Chapter 6 Player's First Test Strategy
Titled [First test player big revelation, the most complete and cutting-edge "Dungeon: Eternal Realm" strategy! The post was made about two hours after Sherlock announced the announcement of the opening of the new area, and although it was only half an hour now, there have been nearly 1,000 replies from it, and the number of clicks has risen wildly, which can be regarded as the hottest post in the entire forum at present, except for Sherlock's announcement.
And if you look at the title, it seems that it is a post edited by one of the hundred servants who were summoned today, Sherlock actually cares about the minions' views on the dungeon, after all, they are also one of the members of the dungeon, after all, there will be more residents in the dungeon in the future, and now it is just starting, and it is time to learn from all parties.
Sherlock quickly clicked on the post.
[The first test player broke the news, the most complete and cutting-edge "Dungeon: Eternal Realm" strategy! ] 】
"Hello everyone, I'm the first test player [Umegawa Kuko], that's right, it's the one who has been doing professional video strategies at station B! We are very lucky to have qualified for the first beta of Dungeons: Eternal Kingdom, which is the world's first epoch-making online game game that abandons traditional game consoles and adopts game warehouse and virtual reality technology! I was originally like most of the onlookers who ate melons, thinking that this game warehouse and virtual reality technology were just a gimmick for this game, but when I lay down in the game warehouse at nine o'clock this morning and connected to the game "Dungeons: Eternal Realm", I felt that I needed to apologize solemnly to the production team of this game, I'm sorry!
100% reduction, 100% freedom, this is not a gimmick, but genuine! I don't know what kind of game engine the production team used, but considering that this is already an online game presented by virtual reality technology, the technology used may not be called a game engine at all, and maybe we are entering the era of "Age of Empires"! That's right, the game is as real as a second world! In addition to being able to move any joint in your body, we can also touch, breathe, interact with any object in this game world, and even feel pain! Of course, we can also adjust the pain, from no pain to 100% real pain can be adjusted freely, here it is recommended that ordinary players adjust no pain, hardcore players, all kinds of high-level players can challenge 100% real pain. (I'm a suicide test with a wall and a resurrection mechanism, so I'm very serious about it!) )
Without further ado, here's a most comprehensive and cutting-edge strategy!
The game is set in a world of sword and sorcery, and our initial event takes place in a dungeon called the Eternal Realm.
At the beginning of the game, we will be born in the core hall of the Eternal Kingdom dungeon, and you can pinch your face before you are born, whatever you want, but because you can only choose the goblin race, it won't look too good to pinch it, so I suggest that you don't waste too much time in the face pinching link, and when the game is getting better and more races are opened, let's talk about it.
The game currently has only two NPCs, and it's unclear if they're functional NPCs, story NPCs, or both.
One is Simba, the blacksmith in the dungeon, a black iron dwarf with a bit of a short temper, although we can interact with the items in the blacksmith shop at will, but here it is recommended that you do not touch the things in the blacksmith shop, because the NPC will beat you! At present, it has been found that there are no weapons and armor for sale in the blacksmith shop, but you can buy food here, yes, this game requires food, if you don't eat, you will feel hungry after a while, it is the kind of hunger that is really hungry, it is very real, and it will even show symptoms of lack of strength in the whole body. It costs copper coins to buy food, and to get copper coins, you need to complete a quest, which will appear directly in front of your eyes, and you can claim it directly. (Picture)
The second NPC is the lord of the dungeons of the Eternal Realm, Lord Sherlock, the demon lord! (Picture)
At present, according to my measured experience, this demon lord Sherlock is the lord we swear allegiance to, and its identity and status are probably similar to the faction leader in "World of Warcraft", and it is currently the only NPC that will release any and provide us with task rewards, by the way, there is also a functional facility called the dungeon core, and sometimes Lao Xia (Lord Sherlock, for the sake of convenience, will be called Lao Xia) may not always be in the dungeon, we submit tasks to receive rewards, You can go directly to the dungeon core, and the name is "Blue", because there has never been a dialogue exchange, and I don't know if this "Blue" counts as an NPC or not, or if it's simply a quest card.
Because the game is still in the first test stage, there are only these two NPCs, which some sailors may think are too few, but considering that the degree of virtual reality produced by this game is infinitely close to 100%, the slow development of other aspects is also understandable, not to mention, such an epoch-making online game, let us players participate together, it can be more meaningful.
Next, let's talk about the gameplay aspect of this game.
Because the official did not release the detailed game settings, but only gave some world backgrounds and dungeons to the introduction, all the game settings, at present, are just my own careful discoveries and deep summaries and bold guesses.
The first point: This game has no blood bar and blue bar for the time being.,There's no attribute points and character panels.,Because I haven't fought yet.,So I don't know if it's going to be displayed when I fight.,Only wait until tomorrow after the new area opens.,I'm going to open up the wasteland as soon as possible.,I can give an accurate answer.。
Of course, you can still give yourself the name you like, the name cannot be punctuated with characters, only pure Chinese characters, and will be displayed in green above your head.
The second point: This game is different from the traditional system of warfare, there is no fixed career choice, there is no specific level division of characters, no experience bar, no skill points, but considering that the game background is the world of swords and magic, so in the future, we should be able to learn skills through copper coins or other channels, or enhance ourselves, that is, what kind of skills to learn, in which direction, it all depends on our own will, and there will be no concept of occupation to bind you, Maybe I can wield a staff and a sword with a goblin, and become a battlemage like Gandalf!
Some people may not be used to this, but I personally think that this is one of the great advantages of this game, and it is under the banner of 100% truth and 100% freedom, so in terms of the development of future combat skills, we are completely free to grasp it, and let us choose according to our own preferences and personal abilities, so that it is more realistic.
Of course, the specifics still depend on the content that will gradually open up after the game.
The third point: task system,Here I want to focus on the task system,At first I thought that the task system of this game was the same as other games,It's all written in advance fixed code.,What kind of task will be triggered under certain conditions.,But after experiencing the first test,I found that this is not the case.,This game feels like a computer that keeps doing real-time calculations.,What kind of task will be released in the next second.,It's completely in accordance with the development of the dungeon.,For example, more people are needed to mine, More mining tasks will be released, and more people will be released if they need to be moved, and so on, when a certain job is saturated, similar tasks will not be released to you, you don't have to worry that there are no tasks for you, because the dungeon has just begun to develop, and there are a lot of tasks, I played for more than ten hours today, except for taking time to explore some settings, most of the rest of the time, I am mining and moving, I call, moving bricks!
At first, I thought this kind of repetitive quest was too mechanical, and even if I was given a lot of copper coins as a reward for the quest, even if I crashed to my head in the dungeon and rushed into the fire pit to burn to death, I wouldn't keep doing it! But then...... Oops, it smells so good!
That's right, the realism and experience of this game are so good that even if it is a mechanical brick move, I think it is so fun that it explodes!
The fourth point: currency. At present, all players are exposed to copper coins, I don't know if there will be silver coins and gold coins on top of copper coins, I guess there should be, because I saw that when Lao Xia was sorting out the money bag, he saw something shiny with gold, which looked like gold coins. Copper coins currently can't buy anything other than food from Simba, the blacksmith, but once the dungeon is developed, you can definitely buy other goods such as weapons, armor, recovery potions, and so on. What is the specific situation, we still need to wait for the content of the game to be released in the future.
The fifth point: Because it's a high-freedom online game, then it's inevitable to mention the sandbox, for now, you can pick up any item you can hold in the game, and permanently change their location, and you can also use a pickaxe to mine in the place planned by the city lord, and it will permanently change the terrain in the game, as for the place outside the city lord's planning, I tried to dig, but failed, this seems to involve a hidden setting, that is, it is difficult for players to disobey the direct orders of the city lord, In fact, when we face the city lord, we will naturally feel a sense of coercion, and produce irresistible obedience, probably because we are goblins, and when new and higher races are opened in the future, I don't know if this situation will change.
Sixth: about the resurrection. Playing online games,Inevitably encounter the situation of death in battle,Players are very concerned about the death punishment,I myself also tried it myself in today's first test,That's right,I'm the first test player who dared to hit the wall and commit suicide,To be honest,I was 100% in pain at the time,I now feel a faint pain in my head.,The pain of this game is really too real.。 After death, the player will be forced to quit the game preparation screen, and then wait for the body to be repaired, and then they can be resurrected, and while waiting for the resurrection, they can browse the official website and forum on the preparation screen, and only these two can be seen.
Point 7: The question of whether the first test qualification can be bought and shared. On this issue, local tyrant players don't have to think about it, this game has not found a recharge channel or mall so far, and the first test qualification cannot be bought or sold or shared, because the game needs a game warehouse to play, and the game warehouse is bound to the reservation person after you fill in the first test reservation, and this game warehouse can only be used by yourself, and others can't use it at all, so players who want to share the game warehouse or change hands on the first test qualification should give up quickly.
At the moment, I'm trying to hit the death method, except for waiting a little after death, there is no other death punishment, but today another player rushed directly into the furnace of the blacksmith shop and burned to ashes, and then his game character was gone, completely disappeared, and a new account was created before entering.
So at present, the death penalty is related to the state after your death, if your corpse can still be repaired, there will be no special punishment, but if the corpse cannot be repaired, such as complete incineration, you can only recreate the character. Therefore, when you die, be sure to leave a whole corpse for yourself, if you are outside the city, please be sure to act with your companions, even if you die, your companions can bring your corpse back to the eternal realm, because for now, except for Lao Xia, there is no second NPC that can repair the body, and the player does not have this ability at present.
Therefore, death still has a certain risk and punishment, and everyone must cherish life!
I wrote so much about it.,It's basically thinking of where to write.,If there's a gap, let's add it yourself.,It's not early.,It's early in the morning.,I'm going to rest early.,The live broadcast of station B will be paused for the past few days.,Because I'm busy playing "Dungeons: Eternal Kingdom", don't talk about it, I'm down, let's review it during the day, and then watch it, the new area will be opened at seven o'clock in the morning, and I want to experience the wilderness for the first time, good night everyone! 】
Sherlock read the content posted by the owner of the post in one go.,I'm still very impressed by this [Umegawa Cool] Sherlock.,The other party's evaluation,Sherlock still feels a little strange.,Although they work very hard.,And don't get paid.,But this kind of whole article is full of incomprehensible remarks still makes Sherlock quite troubled.,At this time, you can only sigh that the cultures of the two worlds are different.,Sherlock is really incomprehensible.。
[Are you sure this NPC photo is not the COS photo you are looking for?] 】
[Is the quality of this game so realistic?] 】
[Why don't I have the qualification for the first test!!] 】
[Looking forward to it!] I hope to catch up with the open beta]
As for the comments below, there are doubts, some are amazing, some want QQ, some want WeChat, and crying dad shouts to ask for the first test account, and all the bankrupt people have to come to the Eternal Garden to work for Sherlock, and so on, and the replies have reached thousands of levels.
Although Sherlock was very patient in watching the replies and comments layer by layer, the speed at which the number of layers of posts was refreshed and increased much faster than the speed at which Sherlock browsed posts, seeing more than five hundred layers, and looking at the hundreds of pages behind him that had not been read, Sherlock decided to give up.
It's interesting to browse the forums on the official website and watch these players from another world speak, but there are still a lot of things to be dealt with in the dungeon, such as arranging for Simba, the blacksmith, to forge iron tools and weapon armor!