Chapter 590: After playing this game, the house is lively
Nebulas Games' game forum community, where countless players are discussing.
"The ever-present sense of oppression, familiar decryption, and scarce resources all brought me back to the feeling of the original Resident Evil, if anything, it's that Tineema is scary! This is played by people? ”
"I tried the VR mode, and then I changed my pants."
"I'm scared to pee, I'm scared to pee, it's so fresh and refined!"
"! I don't dare to be at home alone, I feel like the house is lively after playing this game, and the cabinets, balconies, windows, and under my bed are full of people! ”
"I knew it! Mr. Yang hides evil intentions in this game for free! When that black sheriff was killed with a shovel, Jinnyima scared me to death! ”
"The day is over, the Chihuahua turned off the voice and put it on, 'Don't look at me as I'm just a sheep, the green grass is getting more fragrant because I'm getting more fragrant' are scared to pee."
"The PC version can be used in the third person, it's so scary, the VR platform forces the first person, can anyone really withstand it?"
The major game community forums are full of player discussions about "Resident Evil 5", in addition to discussing how scary "Resident Evil 5" is, there are also some people who are scared in the game and ask 'What is this game?' Not scary at all! ''The best Resident Evil series! And so on and so on for ill-intentioned posts.
This kind of post is the same as the post that a group of people said on the Internet after the release of "Wolf: Shadow Twice" and "Dark Souls" in Nebula Games that these two are Musou games, and the gameplay experience is simply as refreshing as mowing grass.
The main thing is to trick players into going in and dying a wave, but obviously except for the fact that they haven't had much contact with stand-alone games before, or have just played the game, they haven't heard of the name of "Resident Evil", and this kind of player of Nebula Games.
There is almost no faith, it's too fake!
However, although this kind of phishing-shaped post is not believed by many players, the other side of the online post discussing how scary the "Resident Evil 5" game is, has aroused the curiosity of most players.
Although this game is given away for free, and there are discount rewards after clearing the game, not all players are tempted.
After all, the discount sounds very powerful, but if we don't buy it, isn't it a net saving of 100%?
As long as my perseverance is strong enough, you will not want to take a penny out of my pocket!
There are not a few players in this category, and there are also players who have not started playing yet.
But no matter what kind of players are looking at these posts discussing Resident Evil 5, they are all curious.
"Is it that scary?"
"Didn't the original generation of "Resident Evil" not play it? Although there is a sense of oppression, it is not so awesome to be said, right? ”
"Six-fold coupon, I've got it!"
With the heated discussion among online players, many players who have not yet entered the game experience are born with some curiosity.
Others say, "They can't believe it either."
You still have to experience it for yourself to understand, not to mention that there are generous welfare rewards!
The more reckless players have already downloaded the game and entered it to start experiencing it for themselves.
And some of the more secure players have opened live streaming sites and video sites, ready to see how terrifying this game is from the perspective of others playing.
Subsequently, many players who didn't care about Resident Evil and Twenty-One and watched others say that "Resident Evil 5" was terrifying, but they didn't believe it, plunged into it and peed instantly after experiencing the real game content.
At the beginning of the game, you enter the first room, which can be said to be just an appetizer.
The rhythm of the whole process is actually not very tense, and in the basement, only the floating corpse suddenly encountered in the sewer has a little frightening feeling.
Andre's corpse in the videotape, although it is very visually impactful, but in fact, the players are already mentally prepared.
But after that, when the players meet Mia, the horror journey officially begins.
Unlike the "scare you" section in ordinary horror games, Yang Chen did not use it much in "Resident Evil 5", and used a combination of visual impact and psychological suggestion.
For example, similar to the sound effects in a series of horror games called "Zero" in dream memories, the creaking floor, the looming dark scene and eerie atmosphere, coupled with the visual impact of Western-style horror elements, moldy and rotten walls, insects, blood, corpses, internal organs and other visual stimulation props, all combined together make the player's scalp tingle.
In the game, just like the original Resident Evil, players also need to decrypt and fight in this closed house to escape.
Including the stubborn enemies, the limited carrying space and the trade-off of items, it can be said that players feel a kind of despair in the game.
Of course, this is not the most desperate for players, the most desperate thing for players is that in the game, most of the time there is no soundtrack.
Some horror games will introduce eerie and terrifying BGM in conjunction with the plot, in fact, there are some in "Resident Evil 5", but most of them are frightening scenes that have appeared to further consolidate the atmosphere of fear.
And soon the BGM will disappear, and the whole game will be silent.
Because players can guess what will happen next in the game based on the soundtrack, for example, in the game, players play Clancy in the video and enter the basement to see Andre's back, and suddenly the eerie BGM sounds, players will know that nothing good will happen to this thing, so as to predict what will happen next.
It's like walking with a handrail, and if the music is suddenly lost, players will only be able to hear in-game sound effects, such as the creaking of a door, the snapping sound of walking, and the in-game Ethan's gasping sound.
The oppression brought about by this silence is definitely the best psychological suggestion of fear.
It can be said that when telling the story about Resident Evil, Yang Chen completely integrated "Escape", "Silent Hill" and some other horror games in other dream memories into this work.
And in the case of good enough picture quality performance, it can allow players to enjoy the immersive feeling.
The previous "Silent Hill" and "Escape" were not able to be said to be lifelike because of the cost and game production technology at the time, but Yang Chen of "Resident Evil 5" can pat his chest and tell players that this is definitely a top-level 3A standard picture quality performance, and it can definitely allow players to experience the most realistic horror scenes.