Chapter 126: Version Update (1)
"The 144-frame high refresh rate curved flow rate screen and the 'third-generation VR' equipment have been tested to be normal;
The biomimetic two-handed multi-functional grip and the 'Ground 360' locomotion system were tested to be normal;
The 'Shimmer' somatosensory transmission and 'Origin' talent motion capture systems were detected to be normal;
Multiple natural ventilation and built-in temperature sensor are working normally......"
After Lu Yi got the automatic detection results of the equipment that ran the game cabin for the first time, he began to carefully read the update announcement of the 0.10 "Ten Thousand Laws of Nature" version of "Battle of Glory":
"1. The talent detection system updates the five-dimensional data graph, and the five data of strength, speed, endurance, intelligence, and luck measured according to your physical condition will determine your initial ability when you have no guns!"
"2. The real engine system has been upgraded again, making the game environment more realistic. Greatly optimize the rendering of vegetation, correct the season, weather system, gravity calculation system, wind and wind resistance system, so that the grass, trees, insects, and breeze blow on the face, so that every detail change can be perceived by the player! Let every action get the right feedback and experience the reality! β
"3. The bloodiness value of the screen has been changed, after the previous version has greatly reduced the bloodiness, we have re-increased the bloodiness value in most servers according to the different policy requirements of different countries and regions [00ks] in order to restore the real war scene as much as possible. At the same time, we have also given players and guardians of minor players the power to reduce the level of gore to 0. β
"4. Update the free speech translation system, add 16 new languages and add 256 national or regional dialects, so that players can experience the game communication more intimately on the basis of cross-language communication."
"5. Fix the pain system in the game, raise the minimum value and lower the maximum value, so that the pain transmission system is suitable for the tolerance range of multiple players, and give the most timely and accurate feedback."
"6. Take the player's suggestion and reset the injury system. Through continuous pain feedback and action punishment, the wound injury is restored to a certain extent, showing the fragile side of the human body...... Refuse the appearance of Superman! At the same time, the correct reaction time of healing skills and potions has been corrected......"
"7. Added M16, AKM, M416, AUGA3, VSS, Mini14, SKS, TommyGun...... and 18 other types of firearms! β
"8. Added crossbows, pans, crowbars, scimitars, sickles, fragment grenades, flare guns, and ...... 15 kinds of utensils and so on! β
9. At the same time, the battlefield environment damage system has become more realistic, allowing players to use broken props to attack, and "straw hats become weapons" has come true, which will test players' flexibility and adaptability! β
"10. The hidden profession system is fully open, and players can unlock the corresponding hidden profession by completing the 'Career Challenge', and carry out career transfer and advanced cultivation...... and allows for automatic changes...... It also allows players to explore more hidden professions......"
"11. The race system is tested, players can get the corresponding race through the talent detection system, once the race is selected, it cannot be changed, if the race is changed, the character needs to be recreated. Updated six races: humans, elves, angels, vampires, werewolves, and demons. More secrets of the race await you to discover. β
"12. Racial Analysis:
β Three righteous races: humans, elves, and angels.
Human - Racial Talent - Learning: Proficiency in the use of weapons, items, and skills is increased by 20%;
Elves - Race Talent - Perception: Increased
Bonus vision radius by 10% and initial evasion increased by 20%;
Angel - Race Talent - Divine Favor: Increases healing by 10% and damage against evil races by 20%.
β Three evil races: vampires, werewolves, and demons.
Vampire - Race Talent - Transcendent: HP regeneration is increased by 20% and movement speed is increased by 20% at night;
Werewolf - Racial Talent - Berserk: Increases additional attack frequency and movement speed by 40% at night;
Demon - Race Talent - Scourge: Increases movement speed by 10% and damage to the righteous race by 20%. β
"13. Added the first proficiency hidden class - Crossbowman."
"14. Update the first batch of five special basic classes: Wizard, Warrior, Monk, Ninja, and Tramp."
"15. Establish a system for the transfer of advanced occupations, the details of which are as follows:
β Basic Career Transfer Route:
Sudden breakup - Sky Hunter, Reformed Warrior, Marauder;
Scouts β Master of disguise, intelligence specialist, hacker agent;
Drivers β Armored Drivers, Ghost Drivers, Rocket Drivers;
medical corps - herbalists, gynecologists, epidemiologists;
Sniper - Crimson Eye, Blue Eye, Pale Eye;
Mechanic - mechanical pioneer, armor master, great country craftsman;
Munitions Specialist - Bomb Disposal Expert, War Maniac, Destruction Scholar.
β Proficiency Hidden Class Transfer Route:
Crossbowmen β Ranger, Hunterγ???γ
β Special Basic Occupation Transfer Route:
Wizards β witch doctors, shamans, γ???;
Martial artist - qigong master, sword fighting expert γ???;
Monks - holy monks, warrior monks, γ???;
Ninja β Koga Ninja, Iga Ninja;
Tramps β Tramps, Tramps, Gunners, Thieves. β
β16.οΌοΌοΌ For classes that have not yet been implemented, they will be revealed over the next few releases, and will be added to the game as easter eggs to test their effects in order to preserve the mystery. β
"17. Analysis of the sudden breakup and its advanced career:
β Sudden Breakup - Passive Talent Skill: "Aggression Like Fire", when Sudden Breakup occupies a resource point, it can halve the time it takes to occupy a resource point.
Active Class Skill: "Acceleration Sprint", increases movement speed by 20% for 5 seconds after casting, CD duration: 40 seconds.
β Sky Hunter: Obtain the "Time and Space Flashback" skill, after actively releasing it, rewind the time for 5 seconds, and the Sky Hunter's health, ammunition and location will return to the state of a few seconds ago, with a cooldown of 60 seconds;
Gain the "Pulse Bomb" skill: Active Release throws a bomb that can be attached to the surface of any object. After a few seconds, the bomb explodes, dealing a small amount of damage to all enemies within the radius, with a cooldown of 100 seconds.
β Transform Warrior: Obtain the passive skill "Regenerate Iron Bone", after the Transformed Warrior is injured, the copper skin and iron bone will be exposed, and you will gain additional large defense. Note that Reformed Warriors cannot be affected by medical professions or health-boosting skills, but can regenerate HP through mechanical repairs or refueling;
Gain the "Spiral Missile" skill, which fires micro rockets from your wrist in a spiral at the same time. Rockets can deal a small amount of damage and concussion to enemies in a small area, with a cooldown of 80 seconds.
β Marauder: Obtain the passive skill of "No Grass", you can get 150% of the Stronghold resources after capturing the resource point, but the next time the resource point is refreshed, the resource amount will be automatically reduced by 50%;
Earn the "Charged Sprint/Jump" skill, which increases your charge to unleash enhanced sprinting and jumping skills that can cross different obstacles and help Marauders reach special positions. β
"18. Analysis of Scouts and their advanced classes:
β Scout - Passive Talent Skill: "Keen Insight", which gives you 1 telescope at the beginning and adds an additional 10% of Insight, which can effectively discover hidden paths, items, vehicles, and special items related to missions on the map;
Active Class Skill: "Dash" ability, which detects and locks onto the nearest target object when cast, granting its vision for 5 seconds.
β Master of Disguise: Obtain the "Continuous Disguise" skill, and after actively releasing it, it will blend into the environment for a period of time until it is broken by any movement or damage;
Obtain the "Instant Stealth" skill: After active release, it enters the stealth state within 3.5 seconds, and can move, but any attack will break the stealth state.
β Intelligence Expert: Obtain the "Battlefield Map" passive skill, and at the beginning of the game, you will get a battlefield map marked with the main strategic locations and information (note, excluding hidden paths, traps, hidden passages, and passes in the game map);
Obtain the "Developing Eyepiece" skill, which will gain real vision within 5-8 seconds after use, and detect all enemy traps, explosive devices, camouflage, and stealth effects.
β Hacker Agent: Obtain the "Data Infiltration" skill, use hacking technology to overcome the computers, cameras and other equipment of military bases or intelligence stations, obtain first-hand information, and can control all attacks and defense devices operated by the computer, with a cooldown time of 180 seconds;
Gain the "Radar Detection" skill, which actively unleashes a small radar that provides yourself and your teammates with a full range of vision and a cooldown of 120 seconds. β
"19. Analysis of drivers and their advanced professions:
β Driver - Passive Talent Skill: "Reliable Partner", you can get the coordinates of the nearest vehicle at the beginning, which can quickly and effectively discover vehicles;
Active Class Skill: "Slow as the Wind" skill, which increases the speed of driving vehicles by 10% when released.
β Armored Driver: Obtain the "Reinforced Armor" passive skill, and the vehicle driven by the armored driver will increase the defense by an additional 20%;
Gain the "Ammo Depot" skill: After active release, the vehicle will receive some additional ammo replenishment with a cooldown of 120 seconds.
β Ghost Driver: Obtain the "Ghost Driving" passive skill, after the ghost driver dies, he can still control the vehicle for 5-15 seconds, the driving time is directly proportional to the amount of fuel in the vehicle, the more fuel, the longer the driving time.
Obtain the "Phantom Drift" skill, and after actively releasing it, the vehicle will become invisible for a short period of time, with a cooldown of 120 seconds.
β Rocket Driver: Gain the "Vehicle Rocket" skill: After active release, two rockets will be launched from the vehicle, dealing a lot of damage to enemies with a cooldown of 180 seconds.
Obtain the "Fuel Acceleration" skill, which allows the rocket driver to drive a vehicle with a massive speed boost and a cooldown of 120 seconds for a short period of time due to the rocket driver's mastery of the rocket fuel recipe. β
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