Chapter 6 Amazing Game Mechanics

Xiao Qi happily took his Pikachu and started the main quest for novices.

The mission seems simple, just to introduce some of the basic gameplay and features of this game.

Xiao Qi also experienced the fun of indirectly operating a pet battle for the first time. It feels very realistic to play, as if you are playing some old online games. It's this almost immersive way to engage in such a 3D battle, and it's still exciting.

Here you meet all kinds of Orals, who appear in different forms from the player's point of view, as if they were animals in the real world.

Wang Jie said: "What Oral did you draw, and how many talent attributes do you have?" Mine is, fire attribute, ghost fire system, uh, soul clan, super ghost king. I'm 83 talented. ”

"Damn, are you so strong?" Zhang Huabei hurriedly said about the Oral he had drawn: "Earth attributes, earth systems, earth bear clans, emperor bears." Talent 77. ”

Xiao Qi suddenly felt that his 68 talent of this Pikachu was a little low one day, and he said his Orar a little helplessly.

Wang Jie was a little happy: "I can't imagine that my luck is still the best among the three of us." The initial talent of this Orar in the early stage is very important, the higher the talent, the easier it is to play the quest in the early stage. ”

Zhang Hua seems to have seen some of Oral's illustrated books: "Yours is the super ghost king of the ghost fire system!" This is quite a powerful Oral, and it is recommended that you choose a strong attack support class after level 20. There are a lot of powerful skills to choose from in the later stage. ”

Wang Jie was still a little proud: "I have already checked the information, and my start is perfect." Look, I've completed all the tasks of this newbie main city in one go. ”

Xiao Qi couldn't help but open his backpack again at this time and glanced at his thunder-tailed cat, Pikachu. Suddenly showed a look of disgust.

"What are you doing? Look at me like that, you want to owe a beating. ”

"I suddenly think you're a good cook, why is your talent only 68?"

"Talent can be upgraded!"

"Where did you get so many talented resources in the early stage? You and I are a local tyrant. ”

"What if?"

"Alas, forget it, I'll use you first!"

Later, the three of them learned that the interval of this degree of talent, with 20 as a unit, formed a probability graph with a normal curve distribution. The closer it is to 50, the greater the probability, and the smaller and smaller it is to both sides. In this way, the probability of talent 1 and talent 100 is the same.

I don't know how many people have reached talent 100 in this game?

The official probability is quite low, only about one in a few millions.

Xiao Qi didn't think about it anymore, and quietly carried out the novice task. Soon Pikachu gains a new skill. Originally, there was only one skill that seemed to be the same as a normal attack at the first level of each Oral, and the next skill would be activated after reaching level five.

Skill, Thunder Wave.

Thunder basic skill, attack in a straight line, fast cast speed, low consumption, short CD time, and 50 damage.

Xiao Qi looked at this skill description and quickly understood, but what is the concept of this damage 50?

Now the fifth-level Pikachu has hundreds of HP. Some Orals of the same level have more than hundreds of blood, and at the same time have defense, so isn't the damage of 50 a bit low?

Xiao Qi turned his head and slid the skill page up, and the damage of the first skill, which was no different from the basic attack, was only 20.

How can the damage be so low? Even if it's the old version of the turn-based game in the past, you cut me one by one, and it is estimated that it will take dozens of rounds. With such a low damage, what do you think about the planner?

Then he entered the game battle with doubts.,Soon,He found that this thunder light wave actually hit the monster's damage,Can have more than 100,If you hit a critical hit,The effect is 200,What's the situation?

The careful Xiao Qi found out at this time that it turned out that this was only the basic damage, and Oroar itself had some attributes to improve the damage of his skills, and then cooperated with some of his attribute panels, by calculating the opponent's health and defense and other negative effects, the final damage was obtained.

Xiao Qi only realized a little at this time, but as a good math, he also began to calculate the damage, only to find that something was not quite right. In Pikachu, adding 50 to the original attack panel still doesn't seem to be able to achieve such damage.

Wang Jie also had the same question on the voice channel at this time: "This is different from the internal test, a lot of Oral's data has changed, and this skill is also very strange." ”

Zhang Hua: You immediately found this problem: "How do they calculate the damage?" Why am I a little bit incomprehensible? ”

Xiao Qi carefully looked at the 20 of the ordinary attack and the 50 of this thunder light wave, and instantly seemed to understand something: "This is different from that version, this 20 and 50 should be calculated in percentages." The normal attack should be 120% of the original Orar attack board, and after reaching level 5, the second skill obtained is also released at a ratio of 150%.

If you calculate it this way, you should be able to see that the damage is increased by a percentage, combined with your own buffs, minus the opponent's defense, and various negative effects. At the same time, consider the weak restraint between races, as well as the influence of the surrounding environment, and arrive at the final damage. ”

Wang Jiedun was a little shocked: "Is it so powerful?" This is blockbuster news, collect information, and when the time comes, let's make a video and take the lead in sending it out. This thing is exactly the same as the data from the closed beta. ”

"Makes sense! I'll get it later. Zhang Hua seems to be getting more and more motivated.

Once you understand how damage is dealt in the game, there are naturally some things that are easier to understand.

Xiao Qi set his sights on the impact of the three Orar basic attributes. First of all, the official data is quite vague, first of all, the eight basic attributes have an impact on each other, and it is unknown how they affect each other, and players need to explore it themselves, but what can be known is that gods and demons are born and overcome each other, and the same is true for light and darkness, and the remaining four attributes are water and fire, fire and earth, earth and wind, and wind and water. But no one knows exactly how much damage this restraint can cause. And there are still subtle effects between each stat, for example, there are some different levels of buffs between light and earth. This makes it more complicated.

Now it seems that the data provided by the players in the closed beta is no longer reliable.

Such a big change still surprised many players.

Everyone followed some of the stats gameplay in the closed beta version, but when it came to the actual game, they found that the stats had changed.

Xiao Qi became more and more interested. First of all, the eight attributes are difficult to predict, not to mention the hundreds of attribute systems, they have formed a larger restraint relationship, and formed different degrees of restraint, some restraints, for example, the pure fire restraint grass damage can hit a bonus of 20%, which is the highest damage bonus given by the official restraint.

At the same time, there are two similar systems that also have weak restraint, such as the phantom thunder system where Pikachu is located and the thunder light system to make an analogy. Pikachu can deal about 0.5% damage to that thunder-based Oraldo.

Xiao Qi has a task to fight against a thunder light Oral, and the opponent's skill is also a thunder light wave, and the overall attributes are almost very similar to his own Pikachu.

Xiao Qi also made a detailed calculation for this, he opened the floating window panel of the computer, and combined the battle data generated by the end of the game.

Xiao Qi also discovered this shocking phenomenon.

Xiao Qi said with some disbelief: "All the attribute systems of this game will have different restraint effects, except for the same race, there is no buff or debuff, other races will have it, even if it is similar." ”

"Wouldn't it, it's that complicated? Hundreds of stats have different restraint effects, ranging from 0% to 20%, ranging from 0%. Zhang Hua seems to have found some too.

Wang Jie also told some of his own findings: "There is a 20% gain, which is only a small phenomenon, basically these gains exist about 10%, and a part of the whole is also like a normal curve." Someone on our public channel in the main city of El started talking about this. ”

Xiao Qi set his sights on the public channel to see what this group of bigwigs said?

The speakers are basically closed beta players, and Meng Xin doesn't dare to speak at all.

Looking at their complex statements, it seems that these restraints were clearly marked in the closed beta and did not create floats, whereas in the official version, these restraints became a bit elusive, and there were some floating damage. The so-called floating damage can be understood as unstable damage, that is, if you hit the same Orar with the same skill, the damage it causes will change.

Such a setting is surprising and at the same time admirable for this game setting.

The mystery of damage suddenly became a major matter in the mouths of Ultron players.

Xiao Qi continued to play the game, and the next thing was a system, an illusion created by NPCs to train some of Oral's advanced attacks, through displacement and judgment to find the opponent's weak point at the right time to release a fatal blow and cause more damage to the enemy.

Although Xiao Qi has a high talent for games, and the advanced operation can be completed at one time, but after the end of this task, greater doubts appeared.

How can I deal extra damage?

It's like a person punching you in different positions and causing different damage.

Oh my God, how does this damage count?

In the Star of Ultron, Oral's body structure is different, some are large and some are small, and the appearance of the body is also different, some are fur, some are armor, and some are thick hair, as well as aquatic creatures, aerial creatures, and all kinds of things.

Take what you see now, Xiao Qi, a thunder-tailed cat, is the size of an ordinary cat, you said you want to find its weakness to attack, my God, how is this possible?

Similarly, Wang Jie's ghost fire super ghost king floated in the air like a ghast, burning with Sensen flames, as if the whole thing looked like a huge head and an upper body, so where was his weakness?

This game is too complicated, right? If anyone really wants to master the game and deal more high damage on the basis of attribute restraint, then wouldn't it be necessary to understand most of Oral's body structure?

Xiao Qi suddenly frowned, looking at the cat jumping there on the ground, and suddenly had a sad face.

The newbie quest continues, the rewards are getting more and more, the character has been upgraded to level ten, and Oral is also level eight.

After the character reaches level 10, the class distribution begins to be officially opened. Ten character skills are starting to be available.

Xiao Qi began to analyze these task skills in detail

Berserk, increases certain attack and attack speed.

Defend, increase a certain amount of shield, increase defense, and weaken the restraint between racial attributes.

Heal, heal a certain amount of health.

Dash to increase movement speed and evasion chance.

Explosion, directional damage, no attributes.

Bondage, control for a certain amount of time.

Flashing, fast displacement.

Holy Light, which increases some of its full attributes.

Mountain shield, blocking terrain has direct damage.

Critical hit, Oral skill, damage 100.

Almost all of these basic attributes have a certain time limit, and some of the buffs they can provide seem limited, but they are enough in actual combat. Explosion, not low damage, long CD time, released by the character. And that critical hit, which was released by Oral, has an extremely long CD time, and basically can only be used once in a battle.

Others are functional, and only four characters can be assembled. It also requires the player to form a directional strategy in the early stage according to the attributes of the first Oral, plus the skills of the characters.

So what about taking four of these ten skills to match your own Pikachu?