Chapter 938: Game Trial
Bringing the VR equipment and entering the game platform, Zhang Yang looked at the time that had come and decisively clicked on the icon of "Assassin's Creed: Odyssey".
After entering the game, it is considered that 99% of the games will have content, the developer's LOGO and the game's LOGO chart.
Then a very sci-fi picture appeared in the open field of vision.
At the same time, the classic DNA loading symbol from the Assassin's Creed series appears in its field of vision.
The white space composed of digital fragments like a prism appeared in front of Zhang Yang.
Then countless fragments of the picture appeared from the prism next to it, and it seemed a little surprising to look at those pictures openly.
Because he found out that those clips turned out to be footage from the game he had played in Assassin's Creed before.
In VR mode, this special display effect made him feel a little new.
Just as he was trying to see if he could control the perspective, the prisms that resembled DNA fragments next to him suddenly shattered, and the game's footage was pieced together in the background music.
A soldier in battle armor with a spear in hand stands on the edge of a cliff.
At the same time, a line of subtitles appeared next to it, explaining the background and era of the next story.
'King Leonidas of Sparta'
'480 BC – Battle of Thermopylae'
Looking at the dialogue between Leonidas and his subordinates in the game, and a big battle that came in an instant, Zhang Yang in the game couldn't help but sigh.
Good fellow, this is really an assassin turned berserker.
As soon as he came up, he played Leonidas of Sparta, and then fought the Persians.
As for the background of this paragraph, it is obvious that it is the Battle of Hot Springs Pass in history.
Next up is the usual tutorial mode, in which the player controls Leonidas in battle, attack, defend, and unleash skills in the course of fighting against the Persian army.
"It feels like it's the God of War system? This combat experience feels amazing! ”
Zhang Yang looked at the effect of Leonidas' attack on the Persian soldiers in the game, and there was a burst of surprise in his heart, but he didn't make much of a fuss when he thought that "God of War" was also produced by Nebula Games.
However, it looks and feels quite similar, but when you play it, you can still clearly feel the difference, that is, there are fewer places to operate.
Zhang Yang has also played "God of War", but like most players, he just cleared the level.
And those Valkyries in the game, because of the handicap, basically haven't fought any of them.
Moreover, there are all kinds of combos in the game, Nebula Games wants him to play with AB, ABBA, ABAB, AAB such orderly combos, but when he actually plays, he is basically AAAAAA, BBBBBB.
In Assassin's Creed: Odyssey, at least when he controls Leonidas now, the battle mode is simple.
Defend against enemy attacks, or just put a skill and play cool tricks instead of doing combos yourself.
At the same time, as a VR game, the shock brought by the graphics is also very good, the blood spurting after slashing the enemy, the damage done, and the vibration from the controller when blocking are very real.
And in the game, you can also automatically turn off or on the health bar and damage display numbers.
As if playing a lawn mowing game, the surrounding Persian soldiers were no match for Leonidas and the Spartan warriors, including a small boss in the Persian camp, who was also easily killed by Zhang Yang.
And after this short episode, it's time for the first trailer for Assassin's Creed: Odyssey.
In the modern era, Layla excavates and finds the broken spear used by Leonidas, and then travels back to ancient times through the machine to find clues about the artifact.
This made Zhang Yang find some familiar feelings.
The only thing that makes Zhang Yang feel is that the modern-day protagonist Desmond has been sacrificed.
"Can you still choose men and women to enhance the player's sense of immersion?"
has already started the game, and Zhang Yang didn't bother with the matter of whether an assassin is an assassin or not anymore, after all, he didn't start the game with the purpose of criticism, and after the previous hot spring level teaching, his attention was basically distracted.
Looking at the difficulty and character options in the game, there was no hesitation, and the difficulty was chosen as an ordinary difficulty, if it was too difficult, he didn't have that skill, and if it was too simple, it wouldn't be a challenge, and the ordinary one was just right.
As for the game characters, the Assassin's Creed series itself returns from modern times to ancient times, and this theme can be said to bring a very strong sense of immersion to players with the mode of VR games, and the gender option can also help players increase their immersion, which is double the happiness at that time.
So when choosing, Zhang Yang did not hesitate a little and decisively chose Kassandra.
Although the immersion of playing games is very important, it is more pleasing to the eye than a man or a girl.
After making these pre-options, Zhang Yang officially entered the game.
A brief black screen is followed by a gameplay screen.
From the head of the sculpture of Zeus, an eagle let out a cry, then spread its wings and soared into the sky.
And Zhang Yang found that his perspective slowly changed to that of the eagle.
'Kephallonia, 431 BC'
In the distance of the archipelago and the turquoise sea, several ships docked in the harbor can be faintly seen.
In the villages and towns on the island, some residents are working in the fields, while others are transporting goods, and it is a scene of joy.
Then the perspective slowly zooms, and the entire archipelago appears in an unfettered view.
Rugged stone pillar buildings, dense woods, turquoise seas, spectacular stone sculptures, and lively villages and towns.
The eagle circled around the island and finally came to a stone tower halfway up the mountain.
At the top of the stone tower, Kassandra was observing the broken spear in her hand.
"This view is stunning!" Zhang Yang couldn't help but let out a sigh of admiration.
And he also paid attention to a lot of details, although he didn't know the humanities and architecture of ancient Greece, but it didn't mean that he couldn't see it.
The costumes and architectural style of the game are obviously different from other games.
Just as he was fascinated by the unique style of the Italian Renaissance when he first came into contact with Assassin's Creed, it is clear that the same is true of the Odyssey of this work, Zhang Yang believes that the costumes and architectural styles of ancient Greece in it, including the Nebula games of humanities, should be actually studied.
I just don't know what kind of story is being told, maybe it's really the story of the birth of the Templars and the Assassin Order, as the player guessed before?