Chapter 660: How Did You Draw This Cake Like the Real One!
In the game circle, a lot can also be seen from the promotional video released by Nebula Game "Battlefield".
First of all, it is about the shaping of the atmosphere of the battlefield, the display of various physical effects, and even the explosion of artillery shells, you can see the blown dirt, and there will be a pothole in the ground.
Buildings and trees will be blown up and burned, which is the cost of burning, and it is also a hard power performance of a game manufacturer.
But the key is not in the technical aspect, if you really want to do it, whether it is UEgame or Apex, including the three major domestic NetDragons, they can actually make this kind of realistic physical effect feedback.
Just like after the release of "The Legend of Zelda: Breath of the Wild", the performance feedback of the world's chemistry has been learned by many domestic and foreign game manufacturers.
It's not that it can't be done, but there is no way to combine it well with the game content, and it can't bring very novel changes to players, and in the end, in addition to increasing the development cost of the game, it's actually useless at all.
In addition to the kind of game-changing effect, there are few or almost no games that sell well because of the details of the game, and most of the details in the games that have been talked about by countless players are based on the fact that the game itself is fun enough, or that the details themselves are part of the gameplay of the game, rather than vase-like decorations.
"I just don't know what the experience is like in the actual game."
"I feel that the gimmick of Nebula Games may be heavier this time, the game's promotional screen is mainly to exaggerate the atmosphere of war, and it seems that the only core idea revealed seems to be anti-war."
"I didn't think it was too surprising to be anti-war, I heard that the core idea of "Star Wars" is also an anti-war theme, after all, the genre of war theme, it is impossible to say that it advocates war, right? Wasn't Call of Duty: Modern Warfare also the core idea of anti-war and anti-terrorism? ”
"That's right, but this kind of scene destruction, put it in the game experience, I don't know what the effect will be."
"But does it feel like Battlefield has given up on the game's plot? Just like Monster Hunter? The promotional trailer didn't reveal much of the plot content. ”
"That can't be, right? Without the foil of the plot, how can the anti-war elements be expressed? Isn't that a picture for the blind to see? ”
"Actually, I feel that Nebula Games has narrowed the road this time! The previous "Call of Duty: Modern Warfare" really raised the theme of the Modern Warfare series to a very high level, not to mention surpassing but at least not too far behind, right? ”
Many game practitioners are also actively discussing some of the content revealed by Nebula Games' latest "Battlefield".
From the current two promotional trailers of "Battlefield", everyone can also see a lot of things, that is, the theme of the game must be the atmosphere of the battlefield, but I don't know if the single-player plot is the same as "Monster Hunter", although it has it, it is not a very major element, but it is more like an additive.
Can the quality of Battlefield really satisfy players?
Everyone was curious.
…………
The "Star Wars" and "Battlefield" about Epex on the Internet have basically entered the publicity stage.
In addition to the launch time, there is basically a little news on the side of "Battlefield", such as announcing some new information at a game show.
Over there, Star Wars immediately held a press conference to reveal some of the game's content.
The only difference was that Epex was ready and seemed to be ready for it.
On the UEgame side, Grayson, who originally said that since he hugged his thighs, he would carry it out to the end, after a video exchange with Yang Chen, after getting the latest progress from the team department sent to Nebula Games, the whole person was a little panicked.
"The game's multiplayer mode is complete, and the single-player story is still in production? And it's almost good? ”
Grayson, who got the news, was stupid.
No, this has already been advertised, and the game is not finished yet?
The content on the single-player side of the story is not finished yet?
Watching online players overwhelmingly discuss the topic of when Battlefield and Star Wars will be released, Grayson secretly swallowed his saliva.
This game is still in development, what kind of pie do they draw!
And the pie is painted just like the real thing!
What kind of propaganda is this!
I saw the news posted by Yang Chen on the Internet before, as well as the shocking promotional video.
He thought the game had been developed, and he was waiting to fight to the death with Epex.
As a result, the "Star Wars" of Epex Games over there was ready to draw his sword and go to the ring to fight him to the death.
He had just gotten the latest news from the swordsmith, and his sword hadn't been cast yet, so he had to wait a little longer.
Isn't that a fuss! What if someone stabs me with a sword now?
Yang Chen didn't know anything about UEgame's worries, but even if he knew about Yang Chen, he just smiled.
In fact, the main content of "Battlefield" has been basically completed, not only in the multiplayer mode, but also in the battlefield story in the story mode.
is mainly based on the fragmented stories in the original "Battlefield" series, one battlefield and one story.
For example, when relying on tanks to break through the defense line on the battlefield, they fell into encirclement, and the steel monster tank on the battlefield was no longer reliable, and finally chose to open the hatch and release carrier pigeons to deliver messages, giving up hope of survival.
Or the only two remaining Australian soldiers in the army, the old soldier gave the death of survival to the younger soldier, chose to become a herald, and finally died generously.
The other is a complete story about a squad and a member of a squad in the middle of a war, in the style of Call of Duty: Modern Warfare.
As for the causes and reasons of the war, Yang Chen didn't describe them too much in the game, because this is not the point for players.
It's not about learning history, and it doesn't matter to the player what the reason for the war is.
The important thing is that in the game, the game experience that this war brings them, or whether the story is so interesting.
This is a relatively easy thing for Yang Chen and his team.
You don't have to worry too much about why the war broke out, and you don't have to worry about whether the weapons in the war are appropriate, as long as you ensure that there are no bugs in the fight, such as the confusion of the timeline, it is actually enough.
The follow-up completion can completely allow the screenwriter team to slowly improve the completion.
After all, there was no World War I and World War II in this world, and the level of science and technology in different eras was completely different.