Chapter 598: Decision-making, fighting for mad dog tactics! (Ask for a subscription!) )

End of the first round.

The coach of the Fighting Team took three heads.

This is a very luxurious data, the first time to get this kind of data, it is the performance of standard ace players, before the game, only the coach who is optimistic about Chinese players, under the distrustful eyes of other regions, played an explosive output.

Dari and Olaf couldn't talk to themselves for a long time.

Maybe?

Want to re-evaluate the strength of the competing team?

No!

Not yet!

It's still too hasty to determine the strength of a team with just one round of performance, and Dai Rui attributes this to the explosive play of individual strength, in other words, the explosive seed, and the strength outside the normal level.

And inside the players' seats.

Team SK, the five Brazilian players from the Samba Army, were having a heated discussion about the mistakes of the first round, and they handed over a timeout and the match went to a freeze.

Over the course of the match, there can be four timeouts in a match, each with a half-minute timeout, during which the coach standing behind the fighter can speak and point out the mistakes of the previous round.

Under normal circumstances, the coach is not allowed to speak during normal games.

Be sure to be silent the whole time.

Only when the game is suspended can the coach arrange his tactics and speak.

This Brazilian team has a coach, almost every team has its own coach, and this Brazilian coach is not small, he is the godfather of Brazilian esports, he has played a lot of games, [Faith] is the game he is optimistic about recently, he himself likes to play, after the transformation, he directly transferred from other branches to serve as the coach of this team.

He was thinking about the tactics that the opponent played in the last game.

Think about how you should prepare for the second round.

"Strong." Coach Zews's first sentence said the characteristics of the Brazilian team, and the Brazilian romantic refusal to admit defeat.

Because of the naked game in the second game, many teams will not give out equipment after losing in the first round, save their money, buy equipment to play in the third round, and play like this, in the third round, the defender's economy will be much better, and the economy may be better than that of the attacker.

The economy of the competitive mode, the winning streak is not superimposed, the losing streak is superimposed, the more you lose, the more the economy gives, which is to avoid the situation that one side loses in a row and is kept clean in the first half.

And the loser in the second round has to be equipped, and it can also be equipped, and it can probably be equipped for two characters, and it will be difficult for the other three characters to replenish equipment.

Toughness means equipping the team's two core characters, covering the other three naked, and then surrounding those two against the victor's five equippable characters.

It's a very risky tactic.

But once you win, the situation is different.

The economy of the Zhengrong team will collapse, and the Zhengrong team will not be able to produce equipment in the third round, but whether the Brazilian team can turn the tables depends on the performance of the second round.

"The two cores guard one point, the other three people guard one point, the control of the middle lane is let go, and the group of three can go out appropriately to touch the information of the control on the opposite side, and the two cores will be guarded by me, no matter what happens, don't move out." Zews put the second tactic to the point.

Toughness is a tactical tactic.

That's the tactics in the details.

And this trick is a variant tactic of the gambling point, two equipped cores to guard a point, once the bet is won, the battle team faces two equipped ones, want to go in, maybe the teeth can't bite this piece of hard meat, if the bet is lost, the two equipped cores will stay and not play this round of the game.

Because if you die with equipment, there will be a 20% chance of dropping equipment, and if you don't die, you can take the equipment on your body to the next round.

The pause is over.

In half a minute, it was not easy for Zews to set up a complete strategy, he closed his mouth and put on his headphones, next to the referee staring, once the coach was still talking beyond the time limit, he had to be ejected from the camera and taken away from the sound booth.

[Black Dragon Knight], [Night Tearing Knifeman].

The two core characters each purchased the equipment they wanted.

[Black Dragon Armor], [Night Guest Knife].

These two weapons are their own self-made weapons, and they have to match the compatibility after purchase, and the Black Dragon Knight has this equipment, and the hardness and durability are immediately raised.

A headshot from at least one level of Pursuer will only hit one-eighth of its HP.

And the [Night Knife Knife] of the [Night Knife Guest] is also a very particular system equipment, whenever you are hit by this knife, the field of vision will be narrowed, you can only see things at a very close distance, and there is a blinding effect, the screen is very mushy, it is very difficult to distinguish what is in the field of vision, and the basic damage of the key knife is also high, these two cores have meat and output, and they forcibly stand on a defensive point, and it is a little unrealistic for the team to break through.

But.

The Fighting Team also played a non-mainstream tactic.

Yan Hong was in charge, and the economy of the whole team was pressed on Jiang Xun's body, and Jiang Xun's pursuers were strengthened to level 4, and there was still 1 level left to be upgraded to the limit of full-level equipment.

In this way, other teammates will not be able to draw weapons, and even only a few players can make a protective gear and helmet.

This bet style of play is to bet that Jiang Xun alone can play the output of the whole team, and the other four people give Jiang Xun the information of controlling the opponent's position, so that Jiang Xun knows the opponent's position and carries out an instant second kill.

Level 4 Chaser.

The damage is beyond imagination.

For example, a first-level pursuer can only knock out one-eighth of his HP if he headshots a [Black Dragon Knight] with a [Black Dragon Armor] without penetrating a wall.

For a level 4 pursuer, a headshot can knock out half of the opponent's HP.

Headshots through walls, even with the damage reduction effect of the Black Dragon Armor, a level 4 pursuer can explode a quarter of the opponent's HP.

Just hitting the armored enemy is so fierce.

Not to mention fighting enemies without any armor.

Let's just say that at the position of the piercing point just now, a person without armor stood behind the wall, Jiang Xun didn't need to go through the wall to shoot his head, he could kill the other party by hitting his body through the wall.

However, Yan Hong's tactic is very extreme and very cancerous.

Probably only Jiang Xun has output in the whole team, if the other party is strong and equipped, the other four people have no combat effectiveness, and can only help Jiang Xun resist damage and cover.

There are also people who have not been assigned armor and helmets, and the status of pure support, it is even worse, and it is even possible to be killed by a strong opponent.

And the only advantage of this tactic is that if this equipment is given to the team's big brother, the ace player, it will be a slaughter that is raging, painlessly invading the opponent's defensive position.

It is difficult for the opponent to withstand the damage of a level 4 pursuer.

There are pros and cons.

It's all up to Jiang Xun, who is holding a level 4 pursuer, to play.

If he is killed by the opponent's set of fire, then the battle team is estimated to have completely exploded, and it is very likely that the opponent will successfully turn the tables in the second round.

And Yan Hong called this tactic [Mad Dog Tactic].

Let's see if the player with the strongest gear can go crazy!

If you go crazy, the other party can't win!

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