Chapter 374: I Don't Want to Buy It, But Mr. Yang Gives Too Much!

With the promotional CG released by Yang Chen on the official blog, countless players have heated discussions after watching it.

', handsome blow-up!' Running on skyscrapers, fighting planes and tanks, and tyrannical tentacle monsters! Is this really a lawn mowing game? ’

"BY THE WAY, WHO NOTICED, THIS ALEX FEELS A BIT LIKE AN ASSASSIN, THIS HOOD LOOKS LIKE A FORCE!" ’

It can't be a sequel to Assassin's Creed, and Leap of Faith doesn't jump like that. ’

"Anyway, it feels so cool.,And it's okay to be bombed by bazookas and tanks.,And that a lot of tentacles should be the ultimate, right? The screen was cleared directly! ’

Don't talk yet, you haven't written yet! I don't believe that Mr. Yang can really make a lawn mowing game anyway. ’

'+1, the past is vivid, do you really believe it?' The pit dads of "The King of Jumping" and "Digging for Advancement", as well as the original promotional trailer of "Wolf: Shadow Passes Twice", how cool is the original promotional trailer, at the press conference, Mr. Yang also personally showed us what it means to abuse Genichiro, but what is the result? And then not long ago, "Silent Hill" is a game of family stories, horror and suspense labels are placed there, God TM family affection! ’

But this is not a game made by Mr. Yang, this is made by Lin Jiayi, but Nebula Games is the publisher. ’

Then I don't believe it, what Mr. Yang said has to be seen in reverse! ’

With the release of the promotional trailer, countless players instantly had more topics to talk about, and it was said before that it was just Yang Chen's verbal official blog news after all.

But now there's a physical video.

However, there are still many players who are worried about whether this is a mowing game.

After all, there is no way to know what type of game it is without actually experiencing the trial yourself.

And players are also divided into two camps online because of this promotional video.

Some insist that 'Mr. Yang can't believe a word of what he says', although this "Torture and Killing Prototype" was developed by Lin Jiayi's studio, it must also be a suffering game.

And the other part thinks that Mr. Yang should not deceive the players three times in a row, as the so-called thing is not more than three, this time it should be a lawn mowing game, and this promotional video is really exciting to watch.

The two sides argued online until the Centrist player showed up to end the debate.

'What are a bunch of people arguing about?' It doesn't matter if it's a lawn mowing game or a suffering game, it's like if the suffering game is when the time comes, you can not buy it. ’

+1, Mr. Yang's methods are really ruthless, when the time comes, "Torture and Killing" and a series of games such as "Biochemical Survival", "Warcraft", "Yu-Gi-Oh" and so on, maybe Mr. Yang's head will twitch and make a big promotion, who can afford this special wallet! ’

'I don't want to buy it!' But Mr. Yang gave too much! ’

With these words, the players fell silent for a while.

Yes, it's useful to say so much!

At that time, as long as the quality of the game is high enough, just like "Wolf: Shadow Passes Twice", and then there is a welfare linkage, whose wallet can afford it!

…………

Regarding the more complex emotions of the players, Yang Chen didn't know at all.

When he saw that there were still many players who believed his words, Yang Chen was very pleased to launch the official blog and did not continue to read it.

Who said we have a bad reputation?

Look at the players, do you still believe what I say?

As for the content of the game itself, Yang Chen also tried it out in depth later, in fact, the "Torture and Killing Prototype" developed by Lin Jiayi and them is very different from what Yang Chen remembers.

Some gameplay sublimations and plot changes, these are all there.

For example, most of the buildings and objects in "Torture and Killing the Original Form" have a destructive effect, which minimizes the player's ability to destroy the world, and at the same time, there is no way to smash a tree or a street lamp.

IN ADDITION, ALEX IN THE GAME IS SWIMMABLE AND CANNOT BE DISSOLVED IN WATER.

The plot is also based on the villain-style heroes mentioned by Yang Chen.

As for the second-generation "Torture and Killing Prototype" in the dream memory, Yang Chen didn't mean to mention it in front of Lin Jiayi at all.

Because it is obvious that ALEX in the second generation has completely collapsed under the arrangement of the production team.

ALEX IN THE FIRST GENERATION IS SIMPLY A MAN WHO DOESN'T TALK MUCH, AND AT THE SAME TIME HE IS BOTH GOOD AND EVIL, AND ALTHOUGH HIS GOALS ARE USUALLY CARRIED OUT FOR THE SAKE OF THE INDIVIDUAL, THE END RESULT IS NOT ENTIRELY BAD, WHICH BRINGS A VERY CONFLICTING FEELING TO THE PLAYER.

For example, ALEX in the game can kill innocent citizens in order to pursue his own memories.

But at the same time, he will also value his sister.

IN THE FINAL STAGE, ALEX WILL SAVE THE CITY BY TRANSPORTING THE NUCLEAR BOMBS DROPPED BY THE MILITARY TO CONTAIN THE VIRUS.

WHILE IT WASN'T JUST ABOUT SAVING THE CITY AND ITS CIVILIANS, ALEX DID JUST THAT.

IN THE SECOND GENERATION, ALEX IS COMPLETELY INCARNATED AS A CONSPIRATOR, BRUTAL AND COLD-BLOODED.

If ALEX in the first generation is chaotic neutral, then ALEX in the second generation is chaotic evil.

But no matter what, as long as ALEX's characters are brilliant enough and the plot is not very bad, on the basis of the current action experience and gameplay, "Torture Original" is enough to become a very cool game, and this is the most interesting core of this game.

…………

Compared with the smooth development of "Torture and Killing", "Silent Hill" encountered some troubles during the development process, and the PC platform did not have much of a problem.

The key point is on the VR platform, after Wang Ye and his team developed it, through a simple DEMO experience, they always lacked a sense of immersion and substitution.

It's not that the simple first-person, or third-person changes, but the atmosphere of the whole game can't bring that kind of deep fear well in the case of VR.

Especially in "Silent Hill", what Yang Chen wants to pass is the fog and the unknown, as well as the switch between the inner and outer worlds, which brings fear to players.

A kind of oppression that comes from the psyche, rather than a simple monster appearing and the player is startled.

On the PC platform, Wang Ye and they can handle it very well.

However, on the VR platform, considering the follow-up optimization, as well as the player's vertigo, it is necessary to make corrections to the scene and some details, and the effect brought by these works is the only result at present, and it seems that it is difficult to bring players a truly terrifying experience.

From a business point of view, it's not a bad thing to cut back on some of the horrors, after all, too much fear will have a dissuasive effect.

But for Yang Chen, the game "Silent Hill", he did not consider being more inclined to mainstream players like "Resident Evil" at the beginning, or focusing on sales.

What Yang Chen wants about "Silent Hill" is to make him a little more terrifying, the kind of horror that can go deep into the bone marrow, after all, there are always some players who like horror games on the Internet who miss the original Nebula Games' "Escape", saying that it was the pinnacle of Yang Chen's horror games.

Even if Resident Evil was even better later, they still think that Escape is the scariest horror game.

As a producer who cares about the requirements of players, Yang Chen decided to let them feel what the ultimate horror is in "Silent Hill".

And even if there are some problems with the sales of the game itself, in terms of popularity, Yang Chen believes that the popularity that "Silent Hill" can create by that time will definitely not be bad.

The main thing is the rise of live broadcast platforms and video platforms, as a horror game, it can make the anchor scared to pee, so it can definitely produce a very wonderful live broadcast effect.

What's more, Yang Chen also believes that as long as the quality of the game is good enough, even if some players will be dissuaded because of horror, the sales of "Silent Hill" will definitely not be too low.

And when the time comes, we will also be able to launch some linkage activities to promote sales.