Chapter 740: Absolutely no one knows Nebula Games better than I do!

The enemy of our enemies is our friends!

If Nebula Games was a partner in the early days, it showed strong enough strength on the Nebula game platform, and the independent platform of Switch relied on a series of exclusive masterpieces such as "The Legend of Zelda: Breath of the Wild", "Super Mario: Odyssey" and "Splatoon", and even revitalized the handheld market.

Even brought some third-party manufacturers' games to the Switch platform, showing amazing performance, which made NetDragon, Phoenix, Tenghua and other three major Nebula games targeted.

The number of users of the Switch, everyone is also greedy when they look at it, but there is nothing they can do, because the big sales of the switch itself are not directly related to the design of the game console.

Easy to carry, you say? Feel the vibration? It's not like I haven't done this before.

Isn't the most direct reason why first-party blockbusters like The Legend of Zelda: Breath of the Wild and Super Mario: Odyssey are too attractive?

And it's impossible for a player to play only a few games if he buys such a single gaming device, right?

So other third-party masterpieces went up, and it was quite fun to cooperate with portability, such as the old game "Yu-Gi-Oh" of Nebula Games, which was a VR platform at first, and then landed on mobile platforms and PC platforms.

But although the VR platform is cool enough, there are still a few players who have VR, and the PC platform is too tired to sit there and play, and the mobile screen of the mobile phone is too small to look at the eyes.

Of course, as a card game, "Yu-Gi-Oh" is still the most suitable for mobile phone touch screen play, just touch and drag it directly, there is no complicated operation.

But some games that require complex operations, the experience brought by glass rubbing is far less comfortable than physical buttons like switch.

But whether it is due to high-quality exclusive games, or some other reason, it is obvious that the development speed of Nebula games is far faster than the imagination of NetDragon and the other three major ones, and if this is the case, they are actually happy with the rise of Nebula games.

After all, the industry also has to be competitive, just like the automobile industry and the film industry in the United States, and even help some small and medium-sized manufacturers, but once they touch their own channels, it is not so easy to speak.

And Nebula Games has obviously set foot in the platform channel, and before that, Jiasheng has also caused them a lot of trouble.

But what they never expected was that Nebula Games, Jiasheng and UEgame that had never had a voice, and the three of them actually started a huddle.

Although it can be said that Nebula Games is unique at present, both Jiasheng and UEgame have also earned a lot of benefits because of the joining of Nebula Games, and the feedback on resource channels UEgame and Jiasheng have also benefited Nebula Games a lot.

If the three families are separated, although they are powerful in the face of the three, they are not invincible, but when these three families are united, their energy is even stronger than any of them alone.

And just when they are distressed, the repeated defeat of the Epex game gives them hope.

The enemy of our enemies, that's our friends!

Moreover, Apex Games is currently targeting UEgame's overseas channels, and has not done much for domestic platform channels.

But UEgame was able to turn the tide, which in turn is closely related to Nebula games.

"The main reason why Nebulas Games was able to launch a game so quickly is that they invested about 70% of their resources in the projects they are developing."

I didn't care about the jet lag or anything, at eleven o'clock in the evening in China, a temporary transnational network video conference.

In the small group of Ma Lei, Ding Teng, Ethan and Chen Qiao of Phoenix Games, Ma Lei had a smile on his face.

If anyone knows the Nebula game best, then Ma Lei dared to pat his chest and say that it was definitely himself.

Absolutely no one knows Nebula Games better than him!

Apex games?

It's just that they have been crushed three times by Nebula Games, how many times has their NetDragon been crushed?

Especially Nebula Games' first well-known game at home and abroad, "The Elder Scrolls: Skyrim", it was their NetDragon that helped Nebula Games provide technical assistance, look at the development list of "The Elder Scrolls: Skyrim", but there is a list of their NetDragon Studios.

In addition, Nebulas Games later poached Lin Jiayi, a game designer talent that they valued more, it can be said that the rise of Nebula Games was closely inseparable from their NetDragon!

Channels, technology, and talents, which one is not related to NetDragon?

In the video conference, looking at Ma Lei, who stated how much he knew about Nebula Games, the rest of the people were speechless.

Is this something to be proud of? I have to thank you for letting the big boss of Nebula Games enter the maturity period as soon as possible?

However, as an opponent who has been bullied by Nebula Games recently, Ethan of Epex has a feeling of sudden realization.

No wonder Nebula Games' game development is so fast!

It turns out that so many resources have been invested!

But soon he shook his head again, putting so many resources into a project, as a small company and small and medium-sized manufacturers who have no choice, it is natural that they have nothing to say because their ability is like this.

But for Apex Games, this is a more difficult thing, on the one hand, to divide the risk, and on the other hand, it is a matter of project ownership.

For Nebula Games, Yang Chen is the chief designer of the game, although there are various studios below, but Yang Chen's identity is destined for him to have a dominant position in the project, and the direction of the entire project is under his control.

But what about their Apex games?

If he leads the whole project, it will be fine, but the point is that he doesn't understand anything!

He understands the game, he can know the quality of the game, that's right, let him make the game, how can he Ethan do it!

"Godfall's postponement must have something to do with the game's completion, right?" After a brief discussion about Nebula Games, Ding Teng and the others said to Ethan.

His face froze, Ethan looked a little embarrassed, and coughed lightly: "In order to bring players a better game experience, "Godfall" does need a period of time to polish the content inside. ”

Hearing Ethan's words, several people smiled and didn't continue to ask, everyone just knew in their hearts, and they hadn't been done this before.

Isn't that a shame? Well, I felt embarrassed at first, but when I lost a lot, I didn't feel so ashamed.

But it doesn't matter, since it seems that a single company can't compete with Nebula Games, what about them joining forces?

Know that unity is strength!

Why did Nebula Games join forces with UEgame and FOREX?

Isn't that unity is strength?

Now the three of them are a little inferior to Nebula Games and UEgame, why is this?

Not enough strength! And Apex Games is that new addition!

Although they have been defeated three times in a row against Nebula Games, doesn't this confirm that it is difficult to defeat Nebula Games by relying on their own forces?