Chapter 525: The Menacing Phoenix Game
In the early part of the same month, almost after NetDragon announced that it would develop a game similar to "League of Legends" but with a completely different gameplay, Phoenix Games held a press conference, saying that their new game "Ragnarok" will be launched next.
In terms of game genre, they said that this is a new MOBA game that combines FPS and ARPG.
As for the concept of MOBA, this is what Nebula Games mentioned when it promoted League of Legends.
It's actually an abbreviation for Multiplayer Online Battle Arena Games.
In the dream memory, this kind of game really gave birth to a complete prototype is DOTA, and later the rest of this kind of games, in order to avoid players calling it a DOTA-like game, and the abbreviation of MOBA was directly and widely used for independence.
When Yang Chen was promoting, he also directly quoted the name of this type of game for promotion.
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A new gameplay mode, different from the God perspective of RTS mode of "League of Legends" and "DOTA", a new combination of 3D and FPS and ARPG action.
The background of the game is based on the mythological characters of various countries, such as the famous Nuwa, Sun Wukong, Nezha, Erlang God in Chinese mythology, as well as Amaterasu in Dongying mythology, Odin in Norse mythology, Zeus and Poseidon in Greek mythology, etc.
Secondly, in terms of gameplay, "Ragnarok" has reduced the difficulty in the game, players can automatically get half of the economy as long as the nearby creeps die without mending the knife, and if they kill the minions, they can harvest all the economy.
IN ADDITION, THERE ARE BUFF BUFFS SIMILAR TO THOSE IN THE DOTA SYSTEM, AS WELL AS INDEPENDENT JUNGLER SLOTS IN LEAGUE OF LEGENDS.
The propaganda battle is not too big, but it is not small.
There was not much reaction from the players, but some players felt that the Phoenix game was quite shameless.
Isn't this gameplay the same as Dota and League of Legends?
Isn't it just a change of skin?
And there are still many players who are very interested in Phoenix Games' "Ragnarok", the combination of FPS and ARPG and MOBA games?
Sounds like it's kind of interesting.
Players who haven't seen the actual game yet have already piqued some interest.
Similarly, for some novice players who feel that "League of Legends" is still a little difficult, they are more attracted by the promotional slogan in "Ragnarok" that lowers the threshold for getting started.
Some people may wonder why League of Legends is quite simple compared to DOTA, so why do some players still feel difficult?
In this regard, Yang Chen just wants to say, never underestimate those players who are not good at technology.
Gaming talent is sometimes so unreasonable.
And the key is that for many players, they still like to play if they don't play well, simply put, they often say that 'people are addicted to food'.
In this regard, Yang Chen himself has a very right to speak.
Therefore, in the face of the promotion of "Ragnarok", when "League of Legends" has not been online for a long time, it has not cultivated the habits of players, and there is stickiness.
There are still many players who are attracted to Ragnarok.
It's easier to get started, although League of Legends has eliminated the deniability mechanic, and there are various complex mechanics and tactical items in DOTA.
However, it is still necessary to give novices a period of adaptation, and there will definitely be players who feel that their skills are not improving.
And "Ragnarok" obviously captures such a feature, and you can have half of the money gain without making up for the creeps, which leads to the fact that even if the player's basic skills are very poor, it can be very comfortable to use the general reward money.
Even if the enemy player has all the minions, his own minions have not been replenished, and in fact, they are only doubled by the mending.
Even if the basic skills are poor, there is no need to worry about not having the economy to produce equipment.
The second is the combination of FPS and ARPG, which makes players feel a little curious.
Can FPS and ARPG be combined with games like League of Legends and DOTA?
So players are a little bit curious.
Coupled with the promotion of Phoenix Games itself, although it cannot be compared with the popularity of "League of Legends", which seems to be in the limelight at present, it has also risen to the second place in popularity.
And in the major game forums and communities, there are not a few players who discuss "Ragnarok".
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In the Nebula game, looking at the online promotion of "Ragnarok", Yang Chen was also a little surprised.
The launch of similar games, this Yang Chen is not surprised, what really surprised Yang Chen is how could Phoenix Games launch a similar game so quickly, could it have been prepared for a long time?
The reason why I was able to launch it so quickly is mainly because I have dream memories, and it is more conventional to determine the project like NetDragon, and then warm it up.
But this hand of Phoenix Games is directly promoted, and it is obvious that this game is about to be launched.
"Mr. Yang, are we going to launch a new version?"
In the "League of Legends" project room, Chen Chuan looked at Yang Chen and asked.
Obviously, the online news about Phoenix Games "Ragnarok" made him a little nervous, after all, this was the first time he was in charge of a solo project, although most of the time he was based on Yang Chen's plan for the development of the game.
"The big version update about the ranking is not suitable yet, but in the case of the Smash Bros. mode, it can be released." Yang Chen nodded lightly and said.
For this "Ragnarok", Yang Chen actually doesn't know how to evaluate it, after all, the actual game has not yet been seen.
What makes Yang Chen most curious is how FPS, ARPG and MOBA are combined.
This type of game is not absent from dream memories, such as the popular "Overwatch", but strictly speaking, "Overwatch" is more of a style similar to "Team Fortress".
And it's not a good game that combines a lot of elements.
Yang Chen felt a little strange, but although he was confident in the quality of "League of Legends", he would not despise his opponent.
Maybe this "Ragnarok" really has a little bit of a doorway.
Strategically despise the enemy, tactically value the enemy.
Yang Chen has always believed in this.
Therefore, Yang Chen decided to launch one of the main core modes of "League of Legends": Polar Smash Bros. in advance.
For lightly entertaining players, this mode is obviously more appealing than matchmaking.
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On the other side, inside the conference room of NetDragon games.
Ma Lei listened to his assistant's report with a look of surprise: "That's what Phoenix Games said? ”