Chapter 230: Wait for me for two weeks and kill you all!

He played a lot of this kind of game.,At first glance, it's a tough and macho protagonist.,Plus with so many weapons on his body.,It's sure to be single-handedly into the enemy camp.,And then save the two targets of Paz and Kiko who want to be saved.。

Isn't this the standard Hollywood blockbuster-style plot?

With a gun in his hand, he didn't panic, looking at the camp in the distance, Yuan Ying used the telescope system to observe carefully for a while, and after determining the detailed terrain and the location of the enemy, he ran directly without saying a word.

Da A rapid gunfire rang out, and Yuan Ying directly killed the soldiers at the top of the guard tower.

"This shooting feel is okay, it's a little better than the shooting feel in Nebula Games' "Biochemical Survival"."

Feeling the ballistics in the game, as well as the shooting feel of the gun, Yuan Ying was a little surprised.

However, with the sound of gunshots, the big boss controlled by Yuan Ying has also been successfully discovered by the enemies in the camp, and the voice of the patrol soldier sounded in the stereo.

Fill the bullets, nothing else is just a word!

No matter how awesome you are, you're just an NC!

Just wanted to solve the small soldier who found him, suddenly Yuan Ying found that the whole game suddenly turned into slow motion.

Several white lights appear on the screen to mark the direction of the creeps.

"Damn, this thing is a little handsome!"

In slow motion, Yuan Ying's eyes widened and he let out an exclamation.

However, the camera suddenly disappears, replaced by the in-game NC voice calling for help.

Aim and shoot, thump ......

Looking at the few soldiers who fell to the ground, Yuan Ying manipulated the big boss to step forward and see if he could find bullets from their corpses.

"This game can't be like this, right?" Yuan Ying muttered, and at the same time wanted to touch the corpse to replenish his bullets.

But unexpectedly, Yuan Ying did not find much ammunition on the corpses of the enemy.

The enemy had apparently noticed the big boss controlled by Yuan Ying, and the searchlights in the camp were shining at his location, while several teams of soldiers were searching in his direction.

"Oh my god! How many people! Looking at the team of at least a dozen people in total, Yuan Ying couldn't help but feel numb.

Ten minutes later, looking at the big boss who had been beaten into a sieve, Yuan Ying leaned back on the chair and slurred.

In "Metal Gear Solid: Atomic Explosion Point", Yang Chen did not increase the difficulty of the game too much under normal difficulty.

The AI including the minions is basically stupid and cute, and the alert time and range of the big boss controlled by the player will be greatly reduced in normal difficulty.

There are many similar games in the stealth game, and more importantly, stealth will be the most effective and reasonable way to clear the game in the game.

But it will definitely not be the only way to pass the level, Yang Chen does not want to stipulate a way to clear the level, as long as the player's ability is enough, of course, he can also open the unequaled all the way to clear the level.

Of course, this difficulty will increase significantly, and there is also a dynamic difficulty system, not the same dynamic difficulty as "Resident Evil", but reflected in the game's creep AI.

In the follow-up "Metal Gear Solid: Phantom Pain", which is the main body of the game, the AI in the game will also respond to various strategies for players.

For example, if the player has been trying to use the balloon system to recover soldiers, armored vehicles and other materials, then the chance of the enemy finding the balloon will increase, so that the balloon will be broken and the player will lose all his money.

Players like to play stealth, so there will be more cameras inside the base, and players will be easier to spot.

If you like to go all the way through the way, suddenly and suddenly, then the AI equipment will become more and more sophisticated.

Players need to develop a series of strategies and not all the way to the dark, this is a game that requires a little bit of thought, rather than a simple bump and then look at the plot.

Just like Yuan Ying now, although he really wants to go all the way to the past, he faces a problem, that is, how to let himself have the ammunition of the reckless past.

Reading the file from the beginning, this time Yuan Ying did not choose to go directly to it, but honestly followed the guidance of the system and quietly sneaked in, and when he hid behind the soldier, a prompt appeared on the screen.

Pressing the attack button continuously, in Yuan Ying's surprised gaze, the big boss on the screen performed a handsome combination punch combo, and the last punch was accompanied by slow motion and a close-up of the camera was simply cool.

"! This thing is a little handsome! ”

The most eye-catching thing for players, in addition to the big and white ones, is undoubtedly the character controlled by the player to perform all kinds of wonderful and cool actions, which brings a sense of game feedback that is absolutely shocking.

In "Metal Gear Solid", the CQC system is definitely a very bright spot.

Just like in a fighting game, players can perform a series of actions similar to fighting combos with different positions and the order in which they are released.

The plot of the game is carried out little by little, along with the chat content on the radio, and his own exploration, basically Yuan Ying has figured out what kind of game this game is.

According to the guidance of this system, the game was carried out little by little, and at the beginning of the looting of the arsenal or something, he also thought that he could suddenly have a gorgeous matchless, and then rescue Paz and Kico, and stage a Hollywood-style rescue plot.

But after being swarmed by the enemy, and even armored vehicles, Yuan Ying decisively confessed.

Okay, okay, you're awesome, you're awesome, this is your military base, you're awesome, so can't I coax a little?

Thinking about the picture just now, Yuan Ying silently controlled the big boss to destroy the camera on the building with a silencer gun, and then controlled the big boss to rub and crawl on the ground like a snake.

Wait! Let me understand the plot of the game first, and when the second week comes, I'll kill you all!

Looking at the big boss who was sometimes crawling and sometimes half-squatting, Yuan Ying thought viciously in his heart.

In the normal difficulty mode, the AI of the minions is still quite stupid, and after a little thought, Yuan Ying passed the defense line and arrived at the target of the mission.

Follow the system's prompts to successfully rescue Paz and Kiko and transport them away by helicopter, as for the prisoners in the camp?

was completely subconsciously ignored by Yuan Ying, the overall situation is important!

Save the important people first, and come back later with your words.

"Will there be a penalty for killing? Don't you encourage abrupt play? Looking at the final A score, and a series of integers, the back of a kill score shows -3000 points, Yuan Ying also figured it out.

If you want to get achievements in this game, and there are high evaluation scores, then you have to sneak in and kill less, looking at the final score Yuan Ying nodded suddenly.

But he still decided that after the plot was experienced, he would directly open a second week and get back the humiliation he had received before.

He didn't believe it, and there was no way to clear the customs suddenly.