Chapter 540: A Story About a Demon Hunter Called 'White Wolf'

With the advancement of time, "Dragon and Phoenix Heroes" has basically been abandoned by NetDragon and Phoenix Games, and is only operating as an ordinary online game.

As for "League of Legends", Yang Chen did not continue to pay attention to the follow-up, but handed it over to Chen Chuan for continuous operation and updates, including the development of "DOTA", which was also carried out by Chen Chuan.

Compared with "League of Legends", Yang Chen did not pay much attention to the development of "DOTA".

Because it involves new game mechanics like League of Legends, and the hero design and equipment design are different.

The development of DOTA is basically a reproduction of the content of Warcraft and a new game using the new game engine, but the gameplay and other things remain the same.

As for the operation strategy of "League of Legends" on e-sports, Nebula Games has a special e-sports planning team, including many e-sports sponsors, and Yang Chen is not professional in this aspect of e-sports, so Yang Chen also let them do it.

At present, Yang Chen's main mind is still on the development of "Overwatch" and "The Legend of Zelda: Breath of the Wild".

However, the former is still under development, but the latter is actually nearing the end and is currently in the testing stage.

…………

"A sequel to Resident Evil?"

In the conference room, Yang Chen had a video conference with Lin Jiayi in Shanghai.

Hearing Yang Chen's words, Lin Jiayi in the video showed some surprised expressions.

In fact, after the end of the original "Red Dead Redemption", Lin Jiayi also carried out a new project, which is also an open-world project, but it can only be said that the sales generally belong to the kind of works that make money but do not make much.

And the evaluation given by players is also mixed, the depreciation is mainly in the open world theme, and the praise is in the narrative of the plot.

"Interested?" Yang Chen said with a smile.

As the oldest and largest IP under Nebula Games, Xu Yu told Yang Chen about the layout of the movie is also being filmed.

If you really want to choose a project team to do "Resident Evil", Yang Chen can't pull it out at present, and if he wants to hand over this project to other teams within the company, Yang Chen actually can't put his mind at ease, and it is estimated that he will definitely participate in it and pay attention to the development progress of the game.

You'd have to exhaust yourself to death.

So the first thing Yang Chen thought of was Lin Jiayi, after all, after the first generation of "Resident Evil", two sequels and DLC were also produced, not only the story of Leon but also King Ada, including the stories of Jill, Chris and others, which have also been completely displayed in front of players.

And the sales of sequels higher than the previous also confirmed that Lin Jiayi does have this potential.

Although Lin Jiayi's new work seems to have suffered Waterloo recently, Yang Chen doesn't care.

Who hasn't had a Waterloo?

After all, Lin Jiayi is not like he has the ability to remember dreams, and can pay attention to the advantages and disadvantages of a game from the perspective of God.

"Of course I'm interested, I kind of understand that my control is still a little insufficient for a game like a large-scale open world, and I'm still suitable for the production of this kind of linear plot." Lin Jia smiled and said.

The tone is very ordinary, but there is no embarrassment.

The failure of his own open-world game, coupled with the fact that "The Legend of Zelda: Breath of the Wild", which is also an open-world game, he also learned about it and was deeply shocked by it: it turns out that the open-world can still be made like this!

Coupled with his own reflection, Lin Jiayi is very soberly aware that he is probably really not suitable for games like open world.

Because what really makes players interesting about this type of game is not just to tell a good story, but to create a world that players can immerse themselves in.

Just like The Legend of Zelda: Breath of the Wild, it's a really old-fashioned story and it's thin, but it's definitely a great open-world game.

The same is true of the other Red Dead Redemption, although its main storyline is exceptionally good, coupled with the side plot and stranger missions, but if only the plot does not have the real Westworld for players to immerse in, it is also an excellent story-oriented action-adventure game, not a great open-world game.

It's a bit difficult for him to be able to tell a story and create an open world where the player can feel real and immerse themselves in it.

It's not a question of ability, it's a matter of style.

Yang Chen is also very clear about this.

This is the same as you asked Hideo Kojima not to use that kind of long-shot plot expression in the game, not to show off his skills, not to pretend to be forced; make Hidetaka Miyazaki less 'insidious', and make the Yanan Town in the game less hospitable than the villagers of Immortal Town;

It's completely impossible because that's their style of play.

Playing Hideo Kojima's game, you can experience the storytelling as if you were watching a movie, and you can feel the feeling of being unconscious.

Playing Hidetaka Miyazaki's game, you just know that you are going to suffer again, and you are going to accept the beating of the old thief again, but you just enjoy that feeling.

also tells a good story, which is also Lin Jiayi's style.

Everything in the game is about telling a good story.

"I don't think I'm going to have anything to do with open-world games!" Lin Jiayi on the other end of the video stretched and said.

Hearing the other party's words, Yang Chen couldn't help but smile when he thought of something: "Actually, it's not necessarily, who said that relying on the story can't make an open world that immerses players?" ”

The so-called open world is to immerse the player in the world in the game, so whether it is The Legend of Zelda: Breath of the Wild or Red Dead Redemption, it is an open world, not a sandbox game like Minecraft.

Whether it's a high degree of freedom or a lot of detail, it's just one purpose, and that's to immerse the player in the world.

At the end of the day, there are only three words: immersion.

"Huh? Mr. Yang, don't sell it! Sensing that Yang Chen had something to say, Lin Jia's eyes lit up on the other end of the video.

"I have an idea, but I'll have to wait until Overwatch and The Legend of Zelda: Breath of the Wild are finished with Resident Evil on your side." Yang Chen said with a smile.

"But I can also tell you a little bit of information......" Yang Chen smiled at Lin Jiayi's somewhat expectant gaze.

"That's a story about a witcher named 'White Wolf.'"