Chapter 34: Main Quest and Mission (Ask for Recommendation Votes)
The entire dungeon is filled with wounded people, and it feels as if these players have just come down from a terrible battlefield, when in fact the players have experienced a terrible battle.
They watched the kobold suddenly appear at the entrance of the spider's lair, and then the group of kobolds rushed towards them, and the players who came into contact with the kobold for the first time found that they couldn't beat it at all, so they immediately turned around and ran away.
There is a player holding one of his legs, which looks like it was torn from life; One player's entire arm is twisted in an eerie manner, as if it had been hit in the shoulder by some blunt object; One player is lying on the ground unable to move, his chest sunken down, coughing up blood; Still others were dead, dragged to the ground by the legs of their equally injured companions.
The scene in front of him was so tragic, in the strong smell of blood, the entire Eternal Kingdom Dungeon was shrouded in a relaxed and warm atmosphere.
"Who led the boss? Or is it brushed by the system? โ
"It seems to have been led by Arthur, and I saw him single-brushing spiders, and then a bunch of kobolds ran out of the nest."
"I didn't expect the scope of hatred to be so large, we all stood so far away, and rushed over."
"Laughing to death, not to mention the scope of hatred, hatred can't be pulled off, and now those kobolds are still dangling at the gate of the dungeon!"
"The kobold boss said that I hammered a child."
"The way of playing just now was not right, the fight was too chaotic, after the group of kobolds came, no one hit the mob at all, you all went to fight the big kobold, many people were killed by the mob."
"I'm all thinking about exploding equipment."
"I didn't fight the boss, I fought the mobs, but few people helped me, and I kept shouting and no one paid attention to me."
"Who said, I helped you, I took a short bow to help you shoot, I shot all the arrows in my special bow, and now I don't have a single arrow!"
"Fuck your uncle, how many of your own people have been killed by your arrow, you said yourself, if you can't do it, can you practice and play with a short bow again?"
"I'm afraid that in the future, shortbow players will not be blacklisted, this thing will kill their own people."
"Didn't anyone want a group for seven hours? Hahahaha! โ
"Hahaha! I can't do it, I feel like I'm going to die, I'm already seriously injured, and you're trying to tease me, I'm bleeding profusely when I laugh, hahahaha...... ! I'm dead! โ
With that, the man turned his head and fell to the side in a pool of his own blood, out of breath.
Moros stood on his training ground, looking at the already terrifying scene in front of him, and his heart was once again greatly shocked, even when he was young, he was a legendary gladiator, he had also worked for other lords, he had also fought with dragons, fought with krakens, confronted with priests, and had also seen Umegawa Kuko live and die with a smile, but where have I seen this kind of scene, dozens of people are dead, injured, and still talking and laughing.
Although I know that they can be resurrected by the lord, but a Umegawa Kuko is not afraid of death or pain, and can understand and accept it, but look at so many goblins who are obviously dying and still chatting, and then look at the goblin who laughed himself to death, this is no longer a question of being brave or not.
Moros's once fiery warrior heart was once again activated, and he fantasized that one day he would be as fearless as these goblins.
While Moros was fantasizing, there was a fluctuation of magic in the core hall of the dungeon, and then he saw the tall demon lord, Lord Sherlock, walking out of the core hall of the dungeon.
After receiving the notification from the core "Blue", Sherlock returned to the Eternal Kingdom as soon as possible, and when he was on the way, he had already learned about the general situation through "Blue", and had already discussed a solution with "Blue" in the shortest possible time.
The first step is to get rid of the kobolds who are surrounding the dungeon.
How? Just stand over there.
The kobolds wandering at the entrance of the dungeon had fled as soon as Sherlock appeared, and the more inferior creatures they were, the more instinctive they feared the superiors, and they didn't even need Sherlock to release their coercion, so they had already begun to retreat.
When the players saw the kobold retreating, they were all anxious:
"Grass! The boss is gone! โ
"Is the hatred pulled?"
"Made, I still thought that they had been at the gate of the dungeon, and when I could be resurrected, I would be able to kill them by dragging the corpses, and now that they are back, it will be a little difficult to fight."
"Damn, why did you go with me, why didn't you say it just now?"
"Didn't you say it too?"
Sherlock didn't care what the players said, walked over to treat and resurrect them one by one, as for the corpses outside, let the other players carry them back, players who can't find the corpses, can't be resurrected for a long time, and they will choose to rebuild the characters themselves to resurrect, of course, the combat skills will be inherited, after all, it is a skill they learned by themselves, something engraved in the soul, as long as the body can exert this power, it will be no problem.
These trivial matters aside, Sherlock has to hurry up and deal with the unexpected situation in front of him.
After Sherlock took care of the players' trivial matters, he temporarily closed the dungeon's path to the spider's lair, and then asked "Blue" to release a new full-server mission:
ใMonster Siege: Guardian of the Eternal Kingdom Dungeonใ
[Brief Description: The evil kobold tribe has appeared around the Eternal Realm!] These evil kobolds, taking advantage of Lord Sherlock's short departure, suddenly attacked the dungeon of the Eternal Kingdom, although they temporarily retreated, but they don't know when they will come back, please brave people of the Eternal Kingdom, protect their dungeons! ใ
[Quest completion requirements: During the mission, all entrances and exits of the Eternal Kingdom Dungeon will be closed, please patrol the dungeon within one hour. (During the mission, you can take the dungeon construction task, and you can carry out novice skill training)]
[Quest Reward: All players who receive the quest will receive a 10 Eternal Realm Dungeon Fame reward per minute as long as they remain online within the range of the Eternal Realm Dungeon.] ใ
After the mission was posted, these players quickly had something to do again, moving bricks and moving bricks, chatting and chatting, training training, and no one wondered why the entire dungeon was suddenly closed.
After calming the restlessness of the players, Sherlock left the dungeon alone, and after using magic to hide his aura, he followed the direction of the kobolds' retreat, and soon found the retreating kobolds at the entrance of the spider's lair.
They were surrounded by a gigantic kobold, clad in shining armor and wielding a huge hammer, and it was clear that the strong kobold was their leader.
These kobolds apparently escaped from spider nests, and some kobold tribes will use spiders' nests as their nesting sites, and live in peace with spiders to protect each other.
As for why these kobolds appear at the entrance of the spider's lair blocking the door, Sherlock briefly analyzed, most likely because the players have killed a lot of underground spiders recently, or there are other reasons, but it has nothing to do with Sherlock, he has to deal with this bunch of kobold tribes now, how can he allow another wave of such kobold tribes to act arbitrarily in the playground of his minions?
It's just that when Sherlock was about to take action to sweep away these kobolds, Blue's voice came to his head:
"Sherlock-sama, let me make a suggestion, use this kobold as a boss! It just so happens that those players in the other world have been brushing spiders for several days, and there is a kobold tribe, and the leader looks very powerful, and the players are challenged as bosses to adjust their mood, isn't it good! โ
Blue suggested at this time:
"And you can also take the opportunity to announce the main quest, the meaning of the so-called main quest, that is, we want to give these players in another world a sense of mission in this world, which can be to save the world or something."
"Wait, isn't their mission determined from the beginning, to complete the work of the greatest dungeon I have built, to serve the greatest demon king of all time, and to dedicate their lives to tiring work until death? And as the servants of the Demon Lord, what does it have to do with saving the world? โ
Sherlock asked rhetorically, frowning.
"That's true, but we have to say it nicely, a little whitewashing, after all, life is already very hard, we have to give them a little hope, let them feel that their different children of destiny, come to this world is extraordinary, indispensable value. As for the mission, I'd suggest a little more positive energy, which was clearly mentioned in the agreement you signed when summoning those players. Blue said, as Sherlock outlined in Sherlock's mind the summoning agreements he had signed before.
"Dungeons: Eternal Country, Virtual Network Agency Contract Specification", "2019 Online Game Approval Confirmation", "Disclaimer" and other materials all appeared in Sherlock's mind one by one, and they were marked on the terms and conditions about the theme of the game must be positive and guide teenagers to grow up healthy and strong, so that Sherlock could easily find it.
Then, Blue said in a sympathetic tone: "In addition to these terms, Lord Sherlock also hopes that these players from another world can be loyal to you forever, then it would be good to launch a main quest that can make them realize their self-worth, which is very in line with their culture in the other world, but saving the world may be a little bigger, so it's better to start by saving the dungeon." Once they have a mission and a goal, they will work harder to move bricks, trust me, Lord Sherlock. โ
Sherlock felt that what Blue said made some sense, after all, with his current conditions and situation, if he left this group of players from another world, if he wanted to develop a dungeon, he might really have to mention the hundred-year plan he had made before.
If you just shape these kobolds into the image of bosses, and then launch a main quest to make those players have a little more fun, and when the coolies can work harder, Sherlock has no opinion, because there is nothing to lose to him, and even a lot of benefits.
The more players die, the harder they move bricks, and the longer they spend "online", which Sherlock welcomes.
But if you want to launch the main story, you need to conceive a very good and reasonable script, fortunately, in terms of copywriting, there is "Blue" to complete according to the cultural characteristics of another world, Sherlock has saved a lot of effort, so there is one last question:
"Blue, what do you think I should give this big kobold boss a name?"