Chapter 895: Meta Game

Meta game, simply put, is a meta game.

This genre may never become the mainstream genre of games like FPS and RPGs, but its unique charm is unmatched by other games.

The concept of the so-called Meta-XXX originated in the field of literature at the beginning.

Everything is fictional in nature, and the reader is convinced that it is true, and it is based on reality, so the traditional one is to try to build a real and believable world.

Yuan, on the other hand, not only does not conceal the fact that it is fictional, but deliberately exposes it through a certain technique, the more common of which is to deliberately expose the act of narration or the narrator himself.

As for the characteristics of this element, the so-called meta-game simply refers to the appearance of content in a game that jumps out of the game itself, and there is a direct interaction between the game and the player himself.

As a simple example, if a player is playing an action game and is defeated by a boss and resurrected again, the protagonist in the game suddenly stops continuing the challenge, but turns to the screen and complains to the player, "Couldn't your operation be better?" Is this guy that strong? ”

I believe that all players who see this scene will have a sense of shock.

Of course, this is not to say that it is a metagame just by adding such similar elements, but just a simple example.

And this unique element is more used in literary works, such as films, television and comics.

The application of this element in the game is still relatively rare.

The same is true for dream memories, where more games in the early days simply incorporated this element into the game's easter eggs.

One of the most classic, and also the most well-known metagame elements, should be the use of a game producer named Hideo Kojima in Metal Gear Solid.

The boss in the original generation, called the Spirit Mantis, records the player's combat performance in previous games, and reads the save files of other games in the machine, as well as the information that the player uses the device to manipulate.

Make the boss in the game seem to know the player sitting in front of the screen, and you can tell your game level, even when you have played other games on the machine, and how long you have played other games.

This kind of game experience that breaks the dimensional wall is undoubtedly one of the characteristics of metagames.

At the same time, it also makes players feel amazed and even frightened by this boss, as if this is not a fictional boss, but a real life that really exists in the game world.

With the development of games, the concept of meta-games has become more and more perfect, and a variety of excellent meta-games have gradually emerged.

Even if the use of this element of skill is very rare in games compared to the traditional literary field, and it is likely that this genre will not become a popular genre like FPS.

But it is undeniable that the integration of Meta and games can be said to be very good.

The player controls the protagonist in the game, and the interactive experience is more powerful than traditional literature such as this.

"Stanley's Fables" is explored mainly with narration, "Ash" combines ACR with metagames, and "Pony" makes full use of the characteristics of metagames.

and a game that can't be avoided when it comes to metagames, a less traditional, but a masterpiece RPG game.

"Under the Legend".

…………

The content of this game is not much, and the gameplay is even more simple and explosive, as for all the external factors, if you just evaluate it from the first impression, the poor graphics and all kinds of UI tell people that this is a low-cost indie game.

Of course, this is actually the case, because the whole game was made by one person.

The gameplay, graphics, UI, and various details of the game experience, this is an ordinary game that can't be ordinary, and even a little unqualified.

But what also makes this game as legendary as its name suggests, just one thing is enough to ignore the other shortcomings.

That is, this game uses simple graphics, so simple that it can't be played in a simple way, to tell all players a story that can shock people's hearts.

By cooperating with the attributes of the meta game, players can feel the charm of it.

In the office, Yang Chen was sitting in his chair and thinking.

On his computer screen are some details about the game Under the Legends.

The background of the game "Under the Legend" is actually quite simple.

That is to say, humans expelled monsters to the underground world, and a fairly powerful magic barrier was set up by seven warlocks to trap the monsters in the underground world, and the protagonist accidentally fell into this underground world full of monsters, and went on an adventure in order to leave the underground world.

Judging from the backstory, this is a very ordinary monster fighting and upgrading RPG, but what really matters is the follow-up cores.

Another point is that compared with the relatively simple graphics and UI of the original "Under the Legend", Yang Chen can also make it better.

For example, it is presented in a more refined way.

The so-called not focusing on the picture, but more focusing on gameplay, many players have said such a paragraph.

But it just shows that players value excellent game content more, if you don't pay attention to the graphics, then there will be no VR games that can make players more immersive, and the development of games will not be able to develop from the original pixels to the current level.

Including all kinds of games, the vast majority of third-party patches are often not patches based on game content, but more high-definition materials and picture quality patches.

If it is said that in order to ensure the content of the game, the picture must be made into a certain mode, then there is no problem.

But without compromising the content of the game itself, who doesn't prefer something good-looking?

After all, most people pay attention to visual effects.

The same two girls belong to the kind that are proficient in poetry and songs, but one belongs to the level of Monroe and Hepburn, and the other belongs to the level of Ruhua and Hibiscus, and it may be a little too absolute to say that all of them, but Yang Chen believes that 99% of them will choose the former.

"But then it's not something I can do personally, even with the materials inside the Nebula game." Yang Chen touched his chin and thought to himself.