Chapter 20: Dog, You're Inflated! (Ask for a recommendation~)
"I opened three treasure chests in a row, all of them were lit bombs, and they were all bombs that would automatically track, who could have me black?"
"Laughing to death, so unlucky? No one is lucky about it, but the prop of hooligan fire is so powerful. β
"Rogue fire?? Brimstone fire. β
"Having played "The Wheel of Time and Space" and "The Combination of Isaac", Lin Jiayi feels that he has been standing still, and "The Combination of Isaac" feels completely different."
"+1, a game with random elements, I've played a lot, but it's the same as this game, it's not at all."
"By the way, am I the only one who noticed the game's plot?"
"Every time I kill the boss, I feel so much forward to entering the demon room and gambling room!"
"As a picture party, if the picture of "Time and Space Wheel" is changed to "The Combination of Isaac", it will be satisfied."
"There's no way, this "The Combination of Isaac" is produced by a small game company, after all, I've never heard of it, and the Galaxy Network is still a little well-known."
"Anyway, is it the only one who thinks this game is so difficult? The first two levels are okay, but when you get to the small dungeon at the back, the barrage launched by the monster is so difficult to dodge! β
"Yes, yes, it's so hard! It's different from the general game that can pass the level with a back map.,This "Isaac's Combination" faces a different computer terrain and different monsters every time.,The monsters faced by the final boss room are different.,It's just a cripple like me.γ β
"Haha, find a way to make awesome props, and just use props to crush the past."
With the promotion of the Galaxy Network, more and more players know about this game, except for the players who were persuaded to quit by the painting style at the beginning, most players gave praise after in-depth understanding of this game.
On the official game platform, compared with the earliest score of 9.7, although it has now fallen to 9.1 points, the number of participants has also changed from more than 100 people at the beginning to more than 2,000 people.
At the same time, the number of online users has also stabilized at about 7,000.
β¦β¦β¦β¦
"Ah Chen, how many copies of "The Marriage of Isaac" do you think it can sell?" Wearing pajamas, Wang Yaliang quietly hugged Yang Chen's arm and slept next to him, looking at the data displayed on the laptop screen on Yang Chen's chest and asked.
Although it was a pretended calm tone, her heart was very excited.
In the morning, the Galaxy Network had already told them the exact number.
"The Binding of Isaac" sold more than 20,000 copies in three days, and "The Wheel of Time and Space" sold more than 250,000 copies in three days.
From the sales volume, it sounds like it is indeed crushed, but the most important thing is the rating and the subsequent trend.
The media rating of "Time and Space Wheel" on the game's starry sky is 8.0 points, while the player rating is only 7.5 points, which is a general rating.
And according to the data, "Time and Space Wheel" sold 110,000 copies on the first day, 90,000 copies on the second day, and 70,000 copies on the third day.
But "The Binding of Isaac" is another example, the initial publicity is not so big, but the quality of the game that is accompanied by the launch of the game is surprising enough, and the spread of word of mouth makes its sales increase.
The subsequent sales can be said to be getting higher and higher day by day, as long as you are not a fool, this is definitely not the limit of "The Marriage of Isaac".
Hearing Wang Yaliang's words, Yang Chen, who was paying attention to the news in the industry, couldn't help but be speechless for a while: "I'm not an immortal, how can I guess it?" β
However, after a pause, he opened the game interface of "The Binding of Isaac" in the browser of the game Starry Sky, and glanced at the ratings and player comments, Yang Chen continued: "According to the current reputation and trend, as well as the domestic independent game market, if it finally exceeds 500,000, I don't think the problem should be too big." β
"But the sales of "Time and Space Wheel" only exceeded 250,000 copies, and some news said that the final sales of "Time and Space Wheel" should not exceed 500,000 copies." Wang Yaliang glanced at Yang Chen, and the meaning of his words was quite obvious.
Dog, you're inflated!
"That's the beauty of the game." Yang Chen said with a smile.
is different from the already mature film and television, music can be promoted and packaged, and even a very bad thing is blown into something very elegant.
The game is for players to play, whether it's fun or not, players have a scale in their hearts.
Maybe some players have different tastes, some like triple-A masterpieces, and some like krypton mobile games, but they all have a standard in their hearts to measure fun, and if they can make them feel fun, they will buy it and take out the money from their pockets to you.
If it's not fun, they won't buy it even if it blows to the sky.
"Chrono Wheel is a good game, compared to Isaac's Bondage, they have a lot of limitations, first of all, they are a turn-based RPG, and at the same time they are a single-player game." Yang Chen explained to Wang Yaliang.
Listening to Yang Chen's words, Wang Yaliang showed an expression: γΎ (. κΏοΉκΏ)οΎοΎ
I didn't understand what the connection was!
Seeing Wang Yaliang's look of confusion like a cute look, Yang Chen couldn't help but be happy, and leaned over and pinched the other party's face and stopped explaining: "Look, if I think right, Galaxy Network has now begun to invest resources to promote our games." β
"In addition, we need to set up a studio and really start recruiting people, and we can't find an outsourcing company for everything." Yang Chen looked at Wang Yaliang and said.
Finding an outsourced company to produce games is purely due to time and money issues.
But with the success of "The Marriage of Isaac" now, it is foreseeable that there will be no shortage of funds in the near future, and the most important point is the fame brought by the success of "The Marriage of Isaac".
Yang Chen, who made the bad game "Dungeon of Monsters", and Yang Chen, who made "The Combination of Isaac", brought the attraction of the two extremes of heaven and earth.
"But don't think about it for the time being, wait for the time when the game's share of the funds is hit on the account, and then think about it." Thinking of something, Yang Chen shook his head again and said with a smile.
It is necessary to build a studio and form a development team by yourself, not to mention the future game development, just the follow-up content updates, version changes, and bug patching of "The Combination of Isaac" will require manpower.
Although we are still in contact with the Dream Catcher outsourcing company for follow-up bug repairs, it is impossible to always hand over this job to them.