Chapter 26 Recruitment and New Projects

Yang Chen, who had been lying on the bed for a while, got up and did it in front of the computer, and the studio was almost decorated next, but the decoration didn't take long, and there was no need to lay tiles or anything, just ordinary decorative wallpaper and picture frames and figures.

To put it simply, it is just to show the products of the studio, and then there is a little bit of grandeur, that is, the studio culture.

Log in to the official website of the game maker account, just like the profession of architect, the game maker also has official certification qualifications.

Although the original Yang Chen has also registered an official account, he has not yet been verified, after all, the quality and sales of the previous "Monster Dungeon" game are really unmatched.

And a "The Binding of Isaac" is not enough to make Yang Chen a top ten level of independent games like Lin Jiayi, but it is enough for him to pass the official certification.

On the official platform, Yang Chen's ID is displayed with a big golden V, and at the same time, there is an official introduction to the author of "The Binding of Isaac".

Compared with recruiting in the talent market, it is obviously more convenient to publish recruitment posts in the official special forum.

After all, in addition to some idle players, more people in the game circle will attend this forum.

But there are also a lot of things to review here, and the first hard criterion is to get an officially certified game author, or a game company on the right track, rather than a small workshop.

After downloading the recruitment template form in the forum, Yang Chen sat in front of the computer, filled in the requirements, and then took a picture of his ID card and the certificate of the studio audit that had passed the audit.

"Recruitment of 3 programmers (client), age 22-28, familiar with official game engines, editors and other tools, with strong learning and analysis skills, development experience is preferred (fresh graduates can also be accepted to submit corresponding works); Have a good programming foundation and object-oriented programming experience, pay attention to code quality; ”

"Recruitment of 1 artist, required age: 22-28, have art skills, master the knowledge of modeling, color, etc., and be proficient in photoshop and other related drawing software to be able to realistic, Q version of the character style concept setting, fine completion, 2D, 3D game scene setting; Experience in making RPG and ACT games is preferred (fresh graduates are also acceptable), and previous works are required. ”

"The salary of the above positions is negotiable, and you need to have a full love for games, and the working place is: Block A, Qilin Software Park, Jiangshi City. Send your resume to the official account in a private message or email, and reply within 3 days. ”

After making sure that there was no big problem, Yang Chen sent it directly.

According to Yang Chen's idea, the initial stage is to recruit 4 people with some experience, and the age should be lower.

After all, in the game industry, if you say something unpleasant, you can eat a youth meal.

If you are 28 years old and still lingering at the bottom, you can basically consider changing careers, of course, this is not absolute.

At the same time, Yang Chen doesn't want to recruit fresh graduates, mainly because Yang Chen needs to be able to start working immediately and be proficient.

Rather than a newcomer who has just come out of school and is rusty about whatever he does.

Cultivating newcomers, and when the studio expands to a certain scale in the future, it will definitely be done, but at this stage, the biggest role of newcomers for Yang Chen is to drag it back.

Recently, the popularity of "The Binding of Isaac" has decreased, although with the launch of several Tenghua games and Phoenix's campaign for the next 6 games.

But in the game circle, Yang Chen is still a relatively hot 'star'.

Soon after the job posting was released on the official forum, it was put up by someone, and even put it on the top for a short time by the official.

"I just happened to be in Jiang City, and my resume has been submitted!"

"Jiang City, it's a little far, let's like the post."

There are still a lot of people in the game industry who have seen Yang Chen's post, but there are not as many people who submit resumes as they think.

After all, Yang Chen is just a small studio, and although the relevant treatment is not said, if you think about it, you will know that there will definitely not be a big factory like the three major ones with good treatment.

At the same time, the most critical point is that "The Binding of Isaac" is a good hit, but the gameplay has been revealed, and it is easy for other manufacturers to do it.

Nebula Studios doesn't have much of an advantage other than being a pioneer.

The only thing I can look forward to is what I can learn after joining Nebula Studios.

After all, compared to a large studio where everyone is just on their own assembly line and completes the work they need, in a small workshop like Nebula Studio, employees will definitely participate in the development of all aspects of the entire game, which will be of great help to their future careers.

"It's all lively, not many people submit resumes!"

I don't know when I came to Yang Chen's side, Wang Yaliang looked at the post that swiped dozens of layers of replies in a blink of an eye and said.

"It's normal, we're just new stars, a small studio, although "The Binding of Isaac" was successful, but our background is still too poor, suddenly a work is popular, but the follow-up works continue to hit the streets, which is a very common thing in the game industry, and for others our potential is still unknown." Yang Chen was not surprised.

They are just a small studio with a little potential, unless they are really willing to gamble or believe that they have enough potential, more people are still willing to choose manufacturers like the Big Three.

"Is this what Isaac is going to follow?"

Listening to Yang Chen's words, Wang Yaliang also nodded lightly, and then watched Yang Chen close the forum and open the wrod file.

Looking at what was written inside and she understood, Wang Yaliang asked with some curiosity.

"Well, it's just a few simple elements, including the development of online features, as well as some new characters and modes, which will be the first task for newcomers, and subsequent updates will be available for free to all players who buy, so it's almost time for them to get used to it." Yang Chen opened his mouth and said.

As for the poor quality content made during the run-in, Yang Chen is not worried about this, in all fairness, the technical content required for "The Combination of Isaac" is not too high, if it can be done badly, it is just convenient for Yang Chen to let them leave, and the province himself is in trouble because of his unknown acquaintance, which leads to the next new game project in trouble.

Yang Chen didn't plan to eat on Isaac for the rest of his life, and just relying on Isaac's game alone couldn't let him eat for a lifetime.

New games, new projects are inevitable.