Chapter 361: I'm very considerate of the player

With the release of this video of Yang Chen and the official Nebula Games, it is still quite effective.

Originally, some players who had pre-ordered in advance, were abused as soon as they entered the game, and then had the idea of refunding, after watching Yang Chen's video, they suddenly had confidence.

A person like Mr. Yang can easily clear the customs after dying so many times, is it possible that they can't compare to Mr. Yang?

Many players who were already ready to give up were full of confidence after seeing Yang Chen's performance.

And when they really start to calm down and experience the game "Wolf: Shadow Passes Twice", and gradually get started, and can fight with the boss, it is also the time for them to appreciate the core of this game.

Similarly, after Yang Chen's video was released, it also gave many players a sense of superiority, and it turned out that he was so much stronger than Mr. Yang!

In this case, the review direction of "Wolf: Shadow Twice" slowly shifted from the difficulty of the game itself to the joy that this game brings after mastering the combat mechanics in it.

Of course, this is how players who are playing Wolf: Shadow Dies.

For more passers-by, their focus is not on the game itself, but on the content of Yang Chen's video.

It's like the style of a Japanese-style royal road boy hot-blooded manga.,The protagonist is constantly hit and then successfully rises up to defeat the final boss.。

The tone of the whole video gives people a very burning feeling, but the point is that this content really makes people laugh.

If you have to use one word to describe Yang Chen's performance in the video, there is no doubt that you can only use the four words 'picking the feet of the dish'.

By the way, there are still many players who used Yang Chen in the video to make emojis about "Wolf: Shadow Passes Twice".

Of course, this is not the most powerful, some videos UP directly edited the official video of Yang Chen to play it backwards, and by the way, some video materials of Yang Chen's previous appearance were added.

So Yang Chen's performance in "Wolf: The Second Death of the Shadow" became, at the beginning, he fantasized about being able to abuse Genichiro, but when he started to experience it, he was all kinds of deaths full of screens.

At the same time, the popularity of "Wolf: Shadow Death Twice" on the live broadcast platform is also high, because this is a game that has a very good live broadcast effect.

The real master can show the operation, all kinds of crushing the BOSS, or the speedrun plot; And Caiqiu can also make the audience watch how he keeps learning Chinese characters to 'die', and then gradually becomes crazy.

If it was when the live broadcast platform and video platform did not rise in the past, such as "Wolf: Shadow Passed Twice", which is very difficult and can be regarded as a more hardcore existence in action games, players need to spread the word of mouth to be able to slowly become popular little by little.

Today's live broadcast platforms and video platforms have shortened this process, coupled with good viewing effects, which makes the success of "Wolf: Shadow Death Twice" even easier.

When the players were still enjoying the torture in "Wolf: Shadow Passed Twice", Yang Chen also held a new meeting inside Nebula Games, which was an internal game production lecture hall.

Including Lin Jiayi from Shanghai's side, the previous "Assassin's Creed" ended, and Lin Jiayi also had a new project on his side, and this time he came over to talk to Yang Chen.

"What is the difficulty standard for Wolf: Shadow Twice? It's hard to grasp such a difficulty curve. ”

After the meeting, Lin Jiayi chatted with Yang Chen a little curiously in the office.

Yang Chen's explanation in the conference room before was still very useful for some newcomers who still had no special experience, but for old fritters like Lin Jiayi, it was obviously not particularly helpful.

He was more curious about some other things in "Wolf: Shadow Passed Twice".

For example, the difficulty curve setting in "Wolf: Shadow Twice", as an action game, the difficulty of "Wolf: Shadow Twice" can be said to be even stronger than the high difficulty of some games.

And at such a difficulty, Lin Jia has no doubt that there will be players who buy the game but don't clear it.

Although other gamers may also have played for a while and have not cleared the level, for example, according to the achievement big data, even the best selling "The Elder Scrolls: Skyrim" under Nebula Games and "Warcraft" just released some time ago have many players who have not completed the story clearance.

But this clearance is just that the player himself is too lazy to clear the level, and "Wolf: Shadow Dies" involves the player's ability value.

More and more games have a simple mode that can even be fooled mode, and as long as you follow the flow of the game, it is almost stress-free to beat the game.

To put it in a way that is not a paragraph, that is, the player can not use it, but you can't not give it.

Listening to Lin Jiayi's words, Yang Chen smiled: "Actually, at the beginning of the difficulty curve, I thought of a hardcore action game, and the difficulty judgment was based on the fact that I could clear the customs as the final draft. ”

???????

Lin Jiayi next to him is full of black lines, and the final difficulty is finalized on the basis of your clearance?

Mr. Yang, do you really have no pressure in your heart?

Compared with ordinary players who know Yang Chen's technical level from the live broadcast and the 107 death videos just released, Lin Jiayi clearly understands what Yang Chen's game level is, and he has clearly understood it from the time NetDragon came to Nebula Games to participate in the development of "The Elder Scrolls: Skyrim".

"Don't look at me like that, didn't I think then I really had to wait until next year to go on sale? So I made some difficult compromises. Yang Chen looked at Lin Jiayi's expression and said with a little dissatisfaction.

What's wrong with the dish? As for looking at me with such an expression!

"Got an idea for a new game?" Yang Chen looked at Lin Jiayi and said as he changed the topic.

The topic was introduced to herself, and Lin Jia nodded: "Originally, it was not completely determined, but after reading Mr. Yang's "A Wolf: The Second Shadow Dies", I almost have a general idea, which can be regarded as a Western-style background. ”

"Wolves: Shadow Passes Twice" inspired, Western-style setting?

Thinking of a game of the same type in his memory, Yang Chen's eyes lit up: "Is it also making players suffer!?" ”

Lin Jia was stunned, paused and was a little speechless: "Mr. Yang, you don't have a grudge against the player, right?" ”

The first two sadistic games, here is a "Wolf: Shadow Passed Twice", so that players can deeply understand what is called a wolf in the video, and a dog in their hands, and now they still want to make players suffer?

"I'm very considerate of players, and we will have a series of promotions in the future, specifically for the benefit of players." Yang Chen said very seriously.

All kinds of welfare activities are sent to players, game discounts, recharge discounts for you, and even if you have already bought the game, I will send you a voucher to allow you to buy other games in my house more discounted, how friendly this kind of welfare is to players.

Shaking his head, Lin Jiayi said to Yang Chen: "On the contrary, it is a sandbox lawn mowing game with a modern Western background, which can make players feel a refreshing experience. ”