Chapter 603: Can You Still Use RPG Games to Kill Me in Seconds?

With Yang Chen's official response to the players on the official blog, it also made the players breathe a sigh of relief, but also made some hardcore players like "Wolf: Shadow Die Twice" and "Dark Souls" feel a little disappointed.

Although most players are a little shy away from the level of difficulty of "Dark Souls" and "Wolf: Shadow Dies".

But the same Dark Souls and Wolves: Shadow Death II have a huge fan base and are looking forward to this type of game.

And when Yang Chen released the promotional trailer before, in fact, judging from the action mode and the background setting of the game, there are still quite a few people who think that this theme matches the difficult combat mode of "Dark Souls".

However, with Yang Chen's official announcement on the official blog, this is not a hardcore game like "Dark Souls" and "Wolf: Shadow Death Twice", which is basically a foregone conclusion.

After all, if it's just the same as before, just play a promotional video, then what kind of game it is, it all depends on the player's brain, just like the original "Wolf: Shadow Dies".

If you want to lie to people, everything is true, not exaggerated at all, and people don't say a word, they make up their own brains as players from beginning to end.

However, after hearing that "The Witcher: Wild Hunt" is not the kind of difficult game, the attention of players was soon attracted by another news revealed on Yang Chen's official blog.

RPG games?

Could it be a genre similar to The Elder Scrolls: Skyrim?

With the content revealed by Yang Chen on the official blog, players soon began to discuss it.

As for the genre that some players speculated to be like "The Legend of Zelda: Breath of the Wild", it was quickly denied.

Because if you look at it in a big way, "The Legend of Zelda: Breath of the Wild" is indeed an RPG game, because the scope is too large, but strictly speaking, "The Legend of Zelda: Breath of the Wild" should be more of an AAVG type of game, that is, an action-adventure genre.

Including "Wolf: Shadow Twice" and "Dark Souls" are the same, even if they claim to be ARPGs, in fact, their attributes are more biased towards AAVG games.

So far, Nebula Games can strictly say that it has RPG attributes, and only the early "Octopath Traveler" and the later "The Elder Scrolls: Skyrim".

…………

Not only players, but also Mi Huyou, the main person in charge of Tenghua's "God of Origin" project, has also been paying attention to the movements of Nebula Games.

For his own products, he naturally has a little bit in his heart.

When Nebula Games broke out the game "The Witcher: Wild Hunt", he was actually a little worried in his heart.

Although it has been a few years since the failure of "Alien Crisis", he still remembers it vividly.

Although it is said to be a high-imitation stitching monster, in fact, in his opinion, the quality of the game itself is still good enough, including some achievements after it was launched, otherwise he would not have been able to get into the position of the main person in charge of the "God of Origin" project.

But the main reason for the failure at that time and the failure to achieve the expected results was that the works of Nebula Games were also launched simultaneously at that time, and they were also works of the same type, and their own quality was even more top-notch.

This is equivalent to Li Ghost meeting Li Kui, and he can only say that he lost clearly.

So when he saw the promotional video for the game "The Witcher: Wild Hunt", he was actually quite worried.

Because these two games are both games with a fantasy theme.

So Mi Huyou can say that he doesn't dare to underestimate it at all, but after seeing the news announced on Yang Chen's official blog, Mi Huyou, who is in Tenghua Games' internal studio, can't help but show a smile.

His worst fears didn't happen.

If there was one thing he was most worried about, it was undoubtedly The Witcher: Wild Hunt as a game like The Legend of Zelda: Breath of the Wild.

Even if he set up the project before and worked overtime to stitch and assemble, he had already analyzed it rationally, because the uniqueness of the Switch platform, coupled with the explosive game quality of "The Legend of Zelda: Breath of the Wild", completely played a benchmarking role.

In addition, the earlier "Super Mario: Odyssey", "Just Dance" and later some unique games such as "Splatoon" and "switch1-2" that combined with the characteristics of the switch did not land on the PC platform.

Therefore, Mi Huyu thinks that "The Legend of Zelda: Breath of the Wild" will also not land on the PC platform, because Nebula Games needs this game to attract players to buy switch and become users of the switch platform.

And that gave him a chance.

RPG games?

Now players are enjoying open-world games like Red Dead Redemption and The Legend of Zelda: Breath of the Wild.

Mi Huyou looked at Yang Chen's official blog on the Internet and the heated discussions of players in the comment area, and showed a smile.

Even if "God of Origin" is a stitching monster game, he still doesn't believe you, Nebula Games is awesome and admit it.

But you can still rely on RPGs that are no longer a popular genre to give me, a stitching monster who takes the best of a hundred schools, into seconds?

…………

Not to mention the others, just to say that players are very surprised when they hear that "The Witcher: Wild Hunt" is an RPG game.

Before that, they speculated that it might be a difficult hardcore game, and they also guessed that Nebula Games might continue to make games with a game design style similar to The Legend of Zelda: Breath of the Wild.

But I really didn't expect it to be an RPG type of game, especially some ordinary players who don't know much about the game genre, and they also know what RPG is in the case of various popular science.

It can be said that for Nebula Games, "The Witcher: Wild Hunt" is an RPG, which surprised many people.

Especially according to some of the content released by everyone according to Nebula Games, players will play a role with a name and a surname, that is, Geralt named White Wolf.

It's completely different from The Elder Scrolls Online.

It can be said that the most immersive and immersive place for players in "The Elder Scrolls: Skyrim" is the setting of the Dragonborn, in addition to the shaping of the entire game's world view.

The name is from a race, and all of this is something that players can customize, but that's clearly not the case with The Witcher: Wild Hunt.

This will seriously test the production team's ability to orchestrate the plot and missions, as well as shape the entire game's world view and background.

If it's a general game manufacturer, then the vast majority of people are not too optimistic, but if it's a Nebula game, it's different, all players have some expectations and curiosity.

After all, whether it is the shaping of the game's world view or the arrangement of the mission plot, judging from some of the previous works of Nebula Games, it is completely guaranteed by quality.

When players from all walks of life speculated, hotly discussed, and looked forward to it, Yang Chen also announced the latest press conference about Nebula Games, saying that he would announce some of the recent work of Nebula Games at the press conference, as well as more content about "The Witcher: Wild Hunt".