Chapter 123: The Old Man's Scroll Bar (Three Watches, Asking for Subscription)

In fact, in Yang Chen's opinion, it is a very normal behavior to want players to be in the game. 126shu

After all, game companies need to make money.

But the key lies in what kind of means are used to make players krypton gold in the game, using the numerical difficulty to make players unable to experience the game normally without kryptonite, inciting players' emotions through the internal drag of the game, and making players lose their minds to spend in the game.

Yang Chen felt very shameful about this kind of behavior, and Yang Chen wanted players to be willing to spend in the game than this method.

For example, liking a certain accessory, liking a certain character, or even to be able to show off in front of civilian players who don't spend money.

Yang Chen felt that there was nothing to deceive Krypton, because it would not affect the attributes of the game itself.

But if this kind of popular character is attached to a particularly awesome attribute, as long as you buy this thing and can't beat the boss before, this feeling is a different taste.

Although this is a common method in the game circle, with the background of dream memories as a backing, and now that Nebula Games is also on the right track, Yang Chen feels that there is no need to take this kind of deceptive path at all.

Relying on pure appearance skins, it's not that you can't make money.

Switching the T on the computer to display on the projection screen, Yang Chen opened the document prepared in advance.

"I don't need to say much about the sequel to "Resident Evil", it's also a story with Leon as the protagonist, but in terms of gameplay, we need to focus on action elements, and the introduction of the QTE system will also have more cool actions." Yang Chen said to everyone.

Resident Evil is a survival horror game, there's no doubt about it.

But too much horror will definitely make players scared, and the improved version of "Escape" proves this, and the later improved "Resident Evil" by Yang Chen also proves this.

There's also proof of this, and that's big data feedback.

According to the achievement data provided by the official game, only 60 players successfully cleared the game without using cheats to modify the memory.

And what happens to the remaining 40 players?

I bought the game, why should I play it!?

Well, there must be that, but more of it is still holding back because of terror.

Let the fear be weakened, focusing on action elements and shooting elements, this is also the path that this series has traveled in dream memory, although many players in dream memory said that "Resident Evil" slowly lost its initial fear, but the perfect online experience and excellent action shooting elements of the sixth generation have created the highest selling generation in its series.

Of course, along with the feelings of players, the yearning for that fear, the game developers have returned to the original fear, and the excellent game quality plus the bonus points of the past feelings have also made the seventh generation a big hit.

There's really no right or wrong thing about the action-oriented, or the purest horror, but sometimes game makers have to make the right choices, or even have to make changes.

As a game developer, you can be tolerant but also picky.

A game, especially a game of Series I, is likely to have this kind of dialogue.

Developer: "Hey, this is the latest sequel, it's not the same as the previous one!" ”

Player: "What's the difference?" ”

Developer: "Here, here, and here!" ”

Player: "Oh, I hate it, it's lost the essence of the set, might as well be the same as before......"

Developer: "The latest sequel is coming out!" ”

Player: "Great, what changes were made?" ”

Developer: "Well, not much has changed. ”

Player: "Damn, I dare to sell it if it hasn't changed?" What about the cheat! ”

"I'll go into more detail with the Resident Evil team when the time comes, but this game is a secondary priority, and we have a lot of time to think about this game." Yang Chen looked at everyone and briefly introduced the project about "Resident Evil".

Hearing Yang Chen's words, everyone in the conference room couldn't help but show puzzled expressions.

Is the sequel to Resident Evil a secondary priority?

If "Resident Evil" is as popular as "Escape", then forget it.

But the key is that "Resident Evil" is popular and popular, and even set off a wave of horror games and zombie biochemical frenzy before, including "Resident Evil", which has just been developed, although it has completely innovated in the gameplay mode, but it has also rubbed a lot of popularity of "Resident Evil", and now the global sales of "Resident Evil" have exceeded 6.5 million copies, which shows how terrifying it is.

Such an achievement is put in UEGA and NetDragon, Tenghua and other three major ones, and it must belong to the first-line I, and the development priority of such an existence is secondary?

Everyone was a little puzzled, but because of Yang Chen's status, everyone didn't speak, just waiting for Yang Chen's explanation.

Knowing the doubts in everyone's hearts, Yang Chen smiled and explained: "I know what everyone is thinking in their hearts, it's not that they don't value the "Resident Evil" series, on the contrary, this will be one of the important pillars of our Nebula games, not only "Resident Evil 2", but also "Resident Evil 3" and "Resident Evil 4" in the future, but not long after the development of "Resident Evil", and "Resident Evil" For games of the same type, players are already a little tired of vision, and this series needs to pause. ”

"Moreover, we can't keep the "Resident Evil" for a lifetime, we need to have new works." Yang Chen had a smile on his face, and his tone was full of ambition.

Listening to Yang Chen's words, everyone present became a little excited.

There's no doubt that as a game practitioner, everyone has an ambition in their hearts, and that is to make the most fun game on the planet, whether it seems realistic or not.

"Mr. Yang, what kind of game is the new project?" Wang Ye asked with some excitement.

Facing Wang Ye's question, a smile appeared on Yang Chen's face, and he switched to another T document: "This is an open-world RG, a story of a Western magical epic. ”

As he spoke, the name of the document was dropped on the big screen.

γ€Šthe elder scrolls:skyri》

"Old man scrollbar: Skyrim?" Looking at the English on the big screen, Wang Ye subconsciously translated it according to the segmented words.

Listening to Wang Ye's translation, Yang Chen, who was originally smiling, suddenly darkened: "What old man scrolls, the name of the new game is The Elder Scrolls!" ”