Chapter 500: League of Legends
In the dream memory, this kind of tower-pushing game, in addition to DOTA, there is also a game "League of Legends" that is higher in terms of popularity, compared to DOTA's hardcore, "League of Legends" is obviously more entertaining.
Putting aside the really top-level professional level, it is clear that the latter is easier for newbies to get started than the former.
Of course, hardcore competition has the benefits of competition, and bias towards entertainment also has the benefits of bias towards entertainment.
For DOTA, the hardcore competitive style is destined to pass a high threshold for newcomers to enter DOTA, for example, although the game is divided into auxiliary positions, disadvantaged roads, mid laners and dominant big brothers, but according to the different situations, big brothers can turn to soy sauce, soy sauce can also turn to big brothers, and mid laners can also turn to junglers.
Aside from the complex tactics and the idea of outfits, the various hero positions alone will have to be beaten by the veteran for a long time before the rookie can understand.
"League of Legends", on the other hand, is biased towards entertainment and low threshold, although in high-end games, players will also use various routines.
But as far as the game itself goes, there is a system in place, which is the shooter position called ADC, the heads-up mid lane, and the jungler to help teammates build an advantage.
And in any game, it is called RBQ's support.
However, this mode that favors entertainment and hero trait positioning, although it allows novice players to get started quickly, will also cause a problem, that is, the fixed style.
For example, in a certain version, the ADC is too strong, in a certain version, the Assassin is too strong, or the Warrior or Tank is too strong.
In the final analysis, in Yang Chen's opinion, although these two games are of the same type, they are actually not in conflict.
If this type of game is compared to fighting a war.
Dota is a large-scale battle, which needs to be considered in the long term and taken step by step; Then "League of Legends" is a small-scale blitzkrieg, breaking through and cannibalizing the opponent from a certain point.
There is no difference between the superior and the same, just because the real core style is different.
And compared to games like Red Dead Redemption, League of Legends can be said to be completely non-existent in terms of development difficulty.
The most difficult part of this type of game is the design of the heroes, as well as the decision to equip the various balances.
However, this is not a thing for Yang Chen, who has dream memories.
Secondly, this kind of game with low difficulty, Yang Chen can also rest assured that he can hand over some rookie teams within Nebula Games to cultivate their abilities.
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"A new type of game?"
In the conference room of "Warcraft", Chen Chuan and other teams responsible for running DOTA and Dynasty Warriors all looked at their boss Yang Chen with very surprised eyes.
At the beginning, they proposed to the company to separate DOTA and Dynasty Warriors as separate games, on the one hand, considering the future prospects of their project team, and on the other hand, they also felt that the potential of DOTA and Dynasty Warriors did have this ability.
In the case that players need to pay a "Warcraft" entry threshold fee, there are still so many user players, which is enough to prove the charm of these two maps made by Yang Chen.
In terms of follow-up operations, at the beginning, the whole team was updated accordingly according to the plan given by Yang Chen, but in the later development process of the game, it was more that they considered the opinions of players to balance and update the version.
But developing a new game on its own, which was something they hadn't thought about.
"Is Yang always a standalone version of Dota or Dynasty Warriors?" Chen Chuan, the boss of the team, asked Yang Chen tentatively.
"DOTA and Dynasty Warriors will be independent, but it's not a new type of game I'm talking about, the main gameplay is not much different from DOTA, but the overall style is more entertainment, and the threshold for getting started will be lower." Yang Chen said with a smile.
As a game, League of Legends can be said to have fully proven itself in terms of business, influence, and the fun of its own gameplay.
And it has gone through countless versions, and even made players say that this is a brand new game.
One of the most significant is the addition of the Auxiliary's exclusive payroll outfit to make the Affiliation less miserable; and removing runes and mixing them with talents, among other major changes.
It can be said that the changes in various major versions of "League of Legends" are actually related to the game market environment in the dream memory.
At the beginning, as the developer of "League of Legends", there was no fatal thing to ask for money, they completely developed it as a commercial online game, so newcomers to enter the game can only use those few heroes, and they need to play new heroes to either spend time playing gold coins to unlock, or directly kryptonite.
At the same time, the setting of runes can actually be used as kryptonite props for its game settings.
According to the different characteristics of the heroes, with exclusive runes, it can be said that there is a little more equipment than others at the beginning, not to mention the situation where there is a gap in technology, but in the case of the same technology, it is definitely the side with the runes that has the advantage.
But after the success of the game, money is no longer an issue, and it is extremely important to make the game more competitive and professional, so the cancellation of the rune setting has become the first step in its transformation.
For Yang Chen, it is obvious that the game "League of Legends", Yang Chen's most important thing is not its profitability, even if it can be said to be the top pyramid level in commercial games.
But for the current Nebula game, it really doesn't value its profitability very much, Yang Chen pays more attention to the game "League of Legends", which can accept all players who are not suitable for the hardcore battle game of DOTA.
In the original dream memory, in order to make a profit in order to get up early, such as hero purchases, runes and rune pages, Yang Chen directly cut them all.
Heroes and runes, all players can try them for free.
As for the level mechanism, Yang Chen didn't plan to change too much, and there was no upper limit to the level.
And every time the player improves the level, he can get some corresponding item fragments from the treasure chest.
For example, decorative props such as skin smashers, expression fragments, spray paint fragments, and avatar fragments.
As for the main purpose of this, it is to give an account to the meaning party in the game.
The rank of the ranking system makes players feel that they have a head, and they can improve their rank in order to become stronger.
And ordinary matchmaking, what is there besides winning or losing?
Obviously, experience, improve experience to open treasure chests, open treasure chests with skin props.
Listening to Yang Chen's words, Chen Chuan and the others were already a little excited.
"Mr. Yang, do you already have a complete GDD plan?" Chen Chuan asked excitedly.
This kind of thinking, this kind of explanation, it is obvious that Yang always comes prepared.
Hearing this, Yang Chen nodded lightly: "Well, it's almost there." ”