Chapter Twenty-Six: Plants vs. Zombies 2 [Ask for Recommendation, Ask for Collection!!] 】

Qian Fei closed his eyes tightly and sketched the game model in his mind......

An emerald green light flashed, and the little green light finally gradually converged into a vague outline under the control of Qian Fei's mind: a big head, a short and thick mouth extended on one side, a firm green leaf behind the head, and two big black and shining eyes looked extremely cute.

Descending is a stubby stalk with four brittle branches and leaves that act as roots......

Standard pea shooter! Exactly like in the dream!

[Pea Shooter]: The lowest level of aggressive plants, it can spit pea shells from its mouth to attack, and the attack distance is long.

Price: 100 sunshine.

Cooldown: 10 seconds.

……

This pea shooter is more than a meter tall, and its two smart eyes are dripping, staring at Qian Fei, and then blinking.

Qian Fei was suddenly ecstatic, and he succeeded!

As a regular attack plant in the early game, it costs 100 sunlight to grow the Pea Shooter.

A rune corresponds to a game element, i.e. a plant or a zombie.

There are only five runes, which means that Qian Fei can't create all the plants and zombies at once, and needs to be screened......

Qian Fei fell into deep thought, what to choose......

In the early stage, there must be a regular aggressive plant, and there must be at least two kinds of sunflowers and zombies to increase the sense of substitution in the game......

In the end, the plants Qian Fei chose were: [Ordinary Pea Shooter], [Sunflower] and [Cherry Bomb].

Zombies are [Normal Zombies] and [Barricade Zombies] that appear as the final boss.

Among them, [Cherry Bomb] is also a super practical consumable plant throughout the original work, and even the extremely powerful giant zombies only need two to destroy.

After choosing a good direction, Qian Fei once again devoted himself to the idea......

Gradually, the five models and the corresponding set attributes were newly released......

[Sunflower]: A plant that can make sunlight, and the sunlight produced can be used to grow other plants. Every once in a while, it will produce 25 sunlight.

Price: 50 sunshine.

Cooldown: 10 seconds.

[Cherry Bomb]: After planting, it will detonate after 1 second, dealing massive damage to all zombies within a 3X3 radius.

Price: 150 sunshine.

Cooldown: 30 seconds.

……

Next are the zombies:

[Normal Zombie]: The lowest type of zombie, health: low.

[Barricade Zombie]: A zombie with a barricade helmet on its head, health: medium.

……

Yikes! ——

The white light on the first-order [Universal Talisman] flashed - it can be fused!

Qian Fei was overjoyed: "Great! ”

Qian Fei hurriedly imported the models and attributes in his mind into the wooden card, and as the faint wisps of white light flickered, strange runes were automatically generated, and finally converged into a zombie's claw holding a weed—this is the trademark of [Plants vs. Zombies]!

Wow!

As Qian Fei's gaze grew, the runes on the wooden plaque were finally painted, and a faint light flashed.

"It's done!"

"What a genius my!"

Qian Fei exclaimed in surprise.

18 runes, not one left, under the control of the mental power of the writing wheel eye approaching perfection, the maximum use of these 18 runes, the most important core elements are drawn!

Qian Fei was suddenly full of pride.

Settle down, now all you have to do is set up the gameplay.

It is necessary to fully consider the limitations of the second-order rune itself, but also to maximize the core gameplay of the game, and also to have a strong attraction, and to make money......

emmmmm

In the end, Qian Fei adjusted the configuration and energy circulation of some runes, restructured the three nodes, and finally added new gameplay settings:

Qian Fei divided the previously constructed grass into even squares, and then virtualized the plant card slot in the sky, which was extremely rudimentary as a whole, and lacked many settings, such as a shovel to eliminate plants, and a cart on the far left of the interface......

Every once in a while, the sun will fall from the sky, each sun represents 25 sun points, and players need to hurry up to accumulate sun points in order to exchange for powerful plants.

Of course, players can also not exchange for plants, so they need to face an endless number of zombies with their own power.

For this reason, Qian Fei adjusted the zombie parameters extremely high, even the lowest-level [ordinary zombie] has the power of at least two [power charms] after blessing, which is not inferior to the average level 2 qi refiner!

Each rune will be completely attached to the game content, considering the energy supply of the rune, so each rune can only be allowed to enter the illusion once, which is a one-time consumable.

Therefore, Qian Fei needs to be equipped with an additional login device that can carry user information and achieve real-time transmission.

Of course, that's another story.

Considering the situation of the strong in reality maliciously swiping points, Qian Fei set the threshold for entering the illusion below level 3 Qi Refiner, and forcibly entering beyond this level will cause the illusion to explode.

This invisibly increases the difficulty of the game again!

The first wave of zombies in the game will spawn around 15 seconds, and the number is randomly around 5.

Refresh the second wave in 30 seconds, and the number is 10.

The third wave is refreshed in 45 seconds, and the number is 20.

After that, a wave is refreshed every 15 seconds, and the number is stable at 30.

Besides

Every 5 waves, a powerful [Barricade Zombie] will be refreshed, its strength strength is comparable to that of a level 3 Qi Refiner, if you don't rely on plants, it is almost impossible to defeat users below level 3 Qi Refiner on their own!

There are no levels, no rewards, just collect the sun, grow plants, and defend against zombies...... And...... There is no end!

Qian Fei brutally set up a loop mode, every 40 waves, that is, 10 minutes, the system will automatically transfer to the state that has just entered the game, and then keep looping......

In order to increase the difficulty of the game, after the 20th wave of the game, that is, after five minutes, the [Barricade Zombies] will be multiplied for each refresh, and this setting is not affected by the cycle effect, and can be stacked all the time.

Until the player is unable to resist the voluntary concedence or is eaten by all the plants, the system will automatically end the game, and at the same time count the remaining sun value, calculate the score, and submit the leaderboard.

That's right!

It's the leaderboard!

For any game, the leaderboard is the most direct competitive goal, and getting a place on the leaderboard is an irresistible temptation for the vast majority of vanity players.

Of course, such an effect can only be reflected when the player base is large enough, in order to increase the attractiveness of the game, so that it is not just a game, Qian Fei has set up a complete set of reward mechanisms:

The score will be calculated according to the final sun value of each game, and the players on the leaderboard will be rewarded uniformly!

What reward stimulates people's desires the most?

There is only one answer -

Money!

That's right! Qian Fei plans to directly use gold coins to stimulate users to buy their own products.

Commonly known as: smash with money!

!!!