Chapter 231: Three Kingdoms Killing Lecture Hall Military General Volume Da Qiao

First of all, I will correct a big problem in the previous Wang Ji chapter. Wang Ji is invulnerable in the round, and he can't unleash a miracle system. I'm sorry I misremembered this and misled a lot of people! Ma Liang can send this impeccable out in the round, but Wang Ji and Impeccable cannot interact. But if Wang Ji is flawless, he can still give priority to Wang Ji to play flawless, because after the advance, the number of cards in his hand is limited, when his side has a lot of flawlessness, the priority to use Wang Ji's flawless will help Wang Ji to have more cards outside the turn.

In the previous chapter, I forgot to talk about Fenwei. Make up for it here.

Fenwei, a limited skill, allows you to cancel any of the targets after someone on the spot has specified more than one target in one of their tricks.

The strength of this skill, first of all, is not very high. As a limited technique, it doesn't play as much of a role as other limited techniques. For example, the burning of the city, the chaos of the army, the karma of the flames, etc., are all skills that once activated, the situation on the scene will definitely have a major change. Although the skill of Fenwei is widely used, it is not often the case that you want to make a major change in the situation. Envy is a skill that is used as a deterrent ability in most cases. The so-called deterrence skill means that when you hold or meet the activation conditions of a certain skill, many people on the field will affect their own cards because they are afraid of your skill. The most classic deterrent skill is the lightning strike of the horns. When Zhang Jiao has a flash (or everyone thinks he has a flash), the enemy is afraid of the 2 lightning damage from lightning strikes, so most players will give up killing Zhang Jiao. But deterrence skills are different from defensive skills, and lightning strikes do not have defensive capabilities. After the revision of Zhang Jiao, the current lightning strike has a certain recovery ability, but the defense cannot do it. If the lightning strike is not launched, it has always been a deterrent skill, and as long as someone takes the risk to kill Zhang Jiao, consume his only flash, and the lightning strike is launched, then the next Zhang Jiao does not flash, and the lightning strike skill will be completely invalid, and everyone can happily kill Zhang Jiao who has not flashed.

The same is true for Fenwei, when you don't start it, everyone will think about it when they release the Nanban Ten Thousand Arrows, and even when they are in the peach orchard, in case they are killed by Fenwei. So when you have Fenwei, it will affect some people's cards. When there is a person who originally wanted to let Nanban take away your teammates, but gave up using Nanban because of the existence of Fenwei, in fact, in the process of struggling in his heart, your Fenwei has already made a profit. This is a deterrent to the psychology of the enemy. And if you can't stand the temptation and use up Fenwei, then your four opponents on the field will be completely free of this psychological shadow. Therefore, in some Supreme games, there will be a situation where Gan Ning did not launch Fenwei for the whole game, it is not that this Gan Ning can't play, it makes sense to do so.

Let's talk about the protagonist of this chapter, Big Joe. Because the space is not enough, so I won't talk nonsense here, and try to be concise.

Da Qiao, Wu Guosan, female, can use a square card as a happy one, and can be activated multiple times. When another character designates you as the target of a kill, you can discard a card to transfer the attack from that card to another person within your attack radius (not the person who killed you).

Da Qiao is a military general who is more supportive, and he is super strong in control. But the disadvantage of Big Joe is that there is no output itself, it is a whiteboard of cards, and when you go out, you are sure to reduce one card. It's a good start to the game, but if you overdraw your hand to play control every turn, you'll soon find yourself running out of outflowing cards. So you have to play control purposefully, and pick some people who have done a lot in the other round. Some in-turn whiteboards don't need to be fun.

Da Qiao and Sun Shangxiang are more similar, the two skills are separate and independent, and they do not affect each other. Drifting away is usually a deterrent skill. But in this day and age, Da Qiao's displacement is usually used as a distance. When Big Joe's teammates have no distance, and your Big Joe has distance, they will choose to kill you to make you exile to the other party. Doing so may seem like you're losing a card, but it's actually not losing. Just refer to Ding Feng's short soldiers. In addition, because of the existence of displacement, Da Qiao can wear rattan armor appropriately. As long as you have a distance, you are not afraid of fire attacks. Note that the boundary horse super kills Da Qiao, and before the Iron Horse is activated, Da Qiao can be displaced. So as long as you are displaced, the Iron Horse of the Realm Horse Super will not be effective against you.

There is nothing to say about the displacement, the main thing is the national color. When you play Big Joe, you must see clearly which people on the field will have an invisible change of judgment to the next family. For example, if there is a Yu flip on the opposite side, and his next home is also his teammate, then you don't need to have fun with Yu flip's next home, most of the time you can't be happy. Of course, it doesn't mean that you can't be happy, it depends on your situation.

As for who you're going to enjoy? Please see the lecture hall tips, about the explanation of the joy.

Big Joe's restraint, restraint, cooperation, and coping style

In terms of restraint, first of all, you can use the exile to restrain some kitchen knife teams, so that the kitchen knife team does not dare to kill Da Qiao easily. In addition, Da Qiao's national color can also easily control the kitchen knife team. In addition, it is the object that can be generally restrained by Le Bu Shu, such as all kinds of blood shedding, and those who have made great achievements in the round, such as Lu Su, Wang Ji, and so on.

Big Joe has a lot of natural enemies. Looking at Da Qiao's two skills, it is not difficult to find a problem, Da Qiao's two skills need the support of cards before they can be released. You need a tile to activate the national color, and you need any card to activate the Exile (don't use a weapon to Wander). So it is not difficult to find that the people who restrain Da Qiao are all demolition and relocation offices. Liu Feng, Gan Ning, Ling Tong, and even Guotai and so on.

You say you can be a country? You say you can be displaced? Lao Tzu picked up the strips for you, see how you jump?

That's pretty much what it means.

Both the rejuvenating and stealth revising generals can restrain the national color a little. Note that it is a little restraint, not death! Even if it is Sima Yi, the representative of the general, the decision to change the sentence of hearts also needs to consume a hand, and most of the hearts are of high quality, most of the peaches, Sima Yi took out the hearts to change the sentence, and it is also very hurtful to his hand.

In addition, generals such as Dian Wei, Zhu Huan, Yan Liangwen Chou, etc., who do not rely on killing to fight output, can also restrain Da Qiao, this is the real death, completely ignoring the skill of displacement.

Lu Xun won't talk about this strange thing, he can't be happy at all. There is also a military general who can't be happy, and it is often forgotten, SP Jia Xu, and the time-delay class tips are ineffective against it.

In terms of cooperation, Da Qiao can form a cooperation with some generals with poor defense, such as Jian Yong, Zhang Fei, and so on. The reason is that these generals are very strong in turn, but their defense outside the round is a shortcoming. Big Joe can entertain the enemy so that the opponent can't threaten some of his poorly defended C-slots. And Da Qiao has more than control, and the output is insufficient. So while she is playing control, she needs her teammates to keep up with the output and lower the opponent's blood line, so that Da Qiao will be happy next time, so that the opponent can be entertained when there is less blood, forming a virtuous circle.