Chapter 1362: The Living Statue (Asking for a Monthly Pass Addition, 8/10)

Five gray-white humanoid monsters appeared in the Sea of Skies

Qin Yan's guess was quite correct.

After seeing that one of them was holding a long sword weapon in his hand, he boldly guessed that this was some humanoid monster boss with a profession.

Actually, it is.

The aura of hatred that they covered over Qin Yan and them was a level higher in intensity than the previous four major puppeteers.

It's time to go on a rampage!

The five major rampaging collective dispatches, the difficulty will increase due to the increase in the number of sub-rampage powers, which will make this not a difference of one or two orders of magnitude with the previous four major puppeteer monster bosses.

Their information quickly appeared in Qin Yan's eyes.

[Ghost Swordsman Statue]: Grade: Sub-rampage, Level: Level 60, HP: 880000000 (team), the ghost swordsman who was made into a statue, his IQ is a little low, and his movements are relatively slow, but he also plays a good sword.

Skill: [Ghost Slash]: The Ghost Swordsman Statue summons the ghost god to the weapon and launches a powerful slash forward, hitting the enemy target can deal a large amount of damage, and the skill cooldown is 6 seconds.

[Moonlight Slash]: The Ghost Swordsman Statue can launch a moon-shaped slash at the enemy target in front of you, you can add a one-handed slash, the Ghost Swordsman Statue flying in the air can control the movement distance, hit the enemy target can deal a lot of damage and strike, and the skill cooldown time is 10 seconds.

[Phantom Sword Dance]: The ghost swordsman statue can launch a rapid continuous sword swing slash at the enemy target in situ, and the final blow can give the enemy target multiple damage with a sharp sword aura, and the ghost swordsman statue can freely control the direction of the sword qi in the process of releasing this skill, when the battle spirit reaches the extreme, the ghost swordsman statue can overcome its own sluggishness, increase the number of slashes and sword energy power of the phantom sword dance, hit the enemy target can cause a lot of damage strikes, and the skill cooldown time is 45 seconds.

[Statue of the Priest]: Grade: Sub-rampage, Level: Level 60, HP: 880000000 (team), the priesthood who was made into a statue, because of the weapon, the priesthood statue has become the most bulky statue living body.

Skill: [Air Slash]: The Statue of the Priest can use its heaviest giant weapon to send an air slash attack to the enemy target and make it enter a floating state, when this skill is activated, the Statue of the Priest can enter the state of hegemony, and hitting the enemy target can cause a large amount of damage strikes, and the skill cooldown time is 5 seconds.

[Tiger Attack]: The Statue of the Clergy can grab 1 enemy target in front of it, and throw it away after running forward for a certain distance, it can cause multi-stage attack damage to the enemy target that it hits while running, and if the thrown enemy target hits the rest of the enemy target, it can give the enemy target more damage strike, and the skill cooldown time is 10 seconds.

[Hammer of Repentance]: The Statue of the Priest can swing a huge hammer condensed by divine power in front of it, hitting the enemy target to deal a large amount of damage, and the skill cooldown is 45 seconds.

[Fighter Statue]: Grade: Sub-rampage, Level: Level 60, HP: 880000000 (team), a fighter who was made into a statue, and his melee attack is more powerful.

Skill: [Back Fall]: The Fighter Statue can grab the enemy target in front of it and violently throw it to the ground behind it, when this skill is activated, the Fighter Statue can enter an invincible state, hitting the enemy target can cause a lot of damage and blows, and the skill cooldown time is 5 seconds.

[Whirlwind Legs]: The Fighter Statue can quickly rotate its body to move forward, and attack the surrounding enemy targets with continuous leg sweeps, which can be used on the ground or in the air, and the final leg sweep can quickly knock down enemy targets, hitting enemy targets can deal a lot of damage strikes, and the skill cooldown time is 10 seconds.

[Spiral Comet Falling]: The Fighter Statue can rotate in a circle, and grab all enemy targets within the range of movement to jump into the air, and then smash the enemy target to the ground hard, and freely control the direction of smashing the ground at the moment of landing, if the enemy targets collide with each other, they will give each other a certain amount of damage, and when they hit the ground, they will cause a certain amount of damage to the surrounding enemy targets, and hit the enemy target can cause a lot of damage strikes, and the skill cooldown time is 45 seconds.

[Sharpshooter Statue]: Grade: Sub-rampage, Level: Level 60, HP: 88000000 (team), the sharpshooter who was made into a statue is a statue made of a human professional gunner who has disappeared from the Abyss Continent, and the straight-line attack is quite powerful.

Skill: [Floating Bullet]: The Sharpshooter Statue can fire a powerful bullet at the enemy target and make the enemy target enter a floating state, hitting the enemy target can deal a large amount of damage, and the skill cooldown is 5 seconds.

[Aerial Shooting]: The Sharpshooter Statue can increase its own jumping power and stay time in the air, can jump up in place, keep a certain amount of ground in the air to shoot and attack, hit the enemy target can cause a lot of damage strikes, the skill effect duration is 5 seconds, and the skill cooldown is 20 seconds.

[Grimm Machine Gun]: The Sharpshooter statue can turn his small pistol into a Grimm machine gun, attack the enemy target in front of him with the Grimm machine gun, fire 7 bullets per second at the enemy target, hit the enemy target can deal a lot of damage, the skill effect duration is 2 seconds, and the skill cooldown is 45 seconds.

[Magician Statue]: Grade: Sub-rampage, Level: Level 60, Blood Volume: 880000000 (Team), The magician who was made into a statue is the most eccentric elf in the living body of the statue, and he is a lot smarter, specializing in practicing fire magic.

Skill: [Jack Explosive]: The Magician Statue can shoot a fire-attribute Jack Explosive Bomb in front of it, causing it to hit an obstacle or an enemy target with a small explosion, hitting the enemy target can cause a large amount of damage and strike, and the skill cooldown time is 5 seconds.

[Air Release: Jack Bomb]: The Wizard Statue can release Jack Bomb in the air while jumping, hitting the enemy target to deal a large amount of damage and strike, and the skill cooldown time is 10 seconds.

[Flame Impact]: The Magician Statue can activate the power of its own fire elemental magic, spray a pillar of fire from the ground to attack the enemy target in front of it, and can make the enemy target enter a floating state, hitting the enemy target can cause a large amount of damage strike, and the skill cooldown time is 45 seconds.

I have read all the information about the five major humanoid statue monster bosses.

What surprised Qin Yan was the sharpshooter statue.

According to the time when Qin Yan first knew that there was a monster boss with guns in the Eagle Dog of Nalandilus, Qin Yan had some thoughts about the profession that did not hold a gun among their human player classes.

The conclusion is that the official Abyss Game should not have such a plan.

Then today I saw a humanoid statue monster boss with a profession, and then I saw a statue of a sharpshooter inside.

This time it clashed with Qin Yan's thoughts again.

Could it be that the Abyss game really has a sharpshooter?

Actually, soon Qin Yan will know.

There is a place in the same area of heaven as the sea of sky.

There, various mechanical civilizations were born, and people with guns came out of there.

There, Qin Yan also directed a mechanical revolution.

......

The master collector of online games