Chapter 31: Game Updates

At eight o'clock the next morning, the beast got up early and sat here doing push-ups and sit-ups. He plans to take a little time out every day from today to work out, and at the same time, he also plans to stabilize his three meals. Otherwise, one day, while playing, you will die suddenly, and you really don't know where to cry.

And just like that, an hour passed in the blink of an eye. The beast had already stopped exercising half an hour ago, not because he didn't want to continue, but because with his current physical strength, it wouldn't last too long.

After finishing the exercise, take a shower, have breakfast, rest for a while, and when nine o'clock came, the beast directly put on his helmet and entered the game's login space, which was his room.

At this time, in front of him, a system panel appeared. On this system panel, there is dense text, which is actually the content of this maintenance update. Of course, there are also these contents on the official website, but Yibeast didn't look at it, so it looks like it here.

It took about ten minutes for the beast to finish it all. I have to say,After reading these contents,A beast felt,This is really the open beta version,The previous one,It's like a castrated beta or mutilated version.。 The specific contents are as follows.

First: Cancel the four panels of Stamina, Intelligence, Agility, and Strength, and add Defense. In other words, this side is optimized. Due to the existence of comprehensive combat effectiveness, although these four have disappeared, they have not really disappeared.

It's just that the panel properties that were visible at a glance before are no longer visible. The specific panel attributes can only be reversed through comprehensive combat effectiveness. But even then, it's just a rough idea.

Second: Start biochemical evolution, beast-beast evolution, human-beast evolution, fighter spirit evolution, armor evolution, and so on.

Biochemical evolution requires a Digimon as a sacrifice. After successful evolution, the player will transform into a transient Digimon with mana. When the mana is depleted, the player will change again.

Beastmon and Beast Merge Evolution allows two low-level Digimon to merge into a high-level Digimon. If both low-level Digimon exceed the evolution threshold, the success rate of evolution will be greatly increased.

But if one of them doesn't, or if there are none, the success rate of evolution will be smaller. If the evolution fails, it will either revert back to a low-level Digimon and have its potential reduced, or it will return to a Digimon and will need to hatch again.

Human-beast combined evolution requires the player to have at least 80% intimacy with the Digimon in order to evolve. The higher the percentage, the greater the probability of success. Once successful, the player will merge with the Digimon and control the Digimon themselves.

Champion Spirit Evolution requires players to clear a special dungeon to get their Champion Spirit from a special Digimon to evolve. However, players must have a spiritual fit of more than 80% in order to evolve.

Armor Evolution, players can clear certain special dungeons and find Armor Eggs from inside, which can be used to make their Digimon armor evolve.

All of the above evolutions are independent of contingent evolution and external evolution. It can be said that this game world has been greatly enriched.

One beast thinks that biochemical evolution, human-beast evolution, and fighter spirit evolution should be the most respected by players. Without him, because of these three evolutions, players can participate in the battle in person, without having to be a spectator on the sidelines.

And, in this way, the player will have the power to protect himself. Eventually, a sneak attack by any growing Digimon could wipe out the player.

However, there are drawbacks to these three evolutions. That is, when a player dies in battle after becoming a Digimon, they will not be able to go online. As I said before, when a Digimon dies in battle, it will not die directly, but will be reborn in the login space. And if the player dies in battle, the Digimon will not be able to go online as long as they have time to regenerate.

If you don't turn into a Digimon and die in battle, this number will be nullified. Of course, some people like Omegamon can transfer data. However, if you don't become a Digimon, but you don't die in battle, and you die a Digimon, you can still go online, but the dead Digimon needs time to be reborn.

To put it aside here, the same Digimon are all killed in battle, one is the Digimon that the player has become, and the time required to be limited online, while the other side is a pure Digimon, which has no effect on the player itself.

The same is the death of the player, and the other is the Digimon that the player has turned into, and the online time needs to be limited. On the other hand, it is a simple player, and as soon as he dies, the number will be invalid.

Therefore, it depends on the individual how to choose between them.

Third: Cancel the hatred setting.

According to the original text, it was the Digimon Corporation that canceled the hatred value setting in order to make the mobs more flexible. This way, there will be no Digimon that will be pulled in and hated and then stand there stupidly attacking the player.

It can be said that this aspect is used to strengthen Digimon. At the same time, however, Digimon Corporations have also announced that they will reduce the strength of Digimon. That is to say, between this rise and fall, the combat effectiveness of the mob will be maintained, and no obvious changes will occur.

Fourth: Open the player side hustle system.

Player side hustles, which refer to some side hustles, such as chefs, gourmets, blacksmiths, and many more. Of course, there are many other professions. These are all side hustles. Their main purpose is to make players less boring. By the way, let the player make them stronger.

For example, players who become chefs can create delicacies that their Digimon can eat. This can be used to increase the intimacy between oneself and one's Digimon, and after reaching a certain height, the food created by the player may even temporarily increase the Digimon's combat power.

For example, players who become a Forge can craft weapons, armor, and accessories to use for their Digimon. Again, it increases the intimacy between them. After all, after reaching a certain height, the player will be able to create an artifact similar to the Zero Serpent Armament.

It can be said that the opening of this system really adds a bit of fun to this game.

Fifth:......