Chapter 65: Are You the Devil?
Weekdays, Wednesdays
In the office of Nebula Studio, Yang Chen and Chen Shu were discussing some of the content in the game.
Compared with "Escape" in Dream Memory, Yang Chen has made a lot of changes in many details, such as the repeated materials in the second half, and some repetitive plots have been deleted and replaced.
The sophisticated modeling, as well as the atmospheric sound effects, add to the horror of the game.
Especially a few timid ones in the studio, such as the monster illustrations in Chen Shuming, and some terrifying scenes, all of which were designed by themselves and discussed by the outsourcing of contact, but one person didn't dare to play at all.
"The camera has a little more battery, a little less, so that the player has to face the darkness in some scenes."
"The design of this part is a little more hidden; In addition, add a scene here, the corpse hanging on the ceiling, the action is a little strange, but don't let the player see what it looks like, that has a hazy feeling, and at the same time let the player be attacked by monsters here. β
Yang Chen looked at the actual display in the game, comparing the content of "Escape" in his dream memory, and guiding the details.
"In addition, you don't need to do anything high-energy at the beginning, the unknown is the most terrifying, through the combination of environment and sound effects and visuals, let players doubt themselves, three identical corridors, the first is normalized, the second light is dimmed and some blood is added to the wall, and the third light is lowered and enters the feature film at the same time, guiding players to climb into the ventilation duct and officially enter the plot." Yang Chen looked at Chen Shu and they were talking about some of the details that still need to be changed in "Escape".
Here, Yang Chen refers to an unfinished horror game "Silent Hill P.T." in Dream Memory, with repeated scenes, increasingly depressing atmosphere and sound effects.
These effects are mixed together to give players the ultimate psychological horror.
There's nothing sudden high-energy, the player just scares himself all the time, constantly making the player have self-doubt and hints, and through an inadvertent detail, such as opening a door and making a sound behind the player, the player looks back.
After giving players enough psychological hints and self-doubt, even such a clichΓ© horror movie or horror game plot can make players instantly lose control of their emotions.
For example, psychological suggestion and self-doubt are like gunpowder wrapped in a bottle, and the common routine of horror games such as turning back and killing the door is a lead that completely detonates the player's emotions.
Chen Shu and Zhang Li, who were next to them, were very conscientious in writing down what Yang Chen said, and while secretly looking at Yang Chen with the eyes of the 'devil'.
I didn't think that horror games could do this at all, combined with the scenes in the already developed "Escape", and some scary scenes, and then combined with what Yang Chen said, Chen Shu and Zhang Li felt a little chilling.
Are you trying to scare the players to death and inherit their flowers?
It's just too devilish!
After continuing to ask some detailed questions, Yang Chen received a phone call, which was from Chu Ge from the Galaxy Network: "The promotional video of the game needs to be edited by us, and do you want to release the demo in advance?" β
These are all things to be promoted with the game, although it has already been released as an agent for "Escape", but it is not how to promote the whole of their Galaxy Network, and some plans or something will be communicated with Yang Chen in advance.
"If you want a promotional video, I'll edit it myself.,As for the trial DEMO, you don't need it.,After all, if the horror game is spoiled.,The sense of horror will be greatly reduced.,Let's go online directly when the time comes.γ Yang Chen thought for a while and said.
"No problem, but it's better to be quick, we have already started to promote "Escape", and "Ghost 4" will be launched at the end of October, Tenghua has already determined the agent, but the review problem will probably not be able to be launched until mid-November, but it will not be encountered." Chu Ge said towards Yang Chen.
"Ghost 4"?
Hearing Chu Ge's words, Yang Chen was stunned for a moment and then reacted.
Oh, it's Halloween in early November.
Generally, horror games will choose the date of release, but Yang Chen, who has been developing escape, has forgotten about this stubble.
"It's okay, the quality of "Escape" will not be worse than the "Ghost" series." Having played both games, Yang Chen felt that he had a lot of say.
"Whether the game sells well or not is not just a matter of quality, "Ghost 4" cost $7 million in development costs alone, coupled with the promotion of Tenghua and Lionsgate Games, and the accumulation of popular fans of the series of games, unless the quality can be crushed, it will definitely encounter Waterloo." Chu Ge said with some emotion.
Except for a small number of players, in fact, most of the gamers are players who belong to the hot traffic category, and they have a little self-appreciation ability to play games, but more of them follow the popularity.
This game feels hot, and they play this game; This type of player can be said to be the main force of game consumption, if a game does not become popular at the beginning, then unless there is a follow-up topic, such as driving a large number of anchors to play, or what stalk related to the game has driven the heat, otherwise most games will be out of the ordinary.
There are examples, but there are very few, Chu Ge, who has been in the game industry for many years, has seen too many such situations, so this is one of the reasons why he is not optimistic about "Escape".
With the publicity of Galaxy Network, many game media and self-media on the Internet began to report the news of Yang Chen's new work "Escape".
This is all a lot of money, after all, the current Yang Chen still has Nebula Studio, and there is really no traffic of its own, even if Yang Chen has just won the Golden Bird Game Award.
"Terror is coming! The makers of "The Binding of Isaac" and "Octopath Traveler" came with the new work "Escape". β
"The mysterious mental hospital, what is hidden behind this?"
"Inflated or confident? Yang Chen, author of "Octopath Traveler" and "The Combination of Isaac", and a cutting-edge independent game developer, aims at the horror game genre in his new work. β
Seven points of praise, two points of questioning and one point of ridicule.
Soon the rhythm of "Escape" has been brought up, just like an opera, some people sing red face and some white face.
Game promotion is almost like this, you can't praise you by everyone, someone has to hack you.
Not all, but some of the media is indeed the handiwork of Galaxy Network.
If you want to create heat, you can't praise you all, but there must be a limit not to make black you a weather vane, after all, in "Escape", players have no way to sing, dance, rap and play basketball.
During the period of time when Galaxy Network was promoting "Escape", Yang Chen has been busy editing the promotional video of "Escape".
Compared to making "Escape", it is actually much more difficult to edit the promotional video of "Escape".
There is a game review system put there, and even if there are any bloody and terrifying scenes in the game, the reviewers can give a rating of 18R.
But the promotional video is different, to promote it through various channels, the video can't be too bloody and terrifying, but it is also difficult for players to feel what kind of game this game is.
Through the real-time calculation animation in the game, as well as the scene and game content, Yang Chen and Chen Shu slowly edited the picture, and then added the sound effect soundtrack of the video and the special effects of the post-production screen.