Chapter 233: The Cult of the Night Goddess
The square was surrounded by mutated heather trees, and in the center was a twenty-foot-tall white fruit tree, two shadowy branches twisting upwards like a skeleton struggling to raise its arms from the dirt, and there were no leaves on the branches, only an eerie red fruit.
Two human NPCs and five players were standing under the tree, and the seven seemed to have anticipated the arrival of Sherlock and the others, and not only were they not surprised to see them, but the leader let out a burst of happy laughter.
"Ember, you have come just in time, and even if you are not rescued, I am ready to let you come and witness this miracle of nature." One of the NPCs, dressed in plain robes, greeted the crowd.
Looks like the tone should be the evil druid Berwick.
"Berwick, let it develop freely is the true meaning of nature, you have violated the way of nature." Ember stepped forward, solemnly with an inviolable sacredness.
"Hehe, everyone thinks I'm a deviant just because I dare to enhance the power of nature in a way that fools can never imagine, Ember, my dear friend, I thought you would understand me, but I didn't expect you to be obsessed."
"The power of nature is not something you can speculate on, let alone change it, it's all just your delusion."
"If you're delusional, you'll find out right away." Berwick plucked the only fruit from the branch and swallowed it in a few bites.
"The beauty of the fruit of life, which is made from the Eternal Fruit Tree and the Dream Orchid, represents both life and death, and this is really hard to extricate yourself." As he spoke, a strong aura of death erupted from the druid's body, and then black streaks continued to appear on his pale skin.
"This power, my thoughts are really not wrong, I am the one who has grasped the truth of nature, not you, Ember, I want everyone to know that the teacher's choice is wrong."
Listening to Berwick's arrogant lines with a bit of middle two, Sherlock also knew that this battle was inevitable, in addition to Berwick, a druid, there were 1 priest NPC and 5 players around the other party, I don't know where they came from.
"Nightbreaker, as agreed, please do it, and you, Glenor, Jot, the time has come to show your worth."
Although the distance between the two sides was more than thirty yards, the priest NPC's instructions to the four players were still heard by Sherlock word for word.
It's just thirty words, but the information revealed is enough to be surprising.
The name Nightseeker is not something that ordinary people can call, if this is not the player's ID, then there is only one possibility, the other party is the priest of the night goddess Shar, and it is the kind with a title.
Shar, the goddess of darkness and destruction, dates back to the beginning of time, and this goddess of indifference is also one of the most powerful gods, and the priesthood is all-encompassing, so it is extremely difficult to become her follower.
In the words of the player, you won't be able to meet Sister Shar without brushing out the S-rank talent in the entry trial.
The priest of Shar can obtain titles representing different levels if he is approved by the goddess, and the Nightdoer is the lowest of them.
This title has a certain deterrent effect on most evil or neutral forces, so the first half of what the NPC said was obviously much more polite, and when he instructed the two thief players later, his tone was obviously a little arrogant.
"Be careful, the priest on the other side is a follower of Sha'er, and the identities of the other two warrior monks and the two thieves are unknown." Sherlock cautioned the rest of the group.
"Boss Wood, that priest NPC is handed over to you, Tarragon, you protect Ember, Feather Coat, Brother Frog, and the remaining five players can only rely on us." The chicken wings' on-the-spot adaptability had already been demonstrated in the previous command, and the battle plan was decided almost instantaneously at this moment.
In comparison, the Priest NPC is a little more troublesome, but it doesn't seem to have melee ability, and it shouldn't be a problem for the thief Muruki to contain the other party.
On the other hand, after Berwick finished the medicine, it was obviously not something that Ember could deal with alone, and with the assistance of Taragon he could at least delay a little longer.
In the end, and most crucially, the three of them have to find a way to deal with these five players as soon as possible.
As the two druids, Ember and Berwick, turned into Panther form, the battle horn was finally sounded.
For some reason, these two NPCs invariably chose to use the panther form for hand-to-hand combat, but the same pitch-black figure gave people a completely different feeling, one was like a black hole frantically plundering the nearby life, and the other was like the sun emitting its own light.
The confrontation between the two is not only a flesh-and-blood battle, but also a game of nature's way.
Turning his gaze back to Sherlock's side, the closer distance between the two sides also allowed him to see the other party's situation more clearly.
The insignia of the two thieves was a pair of dragon wings, this shape he had seen in the previous ten copies, it was the mark of the Dragon Worship, and sure enough, there were so many dragon-shaped buildings in this castle, and it was definitely inextricably linked to the Dragon Worship.
The insignia on the chest of the two warrior monks was a black disc with a purple outer ring, the same as that of the priest, who also seemed to be a follower of Shar.
As for the IDs of these three people, they were also seen by the eyes of the secret magic of the feather coat, the priest Dayer, and the two warrior monks were Hunter and Cantaloupe.
The two warrior monks were not equipped with shirts, and their naked upper bodies were covered with delicate tattoos, with Hunter having towering ancient trees and cantaloupe being mountains on his body, which were unique attribute tattoos to the warrior monks of the Four Elephant Sect.
As I said before, after reaching level 20, the schools of each class gradually became clearer, and this situation was particularly obvious in the samurai monk.
Because at the twentieth level, they had already been able to learn and master the use of qi, and the three sects had completely gone to different paths because of the existence of qi.
Sanda Zong condenses qi in one's own body, either heals injuries with imperial qi, or hits the target's body through unarmed attacks, similar to the internal strength in martial arts games.
The Shadow Sect pursued the art of concealment and retreat, and they applied qi to specific techniques, similar to those of assassins and ninjas.
The Four Elephant Sect can put the attribute of its own qi on the body, such as the coiling dragon on its back, or such as the fire phoenix, swimming fish, ancient trees, mountains, rushing waves, etc., with different effects.
Like Hunter's Ancient Wood Seal, which increases the maximum health, and Cantaloupe's Mountain Seal, which increases Innate Armor.
Another point is that in order to give full play to the effect of tattoos, the warrior monks of the Four Elephant Sect generally do not wear upper body armor, which is also one of their weaknesses.