Chapter 120: You're not a version update, you're a remake! (3 more subscriptions)

Not only Zheng Wei of Phoenix Games, but also the game producers in the game circle who decided to introduce the zombie mode into their FPS games were dumbfounded when they saw the news. 126shu

Play with snakeskin!

It's been less than a month since the game was released, and you're going to have to update the version with a new mode!

Simply so!

Countless people looked at the officials of Nebula Games and said that they were suffering.

What is this thing called?

said that everyone would be salted fish together, but you secretly worked hard!

However, compared to the average game producer in the industry, this can be said to be exciting news for players.

More interesting new models, more new content, and they don't have to spend money, which is great, okay?

No matter what kind of player you are, you don't want to see the game you paid for, especially the multiplayer mode that hasn't been updated for 180 years, that's all there is to play.

Including competitive games, in fact, players are also eager to see new heroes or new guns and new maps launched.

Maybe after the launch, this map and gun heroes are very chicken, but when it is launched, everyone will definitely try it out and play it.

There are also forums in major game communities, and in game groups related to biochemical survival, everyone is discussing the update of this Nebula game.

", so much content, Nebula Games has exploded all the liver!"

"Peek-a-boo, what's this pattern? There are also zombie infection mode and zombie escape mode that have been overhauled? ”

"Haha, a new map is online, Jushan Mental Hospital! And Ambrera Labs! ”

"Anyway, am I the only one who saw Yang Chen's malice? Four new boxes, dead water, flight attendant clothes and white over-the-knee socks, if Sister Wang wears this, who can withstand this! ”

Countless people were engaged in heated discussions, and in the office of Nebula Games, Yang Chen was observing the feedback on the new version.

Said that there are a lot of updated contents, in fact, there are many things that have not been fully updated, including infrastructure mode, as well as parkour mode and an alternative hide-and-seek mode called Dead by Daylight in the dream memory, which are all in orderly development, in addition to the normal FPS confrontation mode.

Through the feedback received from the players on the customer service side, and the feedback from the specially invited test team, the two main modes in the game, zombie infection and zombie escape, because of the novelty of the theme, the feedback from players in the short term is very good.

But there is also a suggestion in it that also makes Yang Chen feel that he can learn better, that is, it is not very cool.

Especially in zombie infection mode, this feeling is amplified.

Staying at one point, the zombies are constantly attacking, and the game experience is still very sufficient at this time, and the guns hit the zombies' bodies to watch the beating of the score and the zombies' waves of attacks being repulsed.

Even if it is enough to be infected by zombies in the end, it will happen in almost every game, that is, it is at a point where it is more difficult for zombies to attack.

Instead of attacking this point, the zombies first encircled and suppressed the other humans, and then finally concentrated their firepower to eat the fat meat.

This leads to some players, most of the time squatting in a defensive point in a daze, and then waiting for the zombies to come and do them, and when the zombies come, it is basically the end of the game.

Compared to the thrill of zombie escape, where almost everyone can participate in it at the beginning, zombie infection is obviously not so interesting.

And this is in the new version, and the method taken by Yang Chen is to combine PVE with zombie infection and zombie escape.

In addition to the player becoming a zombie, there will also be NPC zombies that already exist in the map to attack non-stop.

And all players, including those who are infected, will become elite zombies, with higher health and speed.

Ordinary NPC zombies are basically the fate of a bullet being knocked down, and in short, the kind that gives the player to mow the grass.

In the zombie escape mode, Yang Chen canceled the setting of simply running away and then being chased by zombies.

Added the element of boss battle, players escape, there will be NPC zombies along the way to obstruct, in this case some people need to repel the chasing zombies played by the players behind, and some people know the NPC zombies.

After reaching a point, the boss battle will be triggered within the specified time, such as the previous Resident Evil Police Department map, the player will face the boss battle of the tyrant, and the surviving humans will kill the tyrant within the specified time, and the humans who are also killed by the tyrant will also become zombies.

In addition, Yang Chen also introduced the setting of morale, the fewer human players, the more surviving players will have more powerful attack power and movement speed, and 61 of the 62 players have become zombies.

The last remaining player is not without a chance to win the event, albeit with little hope.

Surprising, exciting, and refreshing.

This is what Yang Chen wants to bring to all players in the new version.

As for the other new mode of peek-a-boo, this one is much simpler, and the reason why it has been delayed for so long to go online is the BUG problem caused by the replacement of the test model.

In order to prevent players from backing the map, a large number of irrelevant items will randomly refresh on the map, and the objects that players can choose to change each game are also different.

There is also a scoring system in the game, the more inconspicuous the props, the fewer points you get; The more obvious something is, the higher the score you will get by surviving to the end.

At the same time, there will be 70 seconds of hiding time before the game starts, during which no one else can be seen, mainly to prevent cheating.

For example, if two people open the black, one person needs to find someone, and one person reports to the other party.

In addition, in order to prevent the found player from getting bored after death, there will be a mirror battle, and the dead player will enter the mirror battle to farm zombies.

Referring to the advantages and disadvantages of some games in the dream memory, in terms of the player's experience, Yang Chen can pat his chest and say that he has definitely achieved the limit.

Many authorities are fans, and Yang Chen has also made changes to the game setting of the bystanders.

One of the biggest problems of a game designer is making a game mode that looks fun but isn't actually the same thing.

But this situation is very easy to avoid for Yang Chen, for example, some modes in Biochemical Survival have been successful in dream memories, and some flaws can be changed from the perspective of God, so that players can have a better game experience.

And these game flaws can't actually be said to be flaws, but the game developers deliberately don't do them in order to make players better.

With the update of the new version of BioSurvival, players who entered the game after the update was completed were instantly stunned when they saw the new version and content.

You're not a version update!

You've remastered the game!