Chapter 173: Praise

is also high, second only to the popularity of 'Skyrim of Love', and countless players can't help but let out a groan after clicking into the od of 'Skyrim Black Widow'!

Completely different from the previous "Skyrim of Love", the gameplay in "Skyrim Black Widow", according to the description of the OD production team, will be a simulation game that is biased towards daily life.

Players need to play as an ordinary dragonborn, and then quickly accumulate assets to become a big merchant in Skyrim Province.

And in it there will be a legacy setting, where players can choose to do business on their own, or they can choose to have a relationship with other characters in the game, and then find a way to kill them and get their inheritance.

"I'm convinced, what kind of talents are these! said that it was a good magical epic masterpiece, why did the painting style suddenly change? ”

"I grabbed the root treasure, the legendary great dragonborn, I killed the first dragon outside of Snowman City and comprehended the dragon's roar, I climbed the Throat of the World to find Graybeard and learned the power of the dragon's roar, and finally I used the Elder Scrolls to enter Songard and crush the threat of Alduin, the Eater of Worlds, but now I urgently need to replenish my nutrition, I can't stand it anymore!"

"Upstairs? Is this why you, as a dignified dragonborn, killed the chicken god of Ximu Town? ”

“gkd,gkd!”

Countless players have been hotly discussed, looking at the introduction of these two ods, the players' hearts are already anxious.

Just like Little Butter crowdfunding, not afraid of hardship or tiredness, even if the crowdfunding payment methods in other countries are completely different, players have to come together to make a wave, even if the crowdfunding fails in the end and overturns.

And compared with the players who are looking forward to 10,000 copies, Yang Chen is completely speechless, what is this called.

Although his original intention was to let players build on the game itself of The Elder Scrolls Skyrim, vigorously develop OD, and let players come up with more and more fun modes on their own.

But the main purpose is not to make you pornography!

One moment 'Skyrim of Love' and one moment 'Skyrim Black Widow', who can stand this!

Although the OD incident of "The Elder Scrolls Skyrim" seems to have caused a lot of trouble, after all, the content in it hinders the weathering, basically first- and second-tier media such as the game Starry Sky, in order not to cause trouble, even if the popularity is quite high, but basically there is no forwarding or anything.

And some third- and fourth-tier media, plus self-media, although they are forwarded in various ways, after all, the audience traffic can't set off any waves there.

However, in order to attract some traffic, such as the "Elder Scrolls Skyrim" forum section of the game Starfield, the indescribable od information about "Skyrim of Love" and "Skyrim Black Widow" has not been deleted, but the user level has been set to be visible in reply.

On the other hand, Steven is also following the latest situation in The Elder Scrolls Skyrim, but of course he is not concerned about the mess of Skyrim of Love.

He paid attention to the latest DLC 'Dawn Guard' released by Nebula Games and the other party's attitude towards OD gameplay.

"Non-linearity, a multi-faceted approach to game design, is a great way to do it." In the studio of Power Storm in China, looking at the game screen of "The Elder Scrolls Skyrim" on the computer, Steven praised it sincerely.

It wasn't the first time he'd played the game, but he still felt amazing.

"Is it really that good?" A bald guy next to him looked at Steven and said.

He is the second-in-command of Powerstorm, Johnny, and unlike Steven as a bigwig in the game industry, Jonny himself doesn't actually know anything about games.

But he was an investor in Steven's first game, he didn't understand the game, but he knew how to read people.

At the beginning, he thought Steven was a great person, so he invested in him, from the first game to the later establishment of the studio, until the establishment of Powerstorm Studios.

He never asked about the development of the game, even if a game has been developed two-thirds of the way through, Steven felt that the game could not be redeveloped and pushed to the beginning, and he did not hesitate to stand on Steven's side.

"Of course, they did a very good job in the story, the design of the game missions, as well as the design and rhythm of the side plots and maps, they were very clear about what their purpose was, what they wanted to tell was not the story of a character, this story did not belong to the player playing the Dragonborn, but to the story of the era and location in which the player played the Dragonborn, that is, Skyrim." Steven said as he looked at Jonny.

"Uh-huh......" Jonny gave a serious expression, then nodded, though he didn't understand a word.

Fortunately, the two sides have worked together for more than ten years, Steven knows very well what kind of person George is, and completely ignores Jonny, who looks like I already understand, and continues, "Many RPG game makers, when making games, will always go back and forth between two boundaries, on the one hand, it is about the shaping of the characters in the game, and on the other hand, it is about the shaping of the worldview, but whether it is the worldview or the characters, this requires a lot of content to portray. ”

"Actually, this is also a problem faced by "Epic Continent", I wanted to take care of both, but then reason told me that at least not for now, so I temporarily abandoned the shaping of the worldview, and the character story in the game, this is what I want to tell."

"And in "The Elder Scrolls Skyrim", you are more of a story of experiencing an era and a world view, the Dragonborn joining the Storm Cloak and the Empire, it seems that this is the story of the Dragonborn, but in fact, more portrayal is placed on these two camps; The same is true for defeating Alduin, the adventure on the way is more for players to explore this world, but the story of the Dragonborn itself is very small, and even the protagonist is just called the Dragonborn, which is also a very clever way for them to design, so that the player has a very high sense of substitution, the Dragonborn is just an identity, but the moment the player escapes from Helgen with the name of the character, it is the player's own story. ”

Analyzing the various designs in the game, Steven did not hesitate to give his praise.

However, Yang Chen could only say that in fact, he really didn't think about it so thoughtfully.

There were some things he thought of when he was working on The Elder Scrolls Skyrim, but there were also some places that he simply felt that this would be more appropriate in the Dream Memory, or what kind of changes were made to the original comments of the players in the Dream Memory, and the players would like it more.

For some deeper things, Yang Chen has always referred to the games in his dream memories while learning from experience through actual game development.

I have to say that for game development, only by really handling triple-A scale development can you have a deeper understanding.

With the various od troubles in "The Elder Scrolls Skyrim" and the publicity of "Epic Continent" in full swing, Yang Chen and the others are carrying out a new round of plans.

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