Chapter 860: Each is miserable

In the battle against the high-level monster boss, no one wants to take the devastating ultimate blow of such a monster boss head-on, no one wants to.

Shark Pepper's devastating move caused a large-scale explosion in the secret realm area of the East China Sea, and Qin Yan and the members of the Fire Squad barely managed to escape by relying on the crack in another dimension.

Since then, the dodging function of the Extradimensional Rift has been completely deactivated after Qin Yan was taught a lesson by Captain Lute.

Now it's the Ghost Train that unleashes its devastating ultimate, and it's targeting players in an area.

Before the impact, the somewhat desperate look on the player's face in that area could be seen how fierce the momentum of the ghost train was this time.

Just by looking at it, it's already unstoppable.

During the final release of the ghost, the momentum of the ghost train rose to its highest point.

Even if all the shield guards in that area opened the mountain with the help of the priest's awakening skill, they would not be able to stop the ghost train that was thick with the purple-black air mass to the peak.

Really sent all the players in an area to the west sky.

Qin Yan looked over and could see the tragic situation of players in one place being emptied of their blood bars.

After the ghost train released this skill with a cooldown of thirty minutes, it also paid the price.

It stopped moving completely and froze in place.

It's in a state of weakness!

That's the life of a player in an area in exchange for the weakness of a ghost train!

Of course, the players would not let it go, but because only the players next to the selected area could attack, Qin Yan and the others could only watch with a little regret as they entered a state of weakness and completely turned into a temporary ghost train with a wooden stake being beaten.

Awesome, awesome!

Qin Yan's eyes slowly widened.

The debilitating effects of the ghost train are far more powerful than they thought.

With the help of the Priest's Awakening, players with attack abilities also turn on the Awakening and start the output against the stake ghost train.

The amount of damage from the explosion was unbelievable to players in that area.

Is this the damage I can do?

I didn't dare to think about it before!

Beyond the blow to the ghost train that has not yet entered a weakened state, there are too many at that time!

And the priest's awakening skill magnifies this value a lot.

Is this wave of ghost trains worth it?

In terms of the overall direction of the game, it is worth it.

Because as long as the player tries harder, it has the potential to be killed.

Instead of dying at the hands of the players, it does things like crazy before it dies and then takes a bunch of players with it, which is to pull down the burial companions for its own grave.

Of course, this is based on the fact that the player is strong enough.

The overall trend of the game is naturally that the damn monster boss has to die, but in case of an accident, it doesn't die, and the ghost train, as the power of the evil side on the abyss continent, can be regarded as earned.

So this time, in order to kill a player in an area, the ghost train is on the right path, such as the ghost send-off, which will make you freeze into a weak state.

"Kill!"

A large area of players, the players in the front town swept the tail because of the ghost train rushed to the end and died, too tragic battle situation so that the surrounding players who just survived were greatly stimulated, in this forty-five seconds of weak time, the players in the vicinity are really crazy once, all kinds of treasure in the backpack BUFF potions are played, just to cut off this ghost train a little more blood.

It's thinking that if the ghost train targets them next time, it will be the end.

So if you have a chance, you must hit it hard.

The scene is shaking.

The monster boss entering a weak state is the best opportunity to output.

On the ghost train, a large number of skill effects have been gathered, and the damage number is also much higher than usual, so many players are also very confident in this weak output after being stimulated.

What made Qin Yan a little regrettable was that they couldn't participate in this output.

Because if you change them to output, the damage will definitely be higher.

Due to the setting of the battlefield, it is impossible for them to cross to the center of the left hand half circle to output the ghost train.

But thinking about it further, if Qin Yan and the others wanted to output the ghost train in a weakened state, wouldn't they have to hope that the ghost train would lock the ghost train on their side with the destructive skill of sending the ghost to the end?

They must also be in the vicinity so that they are not threatened!

But as long as the ghost train is aimed at them, it means danger.

Therefore, it is not necessarily a good thing not to be able to output the ghost train in a weak state.

You just need to think about it in many ways.

Forty-five seconds later, the player near the tragic area had dealt enough damage to the weakened Ghost Train.

The ghost train is back in motion.

Because it's a means of transportation, players can't quite see the pain of the ghost train very clearly.

No matter how fierce the ghost train is, the player who took away an area with the ghost send-off, but it will be beaten in place for nearly a minute, as long as it is not a completely injury-free monster, it can't bear it.

So the ghost train that is back in a moving state starts slowly, which is a sign that it pays the price for its hole card ultimate.

The ghost train is crazy.

The track it chose this time was the circular track that circled the ancient battlefield, and it was going to rampage through the hinterland of the player's camp.

Watching the ghost train make such a choice again, Qin Yan's brows furrowed more and more.

He naturally thought of how threatening the Ghost Train was by choosing such an attack mode, but in addition to that, Qin Yan also thought of another reason.

Ghost train, is it really so itchy?

The negative effect of getting into the crowd of players is that you will be hit by the players all the way.

It's another road of beating in a whole circle of ancient battlefields.

The ghost train chose again, which inevitably made Qin Yan think of its question mark blood volume?

Could it be that the Abyss game system can only arrange the ghost train to make such a combat selection method in this way that it is possible for the player to empty the question mark HP?

Due to the setting of the secret area of the ancient battlefield, it is impossible for all players to strike at the ghost train at the same time.

Even if it's long.

So in such a situation, the ghost train penetrating into the hinterland of the player's camp actually provides an opportunity for the player.

That's the chance to take turns fighting the ghost train!

......