465. The magic of "Origin".

The game was uploaded to the server a few days ago, so to say that something as lofty as "the whole network is released" is actually just to open up the download permission of the "in" installer.

Therefore, after the hour, Jiang Yu clicked on the refresh of the webpage again, and found the name "in" on the empty "donload" page.

The game program is not large, and now the downlink speed has reached a maximum transfer rate of 100mbps, which also makes the download speed worth looking forward to.

Almost at the moment when Jiang Yu installed the game and logged in, Nagasawa Ming also entered the world he had been looking forward to at the same time, and then ......

"It's ...... What? ”

Looking at the start page, even Nagasawa Ming, who didn't care too much about this aspect, his cheeks twitched instantly.

Ryunosuke Akasaka is undoubtedly an excellent programmer, and likewise, he is undoubtedly very good at fulfilling customer requirements.

In this game called "in" in this world, he faithfully restores this world where countless people have spent an unknown amount of time according to Jiang Yu's description.

This is especially true on the start page.

The slightly rudimentary pixel block version of the mountain and water, the name of the game at the top, plus the three Chinese characters of "Bai Yujing" in one size smaller, and the three options of "start", "fig", and "quit" in the center, together form the start page of the whole game.

This made Nagasawa Ming, who was looking forward to the evolution of the picture from the end of the 20th century to the beginning of the 21st century, disappointed and surprised, and couldn't help but have a kind of "This game team is deliberate, right?" "Feelings.

No way, who let the last game "Witch's House" use the classic RPG style at the end of the last century, and this game is even more excessive, directly turned into pixel blocks!

However, Nagasawa Ming, who still pays more attention to the actual experience of the game than the picture, after being surprised, still honestly clicked on the start, and then what appeared in front of him was two more options.

"Adventure Mode" and "Creative Mode".

Nagasawa Ming combined some of the promotional materials he had seen before, and decided to go to the "Adventure Mode" first to familiarize himself with the game operation.

After all, he still likes the more traditional monster fighting and upgrading routines than creating or reproducing a building that exists in reality. Although judging from the few promotional materials that have been released before, it seems that there is no hierarchy in this game, and the growth of players is mainly reflected in the variety of weapons and the increase in strength.

Of course, Nagasawa Ming, who has temporarily fallen into the thinking inertia of traditional RPGs, did not expect that the function of being able to build walls anytime and anywhere has changed much for this game that is different from the style of painting.

After loading the world, Yui Hirasawa looked at the actual screen of the game that appeared, and his eyes suddenly lit up...... It's impossible.

He almost thought he was at home, playing with his little nephew with Lego.

Square clouds, a monotonous sky, jagged around the perimeter...... Or rather, it's just a patchwork of vegetation made of multiple quadrilaterals, and the short piece of wooden stick in the lower right corner of the screen that seems to represent an arm......

That's right, under the premise of this kind of art style that is difficult for today's players to accept, this game is still in the first person!

Nagasawa Ming swears that if the optimization of any game reaches the point of showing him this kind of thing, even if it is only a beta version, he will definitely retire from the game and delete it in one go.

However, out of respect for the "Witch's House", Nagasawa Ming still played hard, and according to the prompts in the upper right corner, he first went to the training ground to complete the construction of his home, and then brought swords, guns, swords, and halberds...... I mean, axes, hoes, swords, bows, and majestic walks out.

Before leaving, the ghost sent the gods, Nagasawa Ming turned his perspective and glanced at the wooden house that had taken him nearly an hour and worked so hard to build, and an indescribable strange feeling appeared in his heart.

It's different from the sense of accomplishment that comes from changing equipment or leveling up in some online games and being able to see the obvious numerical changes on your character panel, but it's something deeper.

Immersion, belonging, fulfillment.

If Jiang Yu were to describe this feeling, he would probably give these words.

And this is also something that should be above the indicator of "revenue" in game production.

Chang Zeming, who couldn't figure it out, simply didn't want to think about it, and directly followed the previous plan and began to explore this pixel world that didn't seem so boring. It's just that the goal of exploration has changed from "fighting bosses" to "going to find mineral deposits".

He had to upgrade his equipment and, at the same time, build his own home.

A similar plot happened to many players who downloaded the game and stuck with it. Although,According to the feedback of the time statistics plug-in that Ryunosuke Akasaka secretly put in the game,The vast majority of people who downloaded it,Didn't survive the novice tutorial.,A small number of people even entered the game.,Persuaded to quit by the painting style.,Directly quit and delete the second company.。

Of course, Chen Kaizhi, who is about to enter the life of a social animal and has just ended his couple life in the first half of the year not long ago, and has already entered the second half of his couple life, does not belong to the above category of people.

This screen name is called "Wen Nai No. 1 in the world", and at the same time, he has a little connection with Jiang Yu unconsciously, and he is also a frequent visitor to the forum that Ryunosuke Akasaka is running, so he naturally knows that this game that was hung by Ryunosuke Akasaka on this forum has a homepage banner, and the news that the beta version will be officially released today.

However, unlike Nagasawa Ming, he hadn't played "Witch's House" before, and this game would attract him, just because it was a project that Ryunosuke Akasaka participated in, and the other party also highly respected it.

After studying the brief introductory information, Chen Kaizhi went straight to the creative mode and began to study how to build a university of Tokyo in it. And this research is a whole day.

After the sky outside the dormitory had completely subdued, he came back to his senses after being reminded by his roommate, and hurried to the cafeteria, ready to quickly solve his hungry stomach.

His roommate, on the other hand, looked at the retro pixel art graphics on his computer and his rudimentary university appearance, and began to move in it with some curiosity......

So, when Chen Kaizhi hurriedly came back from eating, he saw roommate A, who was also addicted to the world of architecture, and roommates B and C, who were enthusiastically putting forward their own suggestions. I want to chat with more like-minded people about "{?$article_title?} 》,; Talk about life and find a confidant~