Chapter 899: The Game's Character Is Talking to Him?
Crossing the corridors of the castle, Li Lang controls the characters in the game, preparing to leave the sheep mother and go to the outside world to start a new adventure.
However, after passing through the corridor, the little flower, which had looked so evil at first, reappeared.
And what it said made Li Lang, who was sitting in front of the computer screen, feel a chill go up from his back to his mind, and his face couldn't help but show surprise.
'Clever! Non-usually-smart! β
'You really think you're smart, don't you?' β
Xiaohua's expression suddenly became weird.
In this world, it's either killing or being killed. β
That's why you can do whatever you want. β
'You have just spared a man's life. β
'Hee-hee-hee! β
But don't be so presumptuous! β
'I know what you've done!' β
'You killed her!' Then you go back in time because you regret it. β
'Hahahaha...... You naΓ―ve idiot, do you think you're the only creature with this power? β
'This power to reshape the world...... It all comes from your own determination, your ability to play God, the ability to "save". β
I thought I was the only one with that power, but ...... I can't save it anymore. β
Apparently your desire for the world is overriding mine. β
'Alright, alright, while you still have the power, enjoy it.' β
I'll watch you. β
The little flower was having a conversation with him.
It knew it had read the archive, and it knew that it had killed Mother Sheep before that.
Li Lang was shocked, was this ridiculed?
Obviously, this is a part of the game itself, including the lines in the game, which are triggered according to different conditions.
Li Lang, as a game editor, understands this completely.
This dialogue of Xiaohua in the game has also been designed a long time ago.
But after understanding, Li Lang still has a feeling that this little flower seems to be really penetrating the screen and really having a conversation with him.
Especially some of the things that were revealed in the conversation.
He has god-like powers, and is able to go back in time and save the game, which is obviously a reference to him as a player.
But what does that phrase in the game mean?
It was the only one with that kind of power before that?
What does that mean?
Is it for the foreshadowing of the later plot?
Even though he knew that it was just the design of the game, Li Lang really felt that completely different feeling.
It's as if someone really has been watching him secretly and knows what he's done.
After a short conversation, Li Lang controls the characters in the game and continues to explore the unknown world.
One character after another full of characteristics appeared in the game.
Sans, who shook hands with a fart pad in his hand, and Papyrus, who was keen to block him with puzzles, gave Li Lang a deep impression of the skeleton brothers.
The languid-looking, sans likes to tease his brother Papyrus by telling puns about skeletons.
His brother Papyrus, on the other hand, is very keen on using puzzle traps to stop Li Lang.
It's just that what makes Li Lang feel interesting, that is, when he doesn't take the initiative or can't solve it, Papyrus will take the initiative to reveal the answer to the puzzle.
This feeling reminded him of a Japanese drama he once watched, in which the Hanhan killer took the initiative to lick the dagger stained with poison in his hand after playing a knife flower.
This kind of dramatic performance made Li Lang can't help but have some fun.
There are also some characters who appear later to look like enemies.
Undyne, a fish-man who seems to have some mid-two, pursues him along the way, but when he ends up on the lava map, he will fall to the ground due to lack of water, and there happens to be a water fountain next to it.
At this time, you can choose to save her or not.
In the lab, Alphys looks a little wooden and shy, and when she fights with the robot she has built in the back, she will use her hands to draw the correct answer to the player.
And in the end, according to the answer to the last question of the robot, it can be known that she still likes to hunt down the protagonist's fishman Undyne.
However, what impressed Li Lang the most was the scene performed under the moon before the decisive battle with the robot.
The robot dressed in the wedding group began to dance indulgingly with the background BGM ringing and the subtitles on the screen.
This scene instantly calmed Li Lang!
This is not wearing Pinru's clothes, this is carrying Pinru's wardrobe!
Looking at the extremely enchanting robot, Li Lang's whole person was instantly stunned.
But what shocked Li Lang again was what Sans said in the golden corridor before facing the final boss in the game.
sans will start the trial of everything he has done, from the beginning sans has been watching his every move, and EXP is not the so-called experience points, but execution points, which means execution points, and LV is not what he understands, let alone simple LOVE, but the abbreviation of Level of Violence, which is the meaning of violence level.
Each time he kills a monster, the execution points will increase, and as the execution points increase, the level of violence will also increase.
It's not the experience points, it's not the character level, it's the violence index in the game.
Despite not being a killer against the merfolk and Sans' brother, the seemingly kind-hearted Papyrus, he still kills some monsters over the course of the game.
And thinking of the previous method of clearing the customs of the sheep mother, and the sheep mother at the beginning told him how to be friends with monsters to avoid fighting, Li Lang had a guess in his heart at this moment.
Just like in Nebula Games' "Metal Gear Solid: Phantom Pain", you can get a hidden achievement by choosing not to kill and sneaking through the mission to complete the whole process, is the game "Under the Legend" also able to kill no one?
But although he had such an idea in his heart, Li Lang did not continue to start over, after all, he had already played this game to this extent.
The next thing is to have a decisive battle with the boss who seems to be the final boss, but what makes Li Lang feel a little strange is that this final boss who seems to be the demon king seems to be very kind.
When you talk to him, he will ask you if you are ready.
And if he is not ready, he will also be very kind to say that he is not ready.
After the selection is confirmed, a somewhat passionate BGM sounds, and subtitles appear on the game interface.
A strange light illuminated the room. β
'The light of dawn passed through the barrier. β
It looks like you've finally come to the end of your journey. β
'You are now full of 'determination'
The narration faded slowly, and the king opened his eyes, and with the words of 'goodbye mankind', he instantly transformed into a god of war, and waved the trident in his hand to smash the button with mercy written on it.
This expressiveness!
Seeing this scene, Li Lang couldn't help but sit up straight.
Even though it was just a seemingly average game, he was already immersed in the stories of the various characters in the game when he played it, and he was sure that there was a lot more to the game that he hadn't dug up.
And the beginning of this boss battle at the moment also made him feel a very different feeling.
The benevolent button was shattered.
'Crush your mercy, and mine!' β
Although there is no such sentence in the game, with the passionate BGM, Li Lang has already made up for it.