Introduction to the protagonist's attributes, skills, and cards (ask for subscription)

Hero: Xiang Ningxuan (Custom Hero Class)

Hero Skill 1: Cards, which cost 2 mana to turn an item you can control or a monster that you can subdue into a card.

Hero Skill 2: Psychic Spike, level 3 (2+1), costs 0, deals 3 soul damage to a target, ignores physical spell defense

Hero Skill 3: Psychic Scream, level 2 (1+1), costs 0~7 and 4 soul energy, and deals the highest damage of "Mana Crystal Number * 1.25 + Will / 2.5" to all biological units, the damage decays with the distance from the center point of the skill, the maximum radius of action is "3 + Will/10" meters, and the maximum cast distance is "10 + Will" meters. Ability cooldown is 2 minutes.

Rating: 11, 3 stars

Health: 41 (19+22)

Soul Energy: 17 (12+5)

Will: 27 (17+10)

Non-combat mana crystals: 8

Deck: 30/30

Starting hand: 3

Other: Evolve core effect, at the beginning of the battle, mana crystal +1

Five spell slots.

The six equipment slots are: helmets, accessories, breastplates, handguards, leg plates, and shoes.

Main and secondary weapon slots

Fire Resistance Increases, Cold Resistance Increases, and Toxin Resistance Increases.

Increases will, immunity to mind control spells, and reduces damage taken by mind attack spells by 50%.

Passive Ability: Will to Survive, attacks that kill you cannot kill you, and cannot be attacked for 3 seconds. Once the effect has taken effect, it cannot be applied again for three days.

The physical fitness has been comprehensively improved, and he has mastered small arms and hand-to-hand combat

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Equip:

Epic Equipment: Blade of Endless Darkness (dagger-type one-handed weapon).

Physical Attack: 4

Effect 1: +5 Will, +3 Spell Damage

Effect 2: +5 Soul Energy Cap and +1 for all skill levels

Effect 3: Has a chance to deal 10 Shadow Damage to enemies and restore 1 Soul Energy.

Epic Equipment: Quaint Jade Pendant (Accessory)

Effect 1: Nourish the Heart: Will: +5, Soul Energy Recovery Speed +20%

Effect 2: Exorcism: Consumes 1 point of soul energy, dispells soul negative statuses, and the remaining soul energy is 2/10.

Effect 3: Warmth: Worn on the body, the jade pendant recovers (2 + will/10) soul energy every day, and increases the upper limit of soul energy by 1 point every 10 consecutive days of wearing it (up to 30 points, and the effect still takes effect after removing the equipment).

Epic Item: Thrydes' Command Gem (Emerald Gem)

Purpose: Can recruit Thrydes' minions to fight (3/3)

Epic Item: Evolve the Core

Effect 1: Collects life energy

Effect 2: Use life energy to evolve a living form. Currently, it can have 14 life energy, and each life consumes 1 life energy for the first evolution, and each time it evolves, the energy required for the next evolution is doubled.

Epic Item: Soul Crystals

Purpose: Collects and stores soul energy, currently 40/100.

Epic Item: Summoning Stone (2/4)

Effect: Permanently reduces the mana crystal cost of a follower by 2, but cannot be less than 1.

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Main Followers:

Card: Zhang Huiyan (Elite Follower)

Cost:1

Attack: 0

Life: 7

Skill 1: Level 3 Psychic Spike, dealing 3 damage, ignoring physical spell defense.

Skill 2: Level 1 Psychic Scream: Deals 1 to 2 damage to the fan area depending on the distance

Card: Wounded Sword Saint Samuro (Golden Elite Follower)

Cost: 1 (3-2) summoning stone effect

Attack: 8

Life: 11

Warcry: Deal 4 damage to yourself

Skill 1: Level 2 Wind Walk, stealth for 35 seconds, and deal an additional 3 damage

Skill 2: Level 3 Critical Hit, with a 15% chance to deal 4x damage

Card: Young Priestess Meisena (Finesse Attendant)

Cost: 2

Attack: 5

Life: 8

Effect: At the end of the turn, give a random allied follower +1 Health

Skill 1: Level 2 recovery

Skill 2: Level 2 Mantra: Yao

Card: 99A Main Battle Tank (Elite Follower, Mechanic)

Cost: 10

Attack: 5

Health: 40

Effect 1: Wind Fury, taunt

Effect 2: Cannot be the target of spells or hero skills

Effect 3: Strong armor can make all attacks received -4.

Effect 4: Crush, dealing 10 melee crush damage to small enemies.

Effect 5: Launches a main gun attack every turn, choose: armor-piercing projectiles, dealing 15 damage; or a high-explosive projectile that deals 6 damage within a 3-meter diameter radius.

Requirements: You need to have two teammates with you. (Removed after using the "Driver" card)

Sea Giant Tides:

Cost: 10

Attack: 16

Health: 60

Effect 1: For each additional follower on the battlefield, the card's mana cost is reduced by (1).

Effect 2: Wind Fury (wielded with dual blades, can attack twice in one turn)

Skill 1: Splash (passive), which can deal damage to all enemies in the area, decreasing with distance.

Skill 2: Kraken Carapace (Passive), light attack damage is reduced by 70%, and heavy attack damage is reduced by 30%.

Adjudicator Tuhart

Cost: 4 (6-2) summoning stone effect

Attack: 8

Life: 6

Effect: Charge

Skill 1: Silver Instructor, which allows allied units within the aura radius to gain more experience in battle, and also increases experience during training.

Skill 2: Act independently, Tuhat can move away from the hero and act independently.

Epic Followers 5/7/8 Earth Elemental Cards x2, Taunt, Overload (3);

Epic Companion 12/8/8 Mountain Giant Card x2, each time you have a card in your hand, the mana cost of that card decreases by 1;

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Spell Cards

Card: Buried Thunder (Finesse Spell)

Cost: 3

Effect 1: Choice: Anti-tank mine, deal 20 damage to heavy units that are stepped on; or an anti-infantry mine, dealing 8 damage within a 3m radius of light units that step on it.

Effect 2: After the mine explodes, the card is reshuffled into the library.

Card: Driver (Boost)

Effect: Strengthens a mechanical card so that it no longer needs the driver. (Used)

Card: Valor (Finesse Spell)

Cost: 5

Effect: All allied units (up to 100+ Will) increase attack speed and damage by 30% for 30 seconds.

Card: Daring Do (Finest Spell)

Cost: 4

Effect: Dispels all debuffs on allied units (up to 100+ Will) and draws a card.

Card: Psionic Snoop (Normal Spell)

Cost:1

Effect: Copy one of your opponent's spells and convert it into a card in your hand.

Card: Dark Film (Epic Spell)

Cost: 2

Effect: Discover a sorcery card from your library, copy the sorcery, and put it into your hand. Elite Hero Enhancement Effect: Discover an additional Spell Card.

Card: Araki's Life Box (Finesse Spell)

Cost: 5

Effect: Summon Araki the Lich

Card: Earth Blessing x2 (Epic Spell)

Cost: 5

Effect: Applies Earth Shield to all allied units (up to 100 + Will), increasing their physical and magical defense, recovering 3 health each time they are attacked, and can be applied 5 times.