Chapter 422: Real Men Should Play Veteran Mode!
As an FPS game, it is actually difficult to design in terms of difficulty, and even Call of Duty: Modern Warfare cannot escape this category.
This is a limitation of the FPS game genre.
For example, in RPG games, the difficulty of the game is directly increased from the simplest to the attributes of the boss, or to weaken the attributes of the player, so as to achieve a change in difficulty, which is the simplest and most crude numerical adjustment.
The slightly more advanced is to add new content gameplay to monsters or bosses, so as to achieve an increase in difficulty, so that players have the desire to open two or three weeks.
The most basic thing is to add new monsters, or the second phase of bosses, and new skills.
But FPS is different, unless it's a game that combines RPG and FPS, it's hard to improve from the numbers.
The damage of enemy guns has become higher and more accurate, which is the increase in the difficulty of FPS games.
And in Call of Duty: Modern Warfare, there is actually no escape from this change.
However, compared to simply increasing the enemy's attack and accuracy, Yang Chen also added an offensive desire setting when adjusting the difficulty.
Of course, that's what they're called, and it's essentially a normal enemy unit's aggro range.
The effect fed back into the game is that players on rookie difficulty use firearms to kill enemies on the opposite side, as long as the distance is not particularly close, even if you don't use a silencer, the enemy will not notice.
At the same time, in the rookie difficulty mode, most of the level enemies will not take the initiative to attack, and they will not move around at will.
This gives players a lot of options, such as being a lying down BOY, hiding behind Captain Price obscenely, or breaking them one by one.
Moreover, under rookie difficulty, players can take several shots before they are seriously injured.
However, under the veteran difficulty, the enemy's desire to attack is stronger, and the AI is more intelligent, and even the enemy will formulate counterattacks according to your strategy, making the counter-terrorism battle more realistic and making the atmosphere of the game more tense and exciting.
At the same time, it is closer to realism in the game, for example, everyone is a trained elite, and I shoot you in the head five hundred miles away, isn't this a normal operation? People will die when they are shot, and one shot will be red and two will die, which is also very realistic.
Therefore, in rookie difficulty, players should at least pay a little attention to it, and they will be able to shoot all the way through the mowing grass.
However, in Veteran difficulty, players need to use cover and the help of squad members to complete combat missions.
If you really want to talk about the difficulty, in fact, if you understand the game mechanics, this difficulty is not too great, and even when Yang Chen was testing it internally, he was able to clear the level under the veteran difficulty.
But for the average player, Call of Duty: Modern Warfare's multiplayer mode is absolutely amazing, just the game's level campaign and design, as well as the introduction of modern counter-terrorism gameplay, are absolutely amazing.
However, for veteran players who haven't figured out what Call of Duty: Modern Warfare's level mechanics are, their experience is basically a one-shot one-shot phase.
In just half an hour, the number of players killed in Veteran difficulty has reached one million units.
As Yang Chen's official blog showed some statistics in the game, it caused a lot of discussion among players.
"Is it so difficult to be a veteran? How long has it been since he died more than a million times? ”
"You can automatically recover blood in the game.,Find a safe place to rest for a while after being hit, and you'll be full of blood.,Veteran mode is the same as slow grinding?"
With the data revealed on Yang Chen's official blog, some players who have already played the rookie mode campaign noticed the official blog sent by Yang Chen and left messages below.
However, soon with the messages of these players, some players who had experienced veteran mode and then switched back to rookie mode came forward to refute it.
Trouble!
Say it's easy to be a veteran?
The difficulty of veterans is easy, how did they get beaten back to play rookie difficulty?
Is it their dish? Is their technology not good?
Not broad!
The root cause is that the difficulty of the game is too high!
It has absolutely nothing to do with their technology.
Looking at the replies of a group of people commenting on the simple difficulty of veterans, this group of players immediately began to quote scriptures to introduce in detail the difference between veteran difficulty and rookie difficulty.
"Don't think about it one by one, don't you know if it's difficult to play with veterans with this kung fu?"
"Say that you think the veteran mode is quite simple, don't just talk about it."
"Rookie mode and veteran mode are two different games, real men should play veteran mode!"
"The rookie mode is also played by the plot party, if you really want to experience the charm of war, as well as the tense atmosphere of special forces operations, you still have to play the difficulty of veterans, one shot is red and two shots are killed, this is called real!"
"+1, the enemy's AI in rookie mode is a bit funny, none of them will take the initiative to attack, and the marksmanship is also sparse, what about making movies? The protagonist rushes forward, and the enemy can't hit a single shot after firing 10,000 shots! ”
"Yes, yes, I played the veteran mode, the rookie mode can't be played at all, the veteran mode is the real shock!"
"I feel that my teammates are very powerful, cooperate with each other, and complete the mission of the combat objective, this is the real way to open Call of Duty: Modern Warfare!"
Some players who have played the veteran difficulty have left messages under Yang Chen's official blog.
Even though they've switched back to rookie mode, what does it matter?
I can't play it, but I can blow it!
I'm just going to blow up the veteran difficulty!
And to be reasonable, they are telling the truth!
Looking at the comments on Yang Chen's official blog, some new players who have just downloaded the trial version of "Call of Duty: Modern Warfare", as well as some players who have chosen the rookie mode regardless of 3721, are all a little moved.
Is the difficulty game experience of this veteran mode and rookie mode really that big?
A more realistic battlefield, a more realistic experience, sounds a bit of a doorway.
Many players who looked at the comments were so curious that they quit the game and reopened a new save to choose the veteran difficulty.
In the studio of Nebula Games, in the statistics of background data, the number of player deaths in the story mode suddenly began to rise rapidly.
Listening to the newly hired guy report a new player's death data again, Yang Chen, who was observing the performance of the multiplayer mode in the game, couldn't help but smack his lips.
This is a cruel war!