Chapter 438: The Game of the Box Garden
Looking at the people who watched "Super Mario: Odyssey" live, Yang Chen smiled and said: "Super Mario: Odyssey will be an exclusive game unique to Switch, and it will also make full use of the special features of Switch. β
With Yang Chen's brief introduction to "Super Mario: Odyssey", there were relevant media reporters at the scene to ask questions.
As an old partner of Nebula Games, the reporter of the game Star was the first to be selected, and the reporter who came to participate stood up and asked a decent question: "May I ask Mr. Yang, what kind of game is Super Mario: Odyssey?" Its style of play seems to be somewhat unique. β
Hearing this question, Yang Chen smiled: "The style is unique, there are indeed some, but we want everyone to be able to experience the fun of the game Super Mario: Odyssey was born with this goal, in fact, this idea was born after we developed Minecraft, a game that can make children and adults can experience fun." β
"As for the game type, you can think of it as an open-ended level game, but more precisely, this is a box garden game, and all the levels and content are a wonderful world that we have carefully designed and polished."
With Yang Chen's introduction, everyone at the scene couldn't help but discuss.
'Box garden games? Will there still be players who will like this kind of linear game? β
'The mainstream games now should be open world and sandbox mode, right?' The sense of restraint that the box garden brings to the player is too strong. β
But not necessarily, the fairy-tale style, and the linear box garden, are absolutely fine for children. β
'Are you stupid or are you stupid with Nebula Games?' It is said that it is hoped that people of all ages can experience the fun of games, but you don't know what is the main group of game consumers? A game just for the little ones? What are you messing with? Would you rather buy your son a game console and games, or buy a set of five-year college entrance examination and three-year simulation? β
Regarding other people's doubts, Yang Chen just smiled and didn't speak.
The so-called box garden game is naturally not so simple, the so-called box garden originated from a kind of psychological therapy developed in Europe, through the creation of ideas and scenes to express themselves, intuitively show the inner world.
But in the game, many times "box garden" and "linear" can be equated - if the line *** scene design and gameplay remain the same from beginning to end, it will be boring to death.
But if you change this so-called linearity to give players more content and a desire to explore, that's another thing, and it's a test of level design skills.
In this regard, in the dream memory, a game design master named Shigeru Miyamoto has a very mature box garden game theory: each person and each group has its own independent and closed world, and the sudden encounter between two people is like the collision and fusion of two completely different box garden worlds, and that wonderful feeling is by no means easy to say.
It can be said that the key point of the real box garden game is not the linear level itself, but the experience brought to the player, emphasizing the refinement of the individual, the change of the group, the freshness and playability, each map is carefully configured, but there are obvious differences between each other.
In a typical box garden game, players will first learn about the design and gameplay of a certain scene, and then gradually challenge and enjoy the content.
After a period of time, players will be exposed to new scenery and gameplay, and enjoy a new and exciting experience.
In addition to other games in the dream memory, there is also a familiar and difficult game, in which the level design also has a very strong box garden style, that is, the original generation of "Dark Souls".
"Wolf: Shadow Dies" actually has a shadow of the box garden style, but it is not thick, but it is a game of dream memories like "Dark Souls".
The entire map is connected to each other as a whole, which is a stunning design, and it can be said that the Hakowa design has been applied to a high level.
Then there were some questions from the media, but they were mostly around Super Mario Odyssey and not too sharp.
According to Yang Chen's answer, including the audience watching the live broadcast, they probably already have a preliminary idea of this game.
A game that clears the box garden level.γ
As for the main gameplay, Yang Chen did not say it directly at the press conference.
Not only the promotional trailer video of "Super Mario: Odyssey", but also the trailer of "Messy Kitchen" and "Just Dance", Yang Chen also played it at the on-site press conference.
However, the difference between these two games is that Super Mario Odyssey is more about multiplayer mode and family interaction.
Players who watched the live broadcast also showed some interest in "Messy Kitchen" and "Just Dance", but more often than not, it was a bit strange.
Anyway, it feels a bit like a dance machine.
It's not the same, the dance machine just lets you step on it, this thing makes you dance with the handle, and it can recognize your movements. β
'I feel that "Messy Kitchen" is still interesting, Mr. Yang and Mr. Wang in the promotional trailer have a lot of fun, so the question is that I bought this game, can I give me 1 girlfriend? β
But there seem to be a lot of songs in "Just Dance", this is to buy a game and send songs? β
'Is Super Mario Odyssey unattended?' At first, it felt a little naΓ―ve, but after looking at it for a while, I felt that the fairy-tale style of painting was super beautiful! β
However, according to what Mr. Yang said at the press conference, this "Super Mario: Odyssey" can only be regarded as an open level, and the entire game mode is still a box garden, not a so-called open world! β
With the trailer of several exclusive games on the Switch platform, the next thing is the most important point for players.
That's the price of the game, and about the price of the console.
"I believe everyone is more curious about the price,But you don't have to worry,The price of the switch will not be much higher than that of an ordinary handheld,1999The price of yuan,IncludingTV mode converter,The handle that comes with the switch,And the game will have two options for players to choose from, digital version and physical versionγ
As for the price of the game, Yang Chen did not use the same method as in the dream memory, using the digital version more expensive than the physical version, as for why the digital version in the dream memory seems to be more expensive than the physical version, the main reason is that the dealer needs to make a profit.
Just like when you buy a mobile phone, why is the price on the official website so expensive, and there are no gifts, while the price of third-party dealers will be even cheaper, and what headphones and phone cases will be given?
The reasons for this are the same.
However, for Yang Chen and Nebula Games, the same pricing concessions to dealers, and at the same time, there will be some limited items in the physical version, such as treasured posters, original drawings, etc., and the cost is not particularly high.
But for some core players, it is a strong attraction.