Chapter Twenty-Six: Flying Heads

It's been nearly two months since the release of Mirage, and there have been quite a few RPG players who have finished their first game, and the fast-moving ones are even already playing the third and fourth games.

Judging by the ultimate goal, most game worlds have a lifespan of less than three months, which is very little longer than the world in which March is located.

These players shared many valuable experiences on the forum, the most crucial of which was the impact of "hashtags".

A game world usually satisfies four to five tags at the same time, and although the upper limit of player selection is also five, in order to shorten the matchmaking time, most players will not choose the full five, and the number of tags is basically less than three.

Tags are a very important reference when assigning random characters to players. Take the No. 6 fantasy where March is located as an example, this world meets the labels of role-playing, suspense puzzle solving, combat adventure, etc., because March only chose the first two items, and did not choose the combat label, so the character assigned to her is weaker in combat power, and there are more relative puzzle-solving elements, such as a blank life experience.

And the other players in this world, all who have high combat effectiveness, basically choose the battle tag.

Thinking about the combat power of the other players, she was matched with a group of battle maniacs......

There are still one or two unknown labels in this world, and March guesses that there should be a "team effort", after all, many tasks cannot be done by one person.

Regardless of the failure or success of the ultimate goal, all participants are rewarded, including those who die early and are out. The amount of rewards depends on the success or failure of the mission, as well as the player's performance.

At present, among the players who are willing to announce the reward on the forum, the best prize is a female player named "White Undefeated", the ultimate task of most players in her world is to challenge the Demon King, and in the end her teammates are all dead, she fought to the death, and defeated the Demon King alone, and the system rewarded her with a one-time resurrection prop, which can be used in any role-playing world.

The worst reward is an unlucky brother who died in the novice graduation task.,Just finished the novice period and went out.,The ultimate task didn't touch at all.,The system only sent a postcard to the email address he bound.,Show a trace of humanistic care.。

Other players will receive a variety of rewards, some of which can be taken to the next world by choosing a prop at will, some of which are commemorative jewelry pendants that can be worn in any world, and even physical dolls are received.

Most of the prizes have little real impact in the game, and are supposed to be to close the gap between new and old players. If a newcomer enters the game and finds that due to the accumulation of equipment and props by old players, there is a huge gap in strength between the two sides, and most of them will not be able to play. The retention rate of newcomers directly affects the longevity of a game, and old players will lose motivation and gradually lose if they can't get satisfactory rewards, so all game operations will try to maintain a balance between new and old players. At present, the official performance of Mirage is not bad, and I hope it can continue to be maintained in the future, and excellent games need to stand the test of time.

*

After the launch, as soon as March opened his eyes, he saw the wind.

When the player goes offline, the character's body remains in the game, taking on a sleeping posture. March was "sleeping" in the corner and going offline, Feng Pan sat next to her and watched her character, it seemed that this position had been maintained for a long time, and I don't know when he was online.

Putting aside some doubts, Feng Pan is a very reliable teammate. He is strong, he does what he says, and he is born and dies without complaints.

"I've been waiting." March got up and said.

Feng Pan also stood up and did not answer.

"There are still two tasks, and there are not enough clues, so I think I can go to the mermaid who sent the task again and ask about the situation." March said.

"Okay."

The merfolk who had given them no more information had been given, but the one who had found the harpoon had a new clue, remembering that the harpoon had been lost in the territory of the three-headed dragon.

Dragons? Going to the dragon's territory to find something sounds scary...... Although he has not yet seen the dragons of the fantasy world with his own eyes, March knows that in any game, the dragons are the top existence of the boss level, and they will not be easily killed by the player.

Feng Pan can stealthily go in to find things, but mortals who breathe underwater by avoiding water beads will inevitably produce bubbles, which is too conspicuous and causes the stealth skill to be useless.

So why did you run to the territory of the dragon clan, just run over, and lose the harpoon, forget it if you lose the harpoon, and send someone to find it, and give you some money to buy a new one?

March complained frantically, but the plan to buy another one didn't work, and the dead-eyed mermaid only recognized his original harpoon.

"The three-headed dragon is not a dragon, it is a dragon polluted by demonic energy." Feng Pan saw that her expression was uncertain, and explained, "Jiaolong is not a dragon, but a strong water beast. ”

"Are you sure then?"

"As long as you don't alarm too much at a time, kill them one by one, no problem."

When March heard this, his heart was relieved, as long as he could beat it.

Now that they had a clear range, the two of them rode the crab and went straight to the territory of the three-headed dragon.

The three-headed dragon does have three heads, and the most incredible thing is that it can fire magic, and the three heads take turns breathing fire.

What did the designers think about using fire magic at the bottom of the sea?

But such a magical thing did happen, at least judging from the performance of the three-headed dragon, the bottom of the sea can indeed summon flames.

MAYBE IT'S A BUG THAT OCCURS WHEN THE WORLD IS RANDOMLY GENERATED?

Feng Pan concentrated on slaying the dragon, and March squatted next to him and wrote an email to the official, reporting the BUG.

There are bugs in any game, and Fantasy is no exception, and a good game can only achieve fewer bugs, but it can never eliminate bugs. In the early days of holographic online games, the high degree of freedom of the game and the player's strong desire to explore, or it can be called the desire to die, led to the emergence of all kinds of strange bugs in an endless stream, bringing a lot of joy.

Some bugs are triggered in a whimsical way, and it is impossible to find them if the player played the game step by step, however, a large number of players played their cards out of the ordinary. No matter which game you play, as long as the beginner tutorial can be skipped, there will be many players who choose to skip it and then explore it themselves. For example, when they get a sword, the first thing these players do with it is often not to fight monsters, but to stab themselves, chop houses, poke other players, and attack NPCs...... If the designer doesn't think through these aspects, it's easy to get bugs.

March was fortunate enough to experience one of the most famous bugs in the holographic game world, which was named "Flying Head Incident" by players, and was as weird as some urban legends. In a role-playing game called "One Dream Jianghu", there is a dungeon boss called "Drum Knife Man", and the special feature of this boss is that if the player's squad fails to challenge, a special team annihilation animation will be played, in which he will cut off the heads of the players.

The origin of the "Flying Head Incident" is that a group of players who have taken unusual paths form a team and repeatedly tease the "Drum Knife Man". One of the players forcibly exited the dungeon during the annihilation animation, which accidentally triggered a bug, and after leaving the dungeon, his character's head and body were separated, and if the body was covered by grass or stones, it would appear to others to be a head suspended in the air.

This BUG spread quickly, and the good deeds ran to trigger the BUG, the old players took all kinds of screenshots to play memes, and there were even people who were afraid that the world would not be chaotic and ran to the novice village to scare the new players. God knows how these novices will feel when they finish building their characters and just enter the game and see a bunch of heads surrounding them......

The game company fixed the bug two days later, and in just two days, it was remembered by countless players for the rest of their lives. Today, the game "A Dream of Rivers and Lakes" has been cool for ten years, and the "Flying Head Incident" is still talked about by old players, which shows its far-reaching impact.