Chapter 134: The Extreme Cold Spirit Bead is also an all-orange gold soul ring!
"Okay, what are you howling about? Got the wrong medicine? I thought you were very normal. Saratas smiled, "Just get this little bit of power, and you don't know what your last name is?" If you really become a god and get into contact with that level, I'm afraid you won't be crazy directly. ”
Robb then teased, "Isn't it a good thing that you're crazy sometimes?" ”
"I didn't make you crazy now! You have another martial soul that has to absorb the soul ring. Hurry up and get to work, don't grind. Why don't you finish your business and I'll have fun with you? ”
Get down to business...... Have fun...... That's a bit of a ...... word.
In order to prevent this big sister from continuing to tease herself, Robb still obediently began to absorb the soul ring for the Extreme Cold Spirit Bead Martial Soul.
Similarly, this is also by three soul beasts providing seven orange-gold soul rings. As well as three soul bones, the first is the Twilight Star Scorpion claw provided by the Twilight Star Scorpion, which belongs to the external soul bone. The second is the right leg bone provided by the Void Mantis, and the third is also an external soul bone, with wings at the end of the day.
The first soul skill of the first soul ring of the Extreme Cold Spirit Orb, the Ice Arrow, the regular output soul skill, requires two seconds of casting, dealing medium to low damage, and slowing the target by 30% for four seconds. Low soul power cost and almost no cooldown.
For each successful Ice Arrow, an Ice Spike can be spawned next to Robb. Ice Spikes can store up to five of them. For each Ice Spike around him, Robb's critical strike chance increases by five percent for all of his Ice spells.
Successfully casting the Ice Arrow has a 1 in 5 chance of entering the Icy Intelligence state.
Successfully casting the Ice Arrow will also have a 1 in 6 chance to stack Robb with a stack of Ice Fingers. Ice refers to stacks up to two times.
Extreme Cold Spirit Bead, First Soul Ring, Second Soul Skill, Ice Spear Technique, Fill and Output Soul Skill, instantaneous, deal a small amount of damage after hitting, and deal triple damage to the frozen target. Robb can choose to fire the ice spikes that surround him when he fires the Ice Spear. Ice Spike damage is slightly higher than Ice Spear. Of course, Robb can also consume a stack of Ice Finger, causing the target to be treated as a frozen unit.
The first soul skill of the second soul ring of the Extreme Cold Spirit Orb, Ice Storm, triggers the output soul skill, which takes two seconds to cast time, and then fires three waves of ice balls with snowflakes at the target in a row, causing a total of medium to high damage. If Robb has the Icy Intelligence status, consume the Cold Intelligence status to make the Ice Storm instantaneous, and the damage dealt will also increase by 50%.
Arctic Spirit Orb Second Soul Ring Second Soul Skill, Breath of Winter, Area Control Skill, instantaneous, deals a small amount of frost damage to the cone area in front of you, and slows it by 50%. Lasts four seconds.
The first soul skill of the third soul ring of the Extreme Cold Spirit Bead, the frost nova. The Area Control skill, instantaneous, instantly deals a small amount of damage to enemies around you and freezes them in place. Lasts two seconds.
Extremely Cold Spirit Bead Third Soul Ring Second Soul Skill, Blizzard. Area of effect soul skill, cast for two seconds, then causes the target area to take a small amount of damage per second for the next six seconds. Any section of the blizzard is slowed by 50% for two seconds.
The first soul skill of the fourth soul ring of the Extreme Cold Spirit Bead, the Ice Protector, the basic defensive soul skill, instantaneously, applies a shield to itself that can absorb damage equivalent to one-third of its own vitality. Lasts ten seconds. When the shield duration ends or is broken prematurely, a nearby Frost Nova that does not consume or trigger a cooldown is applied.
The second soul skill of the fourth soul ring of the Extreme Cold Spirit Bead, the ice barrier, and the emergency defense soul skill, instantaneously, make yourself immediately wrapped in thick ice. Although the caster cannot do anything, it is immune to any damage and debuffs for four seconds.
The first soul skill of the fifth soul ring of the Extreme Cold Spirit Bead, the Ice Array, erupts to build a soul skill, which requires casting a spell for one second, and then summons a range of Ice Array under your feet. The circle exists for ten seconds. When Robb stood on top of the Ice Circle, the damage dealt by all Frost-based Soul Skills increased by 30%.
The second soul skill of the fifth soul ring of the Extreme Cold Spirit Bead, the Black Ice Arrow, the Burst Construction Soul Skill, is an enhanced version of the Cold Ice Arrow, which only needs to cast a spell for one second, and then causes a lot of damage, and will definitely gain the cold wisdom state.
The first soul skill of the sixth soul ring of the Extreme Cold Spirit Bead, Ice Crushing, multi-target construction soul skill, instantaneous, so that the next single damage soul skill can cause damage to two additional targets near the target. Damage is 80% of the damage taken by the primary target.
The second soul skill of the sixth soul ring of the Extreme Cold Spirit Bead, Ice Floe, a functional soul skill, is instantaneous, so that the next two soul skills that need to be cast while standing can be released while moving, and the damage is increased by 20%.
The first soul skill of the seventh soul ring of the Extreme Cold Spirit Bead, the true body of the Extreme Cold Spirit Bead. In the True Body of the Martial Soul, the damage dealt by Robb's all of Robb's ice spells is increased by 50%. And the whole process is in a state of cold wisdom.
The second soul skill of the seventh soul ring of the Extreme Cold Spirit Bead, the cold blood. Burst out to build soul skills, instantaneous, and in the next ten seconds, the casting speed of all Robb's ice spells increased by 30%, and the cooldown speed was also increased by 30%.
Yes, it's another combination of perverted soul skills with an all-strong attack system.
Like the previous soul skills of the Burning Spirit Bead, looking at it alone, it is some ordinary soul skills, and the effect is very common. But the effect of their linkage by the association mechanism is extremely perverted.
Yes, Robb in the state of bursting out at full capacity, it is simply a human-shaped turret.
If Tang San is brought in to fight with Robb now, I'm afraid it won't last ten seconds. Because Robb can completely turn on all the amplification skills and burst building skills at the beginning, and then output wildly to come up with a big explosion.
Such a demonic soul saint would not dare to come later, but it is definitely unprecedented.
"Alas, I really want to know why the skill system of your world is so complete, and most of the skills of one Rao are related to each other." Saratas sighed.
Robb replied casually: "It's still the same sentence, you can just come with us when the time comes." If you like it, you can experience it for yourself. But you're right. The biggest drawback of this world called Douluo Continent is that soul masters hunt soul beasts to obtain soul rings, and they may not be able to obtain the most suitable soul skills for themselves. Even if you can obtain soul skills that suit you, the various soul skills of a soul master are not mechanically related, and they are completely disorganized. ”
Saratas acquiesced, agreed, and let him continue.
"For example, my Extreme Cold Spirit Bead First Soul Ring First Soul Skill, Ice Arrow, seems to be an ordinary single direct damage skill, the damage is not high, nothing conspicuous. However, it can accumulate ice spikes, generate cold intelligence effects, and stack ice finger effects, which can be linked to other skills such as ice spear skills. ”