Chapter 69 Three Kingdoms Killing Lecture Hall Military General Volume Liu Bei
The cards were finally all covered, and due to space constraints, I couldn't go through them thoroughly. So most of them have to be combined with the skills of the generals and talk about it slowly.
The arrangement of the generals is like this, first talk about the standard and the wind forest volcano, in order, and then the 123456 of the general's fame, one at a time. If you have any special generals you want to see, you can leave a message to tell me, or add a reader group 134303000 and let me know in the group, so that I can arrange to adjust the order. Let's talk about Liu Bei today.
Liu Bei, Shu Kingdom, four bloods, the skill is that you can hand over the cards in your hand to other characters at will to give two or more when you give two or more, you can return a drop of blood. It's important to note that you can give any card you want, but health regeneration can only be triggered once. This means that if you give two cards, you will immediately return one drop of health, but if you give two more cards, you will not return health.
The skills seem to be easy to understand, but we need to discuss three questions, when does Liu Bei need to give what cards to whom?
First of all, Liu Bei's benevolence has two effects, one is to give cards, and the other is to return blood.
When a teammate needs a special card, for example, if your teammate is Zhang Fei, has three kills in his hand, and needs a knife, you give a knife to it.
When a teammate is in danger of being killed, you can definitely give a few kills and let him defend himself.
Therefore, Liu Bei, a general, is very simple to play, and he can give cards. But it's also very difficult, and the distinction between high play and low play depends on whether the card he gives is useful to the opponent.
But after all, giving cards is not checking, which is to be distinguished. For every card you give, you lose one of your cards, and you have one more danger outside of your turn. Liu Bei himself can only draw two cards per turn. A lot of people who play Liu Bei, obviously their teammates have residual blood, and they are full of blood, but they die faster than their teammates, because he protected his teammates too much and didn't take himself into account, and as a result, he finished the cards and was pushed off by the opposite wave. The list goes on.
If all three of the above questions are dealt with, you must be right to give this card to the past.
Next, I will talk about my own experience in playing Liu Bei.
First of all, every time I elect this general, as long as it is not the lord, I usually go with the mentality of paddling.
For example, if I touch a bridge to cross the river and dismantle it, I usually have to think about what to dismantle, or leave it in my hand and not dismantle it. But Liu Bei doesn't have that concern, I can be too lazy to think about it and throw it to my teammates to dismantle. If it's right, that's the credit of my demolition, and if it's wrong, blame my teammates for demolishing it - perfect!
Of course, this is only suitable if you are a teammate at home. If your teammates are far away from you, separated by two or three positions, then you might as well tear it up yourself. After all, if a teammate is entertained or stolen, the gain outweighs the loss.
In addition, don't think that Liu Bei can give the card back blood, just think that Liu Bei can squander his own blood. Many people play Liu Bei, and when they are generally full of blood, they encounter the upper family to kill themselves, and they deliberately do not flash, anyway, they can return blood by giving the cards out in the next round. This kind of thinking is dangerous. First of all, you're not sure if you're happy to go home. Secondly, after you lose blood, the next turn you give out the cards are not the cards that your teammates need, in case you give them in the past is completely useless, for example, your teammates have two kills in their hands, and you still go to kill, then your kill is completely meaningless. - Don't deliberately count your HP. Unless you have no choice but to reincarnate.
Liu Bei's benevolence is actually a fairly well-balanced skill. You draw two cards in a turn, and then you need to give two cards out to heal. Let's assume that you don't have a card on your body, the amount of blood has bottomed out, and you need to return to Rende, then you must take out the two cards you just touched to Rende, and then you will fall into the situation of no cards, and then a drop of blood just back up is knocked out, and then you give the cards to your turn, and the empty hand is over, and it is played again, and you will fall into a dead loop. At this time, it is a matter of which side has better luck. If the opponent has a round of killing, then congratulations on your HP return. If the opponent not only keeps killing, but also suddenly comes to a duel, then you are in danger. In addition, Liu Bei, who was empty-handed, was easily threatened by the ancient ingot knife.
Let's talk about Liu Bei's cooperation and restraint.
Or use the old way of prologue, look at the key words. Liu Bei's abilities include giving cards and regenerating blood. Then there is Xu Huang who can restrain Liu Bei, and cut off Liu Bei's benevolence from touching cards. Li Ru, so that Liu Bei did not dare to empty hands. Da Qiao\/Da Qiao in the world, so that Liu Bei can't be benevolent. Zhang Liao, accelerating Liu Bei's empty hand and so on.
In terms of blood return, so far no one in the Three Kingdoms Kill can make people cancel blood return.
In terms of cooperation, Liu Bei can form a good cooperation with most generals. In addition to the previously mentioned Liu Bei Xunyu combination, you can also cooperate with Xiao Qiao (Liu Bei's residual blood, Xiao Qiao played over to make up for Liu Bei, and the next round is benevolent and virtuous, continue to play, and you can brush the cards).
Basically, there are no generals that Liu Bei can't cooperate, after all, who doesn't love cards.
When Liu Bei was the lord, there were some excellent loyal ministers. Jie Zhao Yun, Yajiao cooperates with the radical general. What is more special is the Fa Zheng and the step ...... (The one who can give someone one more card by touching two cards, I don't know what that word reads). The specific cooperation method is that Liu Bei gives two cards, Fa Zheng puts skills to Liu Bei to make up for one, and Liu Bei gives two more cards...... Repeat this process, and you can draw a lot of cards.
It stands to reason that Liu Bei has no output ability, but Liu Bei's ability to give cards can restrain some generals. For example, everyone is familiar with giving one, breaking the empty city, or not letting Jiang Wei awaken. It's all possible. There is also a relatively special restraint, that is, Liu Bei restrained SP Zhao Yun, commonly known as rogue Yun.
The restraint method is to finish the cards, and then provoke Zhao Yun, at this time your teammates help you kill Zhao Yun, Zhao Yun can't rush after the gentian, because you have no cards. It is equivalent to making Zhao Yun Gentian unable to rush into battle after the gentian, and the rogue cloud has a total of three blood, and there are up to three cards outside the round, and one less kill has a great impact on him.
If you are not the lord and can't provoke the general, then you will finish the card, and there is one left in your hand to kill, and you can kill him yourself.
Special equipment cooperation, when Liu Bei is the lord, all kinds of equipment can be matched with the general, which is equivalent to your loyal ministers can also enjoy the effect of your weapons. It is worth mentioning here that Liu Bei and Fang Tian drew halberds as mentioned in the previous chapters. Many people think that Fang Tian's halberd is very compatible with Liu Bei, because Liu Bei can give out the effect of Fang Tian's halberd very stably. But I'd say that's not the case. If Liu Bei wants to activate Fang Tian's halberd, there must be only one card left in his hand. If Fang Tian's halberd was killed, he would have no cards in his hand at all. In this way, in the next round, after he was beaten out of blood, Liu Bei would become very embarrassed, there were only two cards in his hand that he had just touched, should he give them all out to return blood, or only give one, and leave one kill to activate Fang Tian's halberd? If the blood is returned, then Fang Tian's halberd is just an ornament, and the eggs are useless. If you don't return blood, then Liu Bei will die in less than two rounds! Even if your lord can use the killing of loyal ministers to launch Fang Tian's painting halberd, and then restore the blood of benevolence, but you have to face the firepower of the four anti-thieves with an empty hand outside the round, how many rounds can you guarantee that you will not die?
So to sum up, Liu Bei is a military general with super auxiliary ability, but the first thing to play Liu Bei is to ensure that he does not die. Make sure you survive and then support your teammates.
In the next chapter, if there are no surprises, I will talk about Zhang Fei. If you have a strategy you want to see, you can add a group 134303000 tell me, and I can arrange for the next chapter to be talked about by a different general.