shot cuts that show the game's graphics, story, and gameplay.
But just like Yang Chen, he directly uses the shooting technique of one shot to the end, and releases a long shot, which can be said that no game does this at all.
Combining the game with the movie,This is what Yang Chen wants to do in the metal gear,Compared to the movie, the game has a lot of tricks in the shooting skills,If you talk about shooting skills alone Yang Chen is not even a newcomer,You can use the animation rendered in time in the game,It's completely different。
Traditional shooting, the real most test is the ability of the actors and the set, generally a fixed route to shoot, it is impossible to take into account the scene scheduling and frequent close-ups, the simplest lens out of focus is enough to collapse completely.
Like Zhou Kai, players who have watched the two promotional trailers of Metal Gear basically have different feelings.
Players who like that kind of wonderful story and can savor it are about to blow up the narrative long shot in front, which is really shocking.
Players who like fast-paced are more interested in the battle publicity in the back, and although the long-shot plot in front of them feels awesome, there is no way to touch their G-spot.
And this is also what Yang Chen decided after thinking about it carefully, the metal equipment in the dream memory is almost to the point of frantically piling up long shots.
This makes the overall narrative of the game even better, but the sheer amount of long shots leaves a lot of the game out of the way that should look cool.
In comparison, Yang Chen recalled several Metal Gear series in this dream memory, referring to one of the series called Metal Gear Rising: Revenge.
Not to mention the plot, nor the use of cameras in the game, nor the level design, the mission system and gameplay.
If you talk about coolness, there is no doubt that one game is the first to shoot.
It's not that the game should be made into an ACT mode, but in the QTE mixed with the player experience and cutscenes, Yang Chen largely refers to the game Rise of the Metal Gear Solid: Revenge, which makes players feel the cool elements in it.
After all, in the dream memory, this game has a large number of fans, and as an old IP, you can be a little willful and play your artistry.
But here it's a brand new IP, and even though there's already an expansion pack from Red Alert: War of the Worlds as a teaser for some of the background, it's still a brand new game.
Yang Chen needs to get some small means to attract players into the pit.
For example, the battle scenes that look very handsome, as well as the long-shot narrative that is very compelling, and the quiet of sexy temptation.
Tell a good story about Metal Gear Solid to bring players a very immersive experience, and let players experience enough cool gameplay in the game.
This is not actually a conflict, for example, the bathing center is a place for people to bathe, but as it develops, in order to meet the needs of guests, the bathing center has gradually added a cinema, a buffet and some indescribable services.
And the game is the same in Yang Chen's opinion.
With the launch of the two promotional trailers for Metal Gear Solid, countless players have also started heated discussions on the Internet.
"Damn, here we go again! This is definitely a conspiracy of Nebula Games! There was Sister Wang before, and now there is a female sniper! ”
"This buttocks, this breasts, these legs, these stockings, they are still torn! Oh my God, who can withstand this! ”
"Nebula Games is linked to Nutrition Express, right? Please spare me, I really don't have a drop! ”
This is the appearance party, the first time that the players who were quietly attracted by the game, and this is also the largest batch.
"Awesome! This picture quality, as well as fighting skills! ”
"It's a bit cool to infiltrate the enemy camp and kill it!"
"Can you drive tanks, lay mines, and build bases?"
It's a fast-paced segment of players.
Then there is a group of more hardcore players, who analyze the elements of the game through the previous nine minutes of long shots.
And this trailer with a long shot, how awesome it is.
And the alien crisis that was about to touch porcelain before?
When the popularity of Metal Gear Solid was rising, there was basically no attention from players.
Everyone was talking about what's inside the Metal Gear Solid trailer and when the game will be released.
A game that touches Resident Evil?
At this time, how can I have time to DIS you!?