Chapter 604: Out of the Highlights! (Above)
"I know you're having a hard time right now, but we have to be calm, we have to be calm."
Point out the second pause.
It's a two-in-one long timeout.
There are a total of four timeouts that can be used, each timeout counts as half a minute, and the two-in-one, using two timeouts as one, can ask for a long timeout, and this long timeout can be adjusted for 2 minutes.
Coach Zews had to pull back the team's morale that was close to collapse in two minutes, and he didn't blame any of the players, which was unnecessary and a waste of time.
"In the third round, we gave up." Zews has made a surprising decision.
He's going to accumulate the economy to fight the fourth round.
Because in the second round, they forcibly picked up the equipment, and the two players who strengthened the equipment were killed, and there was a 20% probability of dropping the equipment when the equipment was killed, and the dropped equipment could be picked up by enemies or allies, even if it was not dropped, after being killed, the equipment from this round was also sealed in the next round, which was useless, and it must be reactivated in the third round.
That is to say, the second round strengthens the equipment, the second round is hammered, and the third round of this equipment cannot be used, and the fourth round can only be used.
In the second round, he didn't keep his equipment and was handed over by the opponent, which hurt the team's rhythm too much.
"Coach, we still have to get up in the third round, but we can't afford to take three points in the first half of the opposite side!" Brother Art, as the team's controlling player, has his own opinions.
He didn't want the score to get bigger and bigger.
"We will be strong again in the third round, as long as we can win and turn the tables, the equipment on the opposite side will not be used in the next round, we can only use it in the fifth round, winning one point is equivalent to getting two points!" It's this that Art struggles with.
In the third round, they lost again, the opponent started 3:0, and the next two points, if they still can't stop, the first half will start 5:0, and how can the offense turn the tables in the second half?
Have you ever seen a team that can be reversed by a 3-0 NBA score?
No!
No team in history has come back from 3 sets down on aggregate.
The same is true of faith.
5:0 case turnover, this fault tolerance... Almost zero.
Directly let the other party take 3 points, Art can't accept it.
"I know better than you do." Coach Zews' majesty erupted here all at once, "In the third round, how much economy do we have?" At most, the equipment is not much different from the second round, and we have lost in the second round, and the opponent has killed the boss of the map after so many rounds of economic accumulation. ”
"We are all in the form of a poor economy, the third round of the opponent, all of them can have a complete set of equipment, we can only have two sets, and the basic attributes of the opposite side crush us by killing the boss."
"No matter how strong we are in the third round, if we lose again, then there is no chance of victory!" Zews said: "What if you let them take three points? Did you lose? You didn't lose, you still had a chance, we have 2 small rounds left, we have the second half. ”
"Esports, who knows the winner until the last second?" Zews patted Art on the shoulder, "Believe in yourself. ”
"In the third round, I already thought about how to limit the opponent's money-swiping tactics." Zews said: "Directly five people rush to the middle lane, all the way out to the outside, kill the other team's members if they can kill the opposing team's members, I don't believe they will put the bounty hunter in the middle lane to break people, his character must be with the large army to charge to a defensive point to brush up the head economy." ”
"Let's think backwards and rush to the middle, they didn't expect that in the third round we would gather five people in the middle to go out and die, and usually the other party will put a free man and field control in this position to break people."
"The combat effectiveness of the five of us in a wave is also very amazing, the other party does not dare to keep us alive in the middle until the bounty hunter rushes over, as long as we do not let the opponent's economy overflow in the third round, we will win." Zews confessed his final decision.
"After 3 points, we don't give up 1 point and complete the turnaround, everyone! Just do it! (just-do-it)! Zews uses one of the most classic phrases in the professional game.
"Come on!" Art's impulsive brain also calmed down under the coach's constant reassurance, picked up a cup of water from under the seat and poured it down, raised his right fist and touched the fist with his teammates at the next table to show encouragement.
The atmosphere in their ranks has always been good.
Come on now.
They collapsed only because the opponent's style of play was too inexplicable, and the first round of killing through the wall caused a great psychological impact on them, causing the mentality of the whole team to explode a little, and the second round of map boss kills made the situation even worse.
However, the coach called a long timeout.
Finally, let them ease up this momentum, otherwise, with the enthusiastic minds before, they must still be very unconvinced and want to strengthen the equipment and the opposite side just operated.
Stabilized Brazilian legion.
The third round of combat began.
Art is not only the field control, but also the command of the team, but uphold the passionate character of the Brazilians, they are very respectful of the offensive play, so in terms of command, the command of the Brazilian team is the most impulsive.
The coach's reassurance at least cooled Art down.
They have to execute the coach's tactics step by step.
The defender is very close to the mid lane [Corell Lab], and it takes about 23 seconds for the attacker to get to the front of this position, and it only takes 15 seconds for the defender to get to this position.
This allows the defender to press out in the middle slightly faster than the attacker.
But it's not going anywhere else.
The field control and command responsibilities of the fighting team were handed over to Jiang Xun, and the control of the midfield area was the default position of the free man, command, and field control.
Mid lane.
It is an important joint that can decide which defensive point to attack.
The conductor is the trumpeter who launches the attack.
Jiang Xun needs information to analyze which point is good to attack, and the middle must be controlled.
The other four teammates are in separate positions and control the map in other places, which are all more conventional positions, because the team knows that the Brazilian team forced out the equipment in the second round, and the economy of this round is very bad, and it is the safest way to attack slowly by playing this default position.
It's just that.
Jiang Xun is a fox, he has done research on this picture, of course, he is a generation of masters in control, and he directly called one of his teammates to help him double frame to a sinister position to investigate.
Or a double jump.
Jiang Xun stood directly on the tree leading to the [Corell Laboratory] path in the middle of the attacker's lane.
This position is called the tree position, which is shaded by dense foliage and has a decent height, which is a non-preview position.
Wait here for about a minute, if there is no movement, Jiang Xun and the team will reorganize the attack, which is a regular attack.
After all, people are in a state of no economy, and they will definitely not be able to hold the point, and they will not be able to come out to find an opportunity 100%, Jiang Xun is waiting for the rabbit to come out to find an opportunity, and the defenders behind him.
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