Chapter 876: This map, I'm afraid of being killed by the player!
The development of Super Mario Made is much simpler than other games, and there are basically no technical issues.
In addition, compared with "Made in Super Mario" in the dream memory, Yang Chen has also made some changes.
Dream Memory's Super Mario Production, like its other games, such as Smash Bros. and Carriage, also features many other characters from the series.
Classic characters such as Luigi and Chinobico, as well as monsters such as Mushroom, Flame Flower, and Kuba in the game, are all familiar to them.
Although in the previous "Super Mario: Odyssey", Yang Chen also put the mini-games of the Mario series such as FC into it, as an easter-style mini-game, after all, although the player may not know the character of Mario, but the feelings of the side-scrolling jumping game are also there, so Mario's FC mini-game was also analyzed by players as such an easter egg at that time.
But it's not enough to give players an idea of the various items in the game.
Therefore, it is definitely necessary for players to understand the characteristics of simple monsters in the game, as well as the novice tutorial levels of props.
The other thing is that you have to make the game feel like it's a game, Super Mario Made looks like a simple platformer, but it's actually a very, very hardcore game.
And this is also the unique style of Nintendo, a game manufacturer, in the dream memory, children and adults all like it, and Nintendo can do this for its own unique reasons in the dream memory.
It's definitely not just because it's a simple childhood.
Its games, whether it is "Made in Super Mario" or Smash Bros. or Carriage, are all seemingly simple, but in fact hardcore games.
From the relatively simple triple jump, to the micro-operation of small jumps, and a series of difficult operations such as turtle shell on the wall, it can be said that this game is very hardcore.
It can be said that Nintendo's games are really good, and they seem to be games that only children like, but in fact they are games that adults also like.
It's completely different from special dramas like Iron Armor Xiaobao where special children like cockroach bullies inside, and adults like young ladies inside.
In the office of Nebula Games, Yang Chen is guiding Wang Ye in the map design of "Made in Super Mario".
This is a promotional event that Yang Chen is preparing to carry out the follow-up "Super Mario Manufacturing" launch.
How to let players feel the charm of this game as soon as possible, that is obviously to let players experience it personally.
It is also very confusing for players who have just started this type of game, and it is foreseeable that in the early stage of the game, there will be very few maps of all kinds, and there will be very few more interesting maps.
Therefore, this requires them to officially come out and spend this learning period in the early stage of the player, so that the player can have some more interesting maps to play, and it is also an inspiration for the player.
"Don't put mushrooms in this brick, give him a blame!"
"Put a mushroom in this pit, mark an arrow, and seal it with a hidden brick!"
"Yes, yes, yes! Give him a state here, but the road behind must not be in this state to pass! ”
Sitting next to Wang Ye, Yang Chen instructed Wang Ye to make the map.
Seeing the traps full of human tests appear in his hands, Wang Ye's hands trembled a little.
This map, I'm afraid that it will be killed by the player at that time.
Think about the situations that players will encounter in the map.
Obviously, an arrow points to the pipe, but when the player gets in, he finds that it is a dead end, and when he wants to go back, he finds that the gate to go back has been welded shut.
In a small pit in front of him, there is an enticing mushroom and Yoshi's mount, and when the player jumps down, he finds that there are hidden bricks above his head, and he is directly sealed inside.
After a lot of hard work to get to the back level, and then get into a pipe that looks like it should be the right one, and then come out of it to find that you are back to the place where the dream began, and the bright record point flag seems to say to you: Hey, old man, you're back again!
Turning his head, Wang Ye looked at Yang Chen, who was excited, and asked tentatively, "Mr. Yang?" Isn't this a little more difficult? ”
"Big? Actually, it's okay, it's not very difficult! And isn't there a hint in the game? Besides, if it is the same as the previous automatic map, the meaning of the game activity will not be completely lost at that time? And not all maps are like this, isn't there four difficulty criteria in the game, this is an extremely difficult map, it must be difficult! Yang Chen didn't react too much to Wang Ye's questioning.
This map is just a map similar to the old yin, and what is important is a psychological judgment of the player.
And there is never a shortage of people in the player group who challenge the difficulty, and in the later stage, Yang Chen believes that some perverted maps are like dream memories, such as what 10-second limit level, what anti-wall turtle shell jump, limit small jump, there can be no mistake and pause in the middle, and then 10 seconds of limit time to pass, this kind of map may exist, and the most outrageous thing is that there are players who can pass.
In comparison, this kind of Yin Man map, which studies the psychology of players, is actually quite gentle.
At least he didn't make the player so desperate, and he was able to pass by constantly increasing his understanding with his life.
Unlike those maps, the player will feel a sense of confusion as follows:
Brain: I will!
Hand: No, you won't!
Of course, considering that players are playing for the first time, Yang Chen has only made one of this kind of difficult maps.
The others are progressively difficult, as well as fun maps, such as those that require four players to work together to get through; Some automatic sightseeing maps, music maps, and maps like this for everyone to find differences.
After all, compared to hardcore players, the vast majority of them are still ordinary casual players.
Listening to Yang Chen's words, Wang Ye's hand was still a little teasing, but soon he noticed a point: "Then Mr. Yang, do you want to mark your name on this map?" ”
Touching his chin, Yang Chen was silent for a moment, then patted Wang Ye's shoulder with a smile, and didn't speak but glanced at him with a smile.
………………
It has been two weeks since Yang Chen and the official blog news of Nebula Games were sent.
Shark TV, Chen Xu's live broadcast room.
Chen Xu, who hid behind the barricade in the multiplayer mode, and finally succeeded in hitting 0 damage with a bow and arrow with 32 arrows, showed a standard fishing in troubled waters After the siege, in the audience's yin and yang barrage, he silently closed the game, and then opened the Nebula game platform.
He's a little angry now.
"Call of Duty: Modern Warfare", "Battlefield", "PlayerUnknown's Battlegrounds", any game is good, he wants to gag the audience's mouth with marksmanship.
But before he could open other games, a conspicuous banner message on the homepage of the platform surprised Chen Xu a little, and the new game of Nebula Games began to be promoted?
Coming soon?
Made in Super Mario?
Could it be the sequel to Super Mario: Odyssey?
Chen Xu instantly thought of the original masterpiece in his heart.
In his mind, apart from "The King of Jumping", who tortured him in the first place, there is no platforming game that can make him more memorable than "Super Mario: Odyssey".
Of course, the former is the impression that made him torture, while the latter is the impression that really brings unique charm to a masterpiece like "The Last of Us".
clicked in with curiosity, he hadn't read the content of the game yet, but after entering the official website page of Nebula Games, the conspicuous introduction of activities instantly surprised him.
The strength of this campaign!?