Chapter 838: I hope Civilization can kill a little time

The promotional video about "Civilization" actually makes many players a little confused.

After all, there are too few things on display, although the things shown in the promotional video, such as the Great Wall, the Sphinx, the pyramids, and the bronze statue of Rhode Island, these buildings can be called wonders in the history of human civilization, which have shocked countless players.

But it's not much of a surprise, not only Nebula games, but other games also have some of these elements in them.

For example, in "God of War" previously developed by Nebula Games, Kui Ye in the game tore the bronze statue of Rhode Island once; The Eiffel Tower is also in Call of Duty: Modern Warfare, allowing players to see first-hand how he collapsed.

The most confusing thing for players is what kind of strategy simulation game Civilization is.

Is it war-oriented, or is it city-building?

"I feel that it should be biased towards farming, after all, it is the development of human civilization, and the Silk Road and the construction of wonders in the game are quite like farming."

"I have the same feeling, choosing a civilization that continues to develop, should be similar to a survival game, so that players can continue to make civilization glorious and not be destroyed."

"Not necessarily, war is also a part of human civilization, although it is a barbaric civilization, but the leap forward of civilization has never been inseparable from war."

"+1,I feel like there must be a way to play in the war.,Didn't you see that X Club also joined Nebula Games? This is what X Club is best at. ”

"It's a little interesting to lead a country to do it with a country, but I don't know if there is a Soviet alliance in "Red Alert" in "Civilization".

"Hammer, scythe, pentagram, Ula Ula!"

"Actually, I hope that the game of Nebula Games can be different from other strategy games, and it can be playable, and now most strategy games feel like they don't have time to kill, especially the recently launched strategy games, I feel like I can't play the same way I always can't play, and I can't get back the feeling of playing for four or five hours in a row."

"+1, I feel the same way, but I can't help it, after all, there are only a few manufacturers who make strategy games."

"I can only hope that Civilization can kill time a little, not like other strategy games."

According to the promotional video released by Nebula Games on the Internet, as well as some content revealed, players are looking forward to and discussing the new game as always.

………………

And in the development project team of "Civilization".

The progress of the game's development has encountered a small difficulty.,Mainly on the VR version.,It's very smooth on the PC version.,Especially after the X Society is responsible for some of the related content.。

It's not a technical problem with VR, it's actually a great effect.

According to Yang Chen's idea before the development of the game, the difference between the VR version and the PC version is mainly in the visual effect experience.

For example, in the game, the player sends his army to siege the city, which is not a war strategy game that requires the player to carry out local control, but an automatically managed war.

The large sandbox-based map on the PC platform only needs to make simple war effects, and then cooperate with text effects to tell the player that the city has been captured.

On the VR platform, relying on a unique perspective interface, it can display more detailed content, such as the big scenes of war.

The idea was good, but after the actual effect came out, Yang Chen found the problem.

There's a bit of a hustle and bustle.

The consequences of this visual impact certainly enhance the player's visual experience, but it may also divert the player's attention from the gameplay of Civilization itself.

Whether it's war, technology, religion, or spectacle, these are all part of the game, not the main one.

This is very important, just like desserts, you can eat them before and after a meal, but you can't eat them as a main meal.

The presentation of these effects in "Civilization" can make players feel the shocking effect, but they can't dominate the crowd, which is what Yang Chen envisioned at the beginning.

It can be used as an additive, but it can never be used as a main feature.

But after the actual effect came out, the excessively long cutscene gave the game itself a taste of broadcasting.

However, this is only a small deviation between the actual effect and the assumption, and it is not very difficult to solve it.

By reducing the time spent on side effects and increasing the player's autonomy, you can still return the rhythm of the game itself to the theme of the next round.

3 seconds to 5 seconds, this is a trade-off time that Yang Chen got after the final discussion with the team.

Compared with other types of games, Civilization is more like an all-inclusive game, fun and smooth pacing, which is the biggest advantage and feature of Civilization.

So no other system can violate the rules of its smooth pacing, because the rhythm that keeps the player clicking on the next turn is the biggest magic in the game.

Each round has a small objective that players keep looking forward to, and then click on the next round for a silky smooth experience, which is Civilization.

But if the player's mood is suddenly interrupted and this sense of fluidity is lost, then the charm of the next round will be greatly reduced.

For these, Yang Chen understands very well.

…………

During the development of Civilization, there were also some things that happened in the gaming world.

For example, NetDragon's three major brands have acquired many well-known studios in the industry with their banknotes.

Apex Games announced the next game, the sequel to "Super Heroes", which will still be an open-world game, and there are still three NetDragon in the cooperation object.

This is a bit incomprehensible to people in the game industry.

After all, on the one hand, X Club has become the outsourcing team of Nebula Games "Civilization", and on the other hand, Apex Games is still launching new games with NetDragon, which makes people a little confused.

The only thing that hasn't made any movement is UEgame.

However, for Yang Chen, this is not a big deal.

Next, the development direction of Nebula Games was also discussed by Yang Chen and Xu Yu in private

VR platform, which will be the main direction in the future.

The obvious advantage of the VR platform over the PC platform is that it is a unique immersive experience.

RPG games that are mainly story-driven can obviously bring players a better immersive experience through VR platforms.

Of course, the advantages of the PC platform will never be replaced.

For example, games such as MOBA and RTS are also difficult for VR platforms to replace such games.