Chapter 418: Trial Version
A week after the "Call of Duty: Modern Warfare" promotional video was released, a press conference was officially held in Jiangshi about "Call of Duty: Modern Warfare", announcing the pre-sale time of "Call of Duty: Modern Warfare", as well as the trial time of "Call of Duty: Modern Warfare".
Like all previous Nebula games, Call of Duty: Modern Warfare will be available for pre-download and then available for a three-day trial, of course, with limited content.
Naturally, the story mode can only be experienced in the first few levels of European stocks, mainly to let players understand what kind of game this is.
As for the multiplayer mode, there are only two normal confrontation modes, 2v2 and 4v4 fast-paced small map confrontation.
As soon as the news was released, players were already in a frenzy, waiting for the game's trial day to arrive.
Yang Chen, on the other hand, temporarily put his main experience on the development of SWITC***.
Wang Ye and Lin Jiayi also got the games they developed on the switch platform from Yang Chen.
One is Just Dance, which is similar to the dance machine game genre, and the other is "Messy Kitchen", which allows players to help each other in harmony and friendship, especially for couples.
It's not a big game, it's technically a small game, except for Just Dance, which requires a lot of song licenses, and the development difficulty and cost of the two games themselves are not too high.
But it's very suitable for the switch platform, of course, "Just Dance" is more suitable for playing in TV mode.
The development of these two games is progressing smoothly without much problem, including porting such as "Minecraft", "Octopath", "The Combination of Isaac", "Digging for Ascension" and "Jumping King" through outsourcing through manufacturers, and the progress is also good.
And as a switch platform ported "The Elder Scrolls: Skyrim" as a triple-A level masterpiece, textures and everything have to be compressed, which takes some time, but it's not difficult, it's just time-consuming, and it needs to be constantly tested and optimized in various scenes.
The only real problem of difficulty encountered by developers is "Super Mario: Odyssey" in charge of Yang Chen.
This seemingly simple, but in fact it is the culmination of box garden games, it was only when it was actually developed that Yang Chen understood the difficulties.
There is not much of a problem with the design of the level, and it is not difficult to refer to the level design ideas in the dream memory.
After all, this is an open-book exam for him.
The only difficulty is the art style of the game, the switching of different scenes, there will always be a sense of abruptness, compared to the "Super Mario: Odyssey" in the dream memory, although because of the improvement of the function of its switch, resulting in the progress of the game screen, but the sense of disobedience of different styles, is full of presence.
Especially when switching between desert and city, to forest and ocean, which have different attributes, this sense of disobedience is even more serious.
At the same time, there are a lot of easter egg details in the game, but these easter eggs are easter eggs in the world of dream memories, but putting them here will only make players feel a little inexplicable.
For example, the Black Hawk Fall in Call of Duty: Modern Warfare, and the levels of the double sniper past, although players don't know what these mean, but the characteristics themselves are still the level effects and playable content.
But in the game "Super Mario: Odyssey", some special levels and small details, players will feel very moved and smile when they know the easter eggs, but if they don't know, then there is no extra point of feelings, and the experience is obviously not very good.
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While Yang Chen was thinking about how Super Mario: Odyssey could be improved, Call of Duty: Modern Warfare officially opened the trial mode.
There is still a short time before the launch of the game, and the advertising screen of the square has not yet been put on the promotional side.
But there are other industries in Internet cafes, and in places like billboards in subway stations, "Call of Duty: Modern Warfare" ads have already begun to run, not to mention online publicity.
Almost a little bit of the game's wind and grass, without Nebula Games taking the initiative to advertise, the major game media will be clear.
As for the games that were not launched in the same period, but Tenghua and Phoenix Games, two popular FPS games, launched corresponding welfare activities one after another.
If it's just a simple FPS type, Tenghua and Phoenix Games won't pay too much attention to it, after all, players in FPS games are much more sticky than players in other games.
Even the two of them have launched a lot of FPS games, intending to further expand the market, or replace their own already older FPS, but in the end they all failed.
But "Call of Duty: Modern Warfare" is obviously not a simple FPS game, not to mention that it is made by some legendary Nebula games in the industry, and more importantly, the publicity shown by the other party fully proves one thing, the other party has high expectations for "Call of Duty: Modern Warfare".
Yang Chen doesn't know what other people think, and for Yang Chen, it is better to care about what others think, so it is better to look at the player's evaluation of "Call of Duty: Modern Warfare" after the trial.
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Because of the server and channel reasons, overseas publicity is far less fierce than in China, and it is just a matter of doing some publicity on the Internet, such as well-known live broadcast platforms and game media websites.
And the time to start the trial is also based on the domestic time, but even so, there are still many overseas players who have already preloaded the game files of the trial version, waiting for the moment when the trial is opened.
As for the domestic, as the main battlefield of Nebula games, not to mention the performance of ordinary players, at least in the game area of a game platform such as Shark TV, almost half of it is in the waiting interface of the Nebula game platform, in order to be able to enter "Call of Duty: Modern Warfare" for the first time.
As a newcomer who relied on Nebula Games, Chen Xu, who would play a new game as soon as Nebula Games came out, was naturally waiting for the interview for Call of Duty: Modern Warfare.
Chen Xu also watched the press conference not long ago, although Yang Chen did not appear in the press conference made him a little disappointed, but he also knew a little more about the game "Call of Duty: Modern Warfare", according to the official statement.
It seems to be a game that focuses on multiplayer mode, but at the press conference, the official said that in the game, the story campaign will have more than 30 hours of flow.
This is what attracts Chen Xu the most, more than 30 hours of stand-alone plot flow, you must know that no FPS type game will guarantee this before.
"! Sneaked away ahead of time? ”
Chen Xu, who was thinking about it, glanced at the barrage on the secondary monitor next to him, and looked at the screen full of 'old man, the game is on, don't scratch it!' I was stunned.
This Nebula game, which has always been punctual, how can you learn to start the game in advance?
Don't play cards according to the routine!
Of course, complaining and complaining, Chen Xu immediately clicked on the icon of the "Call of Duty: Modern Warfare" demo version.