Chapter 795: 'Borderlands'

In the conference room of Nebula Games, Yang Chen was looking at the proposal submitted by the team below about "League of Legends" and "PlayerUnknown's Battlegrounds" mobile games.

Regarding the project of "League of Legends" and "PlayerUnknown's Battlegrounds" mobile game, Nebula Games is currently in development internally.

In addition to VR and mainstream PC platforms, the mobile terminal, that is, the switch and the mobile phone platform, is basically a very large platform.

On these two platforms, Nebula Games will naturally not ignore them, and some of the previous games are not suitable for mobile platforms.

But "League of Legends" and "PlayerUnknown's Battlegrounds" are still more suitable for mobile platforms.

There are not many special things about these two games in the mobile game version, and the main and most troublesome part is the optimization of skills, as well as the UI refinement interface.

The PC platform provides a normalized gaming experience, while the mobile platform provides more of an optimized and convenient experience, with a faster pace.

For example, in the mobile version of League of Legends, players can learn ultimates when they are level four, and even if they don't succeed in mending the sword, as long as the soldiers who die within the range can provide half of the economy, greatly speeding up the pace of the game.

Some of the more complex skills are simpler and more mobile-friendly.

The same goes for PUBG, which will greatly enhance the experience for marginal players.

For example, in the PUBG terminal game, players need to distinguish the source of gunshots and other things, including supplies or something, and players need to pick them up by themselves.

In the mobile platform, the surrounding footsteps, as well as the sound of gunshots, will show the location on the map, and the materials on the ground in the game can be automatically picked up by players, and there is a deep matching and distinguishing mechanism like the PC platform in the mobile game platform, and very weak players will find a lot of stupid robots to kill them.

The mode of the whole game will be more fast-paced and fast-paced, after all, this is also one of the characteristics of the mobile platform, which mainly deals with fragmented time and fast-paced mode.

However, Yang Chen didn't put too much thought into the mobile platform, or Yang Chen's mind on the mobile platform was not on the two transplanted mobile games "League of Legends" and "PlayerUnknown's Battlegrounds".

For a variety of reasons, it can be said that it is easier to succeed on mobile platforms.

For mobile games to be successful, the quality of the game itself must be a must-have.

The second point is that there is enough heat and an experienced operation team.

It can be said that the mobile platform is a difficult platform to innovate on the basis of the existing one, because one thing is doomed on this platform.

It is difficult to derive relatively complex games, and the gameplay on the PC platform looks average, but the limited UI size of the mobile platform, as well as the touch screen gameplay, makes it difficult to innovate.

Then there is the type of player group, in fact, the players on the mobile platform, compared to the diversified players on the PC platform, most of the players on the mobile platform are extreme.

Mild casual just treats mobile games as a product to deal with their fragmented time, play when you think about it, forget it and don't play it, and then after a while you feel that you can't keep up with the progress, you just abandon the pit and find a new game to pass the time.

For this part of the players, the life cycle of the game on the mobile platform is about 7 days ~ 14 days, while the other part of the players are heavy players, who check in every day to brush their physical strength, and accompanied by krypton gold consumption such as monthly cards, either to chase progress with liver or to maintain progress with krypton.

Basically, most of the profit points of the mobile platform are composed of players in the latter part, so basically more than 70% of mobile games will be determined around the experience of the latter players.

It is precisely because most players are this attribute that most mobile platform games, especially large manufacturers, start with the attribute of 'online games'.

Ordinary game factories are more creative games, such as games with attributes such as simulation development, platform jumping, and elimination.

It is precisely because of these comprehensive elements that Yang Chen does not pay much attention to the mobile platform versions of "League of Legends" and "PlayerUnknown's Battlegrounds".

Even if Yang Chen does not have a reference for the version of similar games that has been tested by the market in his dream memory, with the current capabilities of Nebula Games, the mobile platform will basically not fail.

………………

Yang Chen, who was looking at the relevant documents, picked up the mobile phone that was ringing next to him.

Ten minutes later, Yang Chen put down the mobile phone in his hand a little speechlessly.

"Grayson, the phone from UEgame?"

Wang Yaliang next to him said with some curiosity.

"They can't wait, I guess it's related to the popularity of "PlayerUnknown's Battlegrounds", after all, this is based on the framework of "True War". Yang Chen nodded, but he was still a little speechless to Grayson.

Although they cooperated very happily, and Yang Chen had to admit that for Nebula Games, UEgame, an overseas brother, can be said to be a model among partners.

40% of the employees in an overseas branch that Nebulas Games has just expanded not long ago have jumped from UEgame, mainly UEgame employees who participated in the development of the "Battlefield" project.

After jumping ship, I even saved the time to get familiar with the environment, and everyone was a happy family.

"But it's not the same as before, the new project is mainly developed by UEgame, and I've told them before." Yang Chen opened the GDD document that had been prepared simultaneously when developing PUBG.

"All?"

"Of course not, in the name of the external announcement, in fact, the main direction of development is still based on our GDD." Yang Chen shook his head.

If it was all led by UEgame, then Yang Chen would not have agreed before.

It's just that the outside claims that UEgame is dominant, and the team, including the development team, is also dominated by UEgame.

But the core content in the main bones is still based on their Nebula games.

It's the same as the previous "Battlefield", except that this time UEgame doesn't have to pay money and people, and then the children are someone else's.

While chatting with Wang Yaliang, Yang Chen referred to the content of the dream memory and perfected the GDD in front of him little by little.

Not all of them were finished, and some of the main core content was retained, Yang Chen opened Grayson's mailbox, and then added an attachment and sent an email to the past.

The name of the email, only four words.

'Borderlands'